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  1. support and we cud also hav pets from npcs like jad pet is 1/100 chance from jad and chaos ele pet is 1/1000 chance from chaos ele also pets shud be tradeable and ppl who donate $1k wud recieve a custom pet of their choice
    3 points
  2. Hi welcome to my suggestions thread I've complied a list of what I personally think would help the server so may have been listed before but I will bring attention it again so pepole are aware. Also everyone is entitled to their opinions feel free to voice them. Hopefully some will get fixed and added that is the aim of this thread this may be subject to change such as pictures. Excuse my layout if it is messy having a problem with the forums not letting me post imgur links so that has disabled my format but I would like to get this put out there so people can see the suggestions, so if you have any disagreements please comment. Breakdown Combat Pre Made kits Wilderness teleports Minigame (money making PKP Points) Consumables Other Misc: Combat: Magic distance I was 16 tiles away as soon I clicked the target my character ran to tile 14 casted barrage and moved automatically to till 12 and continued casting barrage. Range bolting crossbow 14 steps away when attack target you run 9 steps from the 14th tile and you shoot the bolt on the 9th title, after the bolt is shot the character automatically runs to title 7 if unfrozen creating a shorter range distance. Also Long ranging should give defensive XP with XP on or off regardless this stops pures for example ranging from their exceeded range distance when frozen when not in range of using rapid. Bug #1 Melee attack pathing stops on the diagonal tile then moves next to target continuing the attack this is wrong. http://imgur.com/kDREFGA How it should be smooth and seamless http://imgur.com/pmRWPUa Bug #2 Magic splashes hit 0 zeros they should just show the splash animation with 52xp without the 0, looks very untidy. http://imgur.com/a/VS72b Bug #3 Range tick is slower and too far away after shooting bolt ( animation needs to be fixed also ) http://imgur.com/pMBaovQ Difference; This range tick is too fast it delays the combat it should be half a second faster then the original picture (subject to tests) http://imgur.com/HGi1db3 Whip should give shared XP when on lash as a pure this eliminates 1 tick whipping on lash when switching from crossbow that is on rapid, it should give defensive XP regardless of XP lock or not. Correcting prayer drain rates, prayer drains too quickly even with Protect Melee up by itself, i will post the formula if needed. Switching cycles need improving more ability to one tick depending on clicks. without waiting a whole 2 and a half seconds to switch back. Will include examples Pre Made kits: Pure NH Food will be shark Since all preset gear will require universal food such as sharks basic setup for NHing how it should be, without the super attack potion, magic potion, chef hat and whip unnecessary. This gear in the picture is much more cleaner. Others such as Main Hybridding, Maxed Melee will be done and added with gear pictures. Also barrow & bandos presets will need removing since they aren't spawn able. Will include soon Wilderness teleports: Glory teleporting in all wilderness leaves below 30 even under attack, with the exception of when you are teleblocked you can't teleport Universal tabs make them 1 pk point as they are very handy with this disconnections and client crash bugs everyone should be able to purchase it. Implementing Lumbar Yard teleport will allow quick access to Jad at level 8 and easts above. Allowing the use on teleport tabs in the wilderness under attack giving a option between Universal and normal tabs as with universal tabs you can set a location and with regular tabs you can't. Pre Made kits: Pure NH Food will be shark Since all preset gear will require universal food such as sharks basic setup for NHing how it should be, without the super attack potion, magic potion, chef hat and whip unnecessary. This gear in the picture is much more cleaner. Others such as Main Hybridding, Maxed Melee will be done and added with gear pictures. Also barrow & bandos presets will need removing since they aren't spawn able. Will include soon Price changes: Some items deserve a value to keep pking more balanced as of right now. Purchasing the items with PKP will add risk value to the "ordinary everyday Roat pkz items" Granite maul 500 PKP, This weapon should certainly require PKP to purchase it, also fixing 1 ticking (Insta special) would be benefit it being a PKP store item. Crystal Shield 1k PKP as it's auto kept on death unless protected will turn into seed and repaired at strange old man for 110 PKP Crystal Bow 1k PKP as it's auto kept on death unless protected will turn into seed and repaired at strange old man for 110 PKP Rune defender 50 PKP Since Dragon defender is 800 PKP , why not make rune defender 50 PKP instead of being free since torso is 40 fighter hat is 20 and firecape is 60 I see that reasonable as it's auto keep. Amulet of Fury 300 PKP Dragonfire shield 2k PKP Also add to Jad drop table also fixing the special it should not stack the hit and make it require charges Saradomin godsword 1.8k PKP Zamorak Godsword 1.5k PKP Bandos Godsword 1k PKP Saradomn Sword 800 PKP Toktz-ket-xil 80 PKP Abbysal whip 110 PKP Dragon sq shield 65 PKP Berserker ring 45 PKP Archer ring 30 PKP Seers Ring 40 PKP Adding Crystrals (Pegasian, Primordial, Eternal) To PKPshop and to Jad's Drop table. Primordial Crystal 680 PKP + Dragon boots 70 PKP = 750 as Primordial Boots Eternal Crystal 680 PKP + Infinity boots 70 PKP = 750 as Eternals Boots Pegasian Crystal 680 PKP + Rangers Boots 70 PKP = 750 as Pegasian Boots Prices can be discussed Items Removals & Replacements: Remove PvP armours Vesta's, morrigans, statius & zuriels. Remove Dragon Full helm possible PKP purchase Remove Occult necklace from vote store place in Battle mages drop table ( Mage Arena Mini game ) Remove Rocktails Remove Donator cape can be replaced with Max cape obtainable for donators The most controversial capes in Roat pkz, Water cape, earth cape & dragon cape I think they should get removed without a doubt they look very unsightly and give way too much bonus. Possibily replacing them with: Zamorak max cape replaces Dragon cape Guthix max cape replaces Earth Cape Saradomin max cape replaces Water cape All will require correct stats Pker's cape should be replaced with a game title when 1000 kills has been achieved I presume: [Pker] would make a good fit. Consumables: Removing Rocktails will introduce more food into the game, Dark crabs, Anglerfish etc. Sharks should be the universal food in presets setups. Adding Dark crabs 8 PKP each Anglerfish but will be cost 25 PKP each Add Guthix Rests 10 PKP each Add Pizzas 2 PKP Recoils 6 PKPeach Phoenix necklaces 15 PKP each Cooked Karambwan 1 PKP each Combat potions 2 PkP each Prices can be discussed Minigame (money making PKP Points) As far as making money via Minigames the only way I can see viable is tournaments at the moment, but that is for 4 players who will be guaranteed PKP. A wilderness Activity will be best because it allows more players to be at one spot ensuring activity around the clock if it is a tried and testing method of gaining PKP more players will be involved. http://imgur.com/HwsXq8H http://imgur.com/R3znMDX Adding Mage Arena, You can only cast magic once inside the arena only no range or melee. The Minigame will consist of Battle mages, they will drop the following Infinity hats Infinity top Infinity bottoms Infinity bootsMage's books Master wands Occult neckalces They can be sold to the PKP store for PKP a good way to earn PKP within the wilderness that consist of PvM and will also attract pkers to the spot also with Jad spawning every hour the wilderness will have a lot of activity. Other Misc: Lesser demons hit to often on Armour and with on prayer (protect melee) Remove barrows brothers from magic bank Moving ::Brid Zone to ::wests keep it inside the wilderness not im kbd's lair Pathing still needs correcting Character selection Keeping the Default character alive http://imgur.com/aC9in7f Adding New skins green & dark black and very white Adding New hair styles + hair colours Outfit store This store will require small amount of PKP to purchase outfits like god robes, mitres, wizard g, wizard t &headbands etc just a overall cosmetic store. Robin hood for PKP or clue scrolls Ranger boots for PKP or clue scrolls Wizard boots for PKP or clue scrolls Thanks for reading P.S please fix your forums you can't even post threads with formatting with imgur links so I had to post replies instead now my thread is unformatted, is there a edit option somewhere? Please look into this.
    2 points
  3. Has been suggested many times before, don't listen to the retard trolls on this thread. Ballista from what i heard is coming with the new OSRS client. Check this.
    2 points
  4. Kk so I've decided to give some suggestions of what I think needs to be added to Roatpkz seen as Gretar and Yoobs told me they would be working on alot of new things. The player count has decreased dramatically from what I've seen and things need to change to give people incentive to play without doing the same stuff over and over again. So yeah here goes, in no particular order. (ALOT OF THINGS, MAINLY THE BUGFIXES ETC. HAVENT BEEN EXPLAINED THOROUGHLY BUT THE POINT IS TO KNOW IT NEEDS CHANGING) More Spawnable items changed to Pkp + New ways to obtain Pkp I believe more items should become Pkp such as Dragon Boots, Abyssal Whip, Amulet of Fury and all the remaining Godswords (for example) but make it so Pkp is obtained much much easier. Donor island is a joke in terms of collecting Pkp, haven't tested it myself but from what I've heard people spending hours on end for maybe 1-2k in loot. To fix this there should be numerous areas around the wilderness with monsters that drop x amount of pkp in tickets, pkp items. Similiar to donor island but more frequent depending on the risk factor of each zone. Higher risk more reward blah blah blah. These zones would be all in popular Pking zones preferably; Single Areas Magic Axes - in the axe hut east of mage bank Battle mages - inside the mage arena just outside mage bank. Black Chinchompas (either make black chins or add some random npcs nearby) No tele spot should be added for this zone because it would be stupid if pkers could just tele onto pvmers. Especially when Black chinchompa area is easily accessible from 35 portals. Deep Wilderness Dungeon south west of mage bank Entrance Proposed monsters would be located here Multi Areas Hill giants west of East Dragons Greater demons or Gdz as people know it as in level 46 wilderness Rogues Castle - just east of Chaos Elemental All these locations will have Npcs that drop all pkp items from the shop and raw pkp tickets also ranging from 25-1500. Frequency of drops will be determined by how dangerous each zone is. So Deep wilderness dungeon will have the best drop rates because its by far the most dangerous location. and hill giants will have the lowest drop rate because its lower level wilderness etc etc. Also your rank ingame with affect the drop rates, Non donator will have the least, Regular donator will have maybe a 15% drop rate over a normal player and super donator 30%. Adding all this will make pvming and pking extremely active without a doubt. Current Pkp Items Bare in mind pkp would be easier to obtain. Dragonfire Shield should be a MINIMUM of 5k pkp considering it is by far the best all round shield in game(or added as a new boss drop see below) Mages book and wand between 300-500 pkp Fire cape 200 pkp imbued berserker, archers and seers rings 200 pkp each Universal teleports 5 pkp each Also change Spirit shield models to the same as 07 rs, current ones look garbage. Divine would obviously stay as it is but the other 3 need changing. New Bosses + Current 07 bosses should be added just as a base, which would drop all vestas, statius, morrigans, zuriels and spirit shields Also if dfs could be added to be dropped by kbd instead of 5k pkp from the shop if players would prefer that. All bosses ingame currently such as Chaos Elemental and RoatPkz Champ would also drop these items. Aswell as random drops of regular items from the Pkp Shop. New Pkp items + Vote shop Here is a list of new items that need to be added and where they should be. Vote shop - fury ornament kit partyhat with specs ward ornament kits dragon gold ornament kits infinity colour kits magma mutagen (added to serp) tanzanite mutagen (added to serp) Elite Void Pieces Pkp Shop - Heavy Ballista Malediction ward Odium ward Trident of the seas (magic fang would be used to create trident of the swamp) Tormented bracelet Necklace of anguish Amulet of torture Amulet of the damned Dragon warhammer Abyssal dagger Abyssal bludgeon Toxic Blowpipe Also i think Abyssal Tentacle and Occult Necklace should be put into the pkp shop instead of vote. Not a big deal i guess but would be nice. Character Customization Not a big deal to some but could be to many. Add more variety to what you can do with your character New hair styles + Colours New Facial hair + Colours New clothes + colours New skin colours from the Oldschool Runescape Halloween event (white, green and black) Also i think you should have the option to have your account name in upper case, lower case or whatever the hell you want. New Pking Teleports Ok so roatpkz has some telezones, combat and non combat either :: or portals which need some work. I suggest swapping out the portal teleports which are rarely/if ever used for some new zones, and switch out some others. ::brid/::oldbrid, currently in the kbd lair should be swapped to edgepvp or canifispvp seen as for some reason alot of people hated the idea of ::wests? good 1 btw. ::gdz 46 Wilderness Multi Combat area (picture earlier on in thread) ::graves 19 wilderness just southeast of roatpkz champion ::44s, currently available by using the portals at home but it would be nice to have a command for it aswell. Donator and Super Donator Benefits Ok so i believe the custom Donator capes are a joke (dragon,earth and water) I would suggest making them exactly the same stats as the items they're supposed to represent instead of making them some overpowered ks amk wollah shromta hhh 3rbe kek faggot jew capes. Earth Cape (same stats as avas accumulator) Water Cape (same stats as sara, zammy and guthix god capes) Dragon Cape (same stats as fire cape) With this being done obviously there needs to be more incentive to donate which I'm struggling with right now but I'm sure someone can come up with something better. All i have so far is; Donator - 15% increased drop rate over new players on items from new nps Super Donator - 30% increased drop rate over regular players from new npcs Skilling Ok so obviously this may sound dumb to a lot of people but it could work very well and give people another thing to aim for on this server. What I'm proposing is adding a SIMPLE form of Skilling for each stat, nothing major maybe just 1 certain process all the way to 99 for each skill. Each skill would be set to take 4-5 hours to 99 at max efficiency to achieve. For example Agility - Gnome course all the way to 99, haven't work out what exp you would get at each level but it would be made so it takes 4-5 hours for each 99, no matter the skill. Herblore - Any potion could be used for this but it would be the only potion available, which again should take 4-5 hours to achieve 99. (if its possible to add alternative methods of reaching 99 then by all means do it) Obviously by skilling there will be rewards; A random chance of recieving pkp tickets each time you complete a task such as making a potion or doing an agility obstacle. And also by reaching 99 you would get a pkp reward for each one. This would be decided later on. MAX CAPE - The Max Cape (same as in 07 rs) would be added then you could claim it after reaching all 99s This idea may not excite many but for some people it might. Let me know. Staff Yoobs - the staff of all staff without a doubt should be promoted back to Admin Smackd - by far the most active and helpful staff ingame should be Admin Bind u Dead - Moderator Or Bring @Graphics back Not gonna get into server supports because i don't want to flame anyone. (Not on this thread atleast ;)) But most of them are pointless, do nothing and are inactive. Pking Restrictions ::wests assuming it stays ingame should have no restrictions whatsoever. Currently you can't teleblock.. ?? and (i believe) theirs a pj timer..again..pointless. ::edgepvp/::canifispvp assuming it gets added would have some restrictions, a pj timer (not a long one, but long enough not to ruin fights) ::home / edgeville - i would suggest making it so you can only use range or melee. Nobody uses mage here in the real game unless they're peglegged irl and it would stop people boosting kills on melee pkers/looters. And of course it would send the magers to other zones in turn making it more active. ::easts will remain no restrictions, pure nhers , hybrids , tribids and nsbot93493859385s Castle Wars From what i've seen castle wars is pretty dead and nobody barely plays it, i don't know if this is because of the player count or what but it needs to change or just be removed. Add 07 castle wars rewards small pkp reward for each game won slightly bigger reward if a certain amount of games are won in a row etc. 3 games or 5 games whichever people prefer. Ability to convert minigame points into pkp tickets (not sure how many pkp tickets per minigame point but that would be decided later) Roatpkz Purge Ok so this is an idea i came up with, i wanted this thread to be aimed at every player in the community so here it is. The roatpkz purge would be a random tournament that would happen once every 1-2 weeks. All players online would get a notification telling them its about to begin and if they would like to join. There would be 3 custom kits to choose from before being teleported into the tournament, these would be mage/range, range/melee or mage/melee. Then all who choose to be involved will each be telied to a random point anywhere in the wilderness and will not be able to leave until they've been killed or won the tournament. The pink dots represent where players could possibly spawn just as an example. Last man standing wins and would be rewarded a sizeable amount of pkp or other rewards. (Preferably a reward Gretar could have pre spawned because my idea was to have this available to all players at no cost. Just a bit of fun every week or two.) Also to note. Players who are taking part in the Purge would NOT be attackable by regular players who may also be in the wilderness. Item Fixes Void - Haven't used these much but Void Mage doesn't seem to work at all. Maybe all pieces could do with a re-work Granite Maul - Seems massively overpowered + accurate Dragon Longsword - Very weak and inaccurate Dragon Mace - Very weak and inaccurate Dragon Spear - Been told it works 80% of the time. Haven't used it since it was fully broken so someone would have to test this. Clan While the new clan chat system is pretty good there is still a few things to be changed/added. Custom clan tag (::yell) for players in each clan, this tag would be obtained by the said leader of each clan and would have to be earned (Not sure how yet but every man and his dead nan wouldn't be able to get one) Currently when a kill message is shown in clan chat, it shows the amount of pkp the opponent was wearing, not what was actually being pked/risked. Weekly Tournaments Had an idea for this but Gretars recent tournament update pretty much fixed this. Maybe not have the tournaments so frequent (maybe 1 of each style of pking every week) so it's something to look forward to instead of having 100 a day, stopping people from pking anywhere else and bringing 2m pkp points into the game each day. Quality of Life Updates Make an option to claim all vote tickets for either x amount of vote packages/100 pkps. Clicking them one by one can cause hair loss irl. Add a pkp shop to every Pking zone which has a bank. (more to be added) Other Changes + Bugfixes Killstreak skulls - Having different shades of red for every 5 killstreak seems a bit much. I'd suggest have white skull until 25 killstreak for the darkest red skull. Then a black skull maybe for players 100 killstreak and above. Prayer Delay - From when you click the prayer to when it actually activates seems way off, the fact that roatpkz has instant switching doesn't help this at all so probably not as easy a fix as it may seem. Attack Priority - This should be made so the person you are in combat with is automatically shown over all other players, so if theirs a 10 man dd on your fight, the person who you're fighting will be visible and you will be able to left click them without any trouble. Spawn Kits - All spawn kits should be removed cause they're a joke, in turn there would be a preset bank for all new players with all/most spawnable items. Barrage Timer - Currently if you're frozen you will stay frozen for the full 20 seconds no matter what the circumstances, you should unfreeze if whoever barraged you moves a certain distance away (when they're out of sight for example) Teleblock Timer - When players tank smokeygang at ::easts on a full they get annoyed at the fact that they still have to wait out the 5 minute Tb. And also when idiots tb people at ::brid or ::home they can't do anything other than wait it out or use portals to random places. This would be fixed by the tb running out when you leave the wilderness. Casting Teleblock - currently when you cast a tb, the opposing player isn't tbed until the spell lands. This should be changed so that the tb is registered as soon as its been thrown. Click Zones - Click zones for players is absolutely HUGE on roatpkz, while fighting someone at ::brid it is so easy to missclick on someone while left clicking even if they aren't close. Also if people wear wings (not many but it happens lol) you can click someone from ::mb while stood in edge bank if they're wearing them. Make them smaller! Mage Distance - Don't know the exact distance it should be to catch a freeze on any game but on Roatpkz it is too short (more on this later) OSRS Switching - Currently some items do not register while switching no matter how you switch, i noticed it mainly being the 6th and the 8th item you switch to. And the animation change is slow, not massively but it makes a huge difference and puts people who prefer OSRS switching at a huge disadvantage to people who use roat switching because it is instant. Combat Changes - Not going to go into detail with this at all, people will complain whether its fixed or isn't fixed. My main concern is the mage defence. (some monkey barraged me a 23 while wearing full tank vs my armadyl and divine while ragging :D) People will also complain more and blame the combat for there pitiful pking skills if roat is more like 07 so its w.e people deal with it fine as it is now i guess. No fix will stop people saying "omfg 56 ags LMFAO broken game gretar is a spastic l2code moron faggot" Gates - You can run through gates scattered around the wild, even seconds after another player has closed it. Pathing - JHEEEEEEEEEEEEEEEEEEZ the most annoying thing on roatpkz, run 1 step run back 3 for no apparent reason Obiously i don't code servers so most of these issues i have no idea how to fix but hopefully gretar looks into them Eating Glitch - As you see many people on forums and ingame complaining about dying to a low hit claiming that they rocktail brewed which is usually true because people have posted video evidence and it has happened to myself many times. Food - Currently Rocktails heal 23 hp and boost 10 hp over 99, they should be swapped to Angelfish from OSRS which heal 22 hp and boost 22hp over 99. Also if people agreed, anglerfish could cost a small amount of pkp and have sharks as the spawnable food. This would mean removing tuna potatoes though I guess. @Gretar @Yoobs @Smackd @Zoradz @Kihfan55
    1 point
  5. PETS First of all, i'm not even sure if anyone would care about collecting pets for example in Roat. However i think it can give the players something else to aim for? Suggestion: So because obviously this server is pking based i think that a good idea would be to have it so that for example after every 100 kills, or 50 kills; however many people would like that they can receive a 'strange device' (the Hot and Cold item in Master Clue scrolls in osrs). This will force the player to go into the wilderness in order to get to the correct spot and this could then give the player a chance of a random pet. Drop table and odds along with other rewards possibly can be discussed of course. Once again this could either be to dig in a spot or to kill a easy or difficult npc. The odds of getting a pet for example could be increased depending on the wealth value of what the player is currently wearing . Alternatively you could just receive a guaranteed token of which you can use on say a random box put in edge to chance your luck. Collecting multiple tokens could increase the odds of getting a pet or whatever rewards may be on the drop table. SALES For some, in Roat Pkz they like to trade or what some call 'merch' or just trade items in general. And sometimes it can take absolutely ages to find and buy an item. Suggestion: Have a 'Sales Board' in edge of which players can put there items up for sale under there own username. This won't be like the Grand Exchange like in osrs as of course we don't have the player base to make that function properly. Won't have it so that players make offers on items for example. Make it so that players just simply list the item they're selling and for the price and for however quantity they're selling. This could have an auction process on this so their would be a time on the item and whoever gets the highest bid on the item after the time runs out will be able to buy that item. There would of course be the option to set a min price so you don't sell a custom for 1 pkp L0L. Lastly when you open up the "Sales Board" you can have the ability to value the item by clicking on it. This should match the ::prices on the website (which would have to be updated even more regularly that it is currently). Both may be very far fetched but leave a comment of what you think
    1 point
  6. Team Selena Gomez 1-0 CTC Another encounter between TSG and CTC on RoatPkz At CTC's natural habitat East Dragons (Informed by my spy Jdrc01) and once again TSG come out on top No surprise the biggest whale of RoatPkz X M3rked Xi was the host of this drop party The confused ragger brought diamond & dragon bolt switches (as seen below) thinking that would help him get a kill The game is very dead but don't think you can pk in max without dying to us Whenever you're pking we will know your whereabouts thanks to your many spies #TeamSelenaGomez (Written by HICK0RYDAB0MBA)
    1 point
  7. Very much an amateur
    1 point
  8. So on the shark as food/ removing rocktail this is a bad suggestion but just my opinion because I see nothing wrong with rocktail, remember this is not osrs. The crystal shield and bow to be 1k is just a why. There aren't many shields for people to use at the moment and you would like more to be taken away which confuses me. Basically you wanting to remove or change the price of all the items we use right now would make it hard for new players to get started. People play roat because of the leisure of being able to spawn what you want and just go out to pk. People are playing a spawn server not because they want to try, but because they just want to get on and have fun for a little. You want to remove too many things and make them pkp. Also when moving ::brid to ::west, this has happened before but was changed back to kdb lair. Roat is different for reasons like the ones you're trying to change and by not copying other servers we can continue to attract new players. On some of the combat bugs though I think they're good suggestions.
    1 point
  9. pretty decent video
    1 point
  10. loc m3rked back to skillscape
    1 point
  11. 1 point
  12. the prices for the new items are not very accurate atm cos they going down so fast but here is my personal updated price guide for all items Arcane Spirit Shield: 10-15K Elysian Spirit Shield: 8-10K Spectral Spirit Shield: 3-5K Dragon Warhammer: 20K Mutagens: 4-5K Ward Upgrade Kit: 1.5-2K Amulet Of Fury(or): 1.5-2K 3rd Age Armour(25 vote points): 1.5K 3rd Age Armour(50 vote points): 3K Donator Tickets Donator Ticket: 7-8K Super Donator Ticket: 25K Vote Ticket's: 250-300pkp Partyhats Black Partyhat: 700-800pkp Blue Partyhat: 200pkp Green Partyhat: 200pkp Purple Partyhat: 200pkp Red Partyhat: 200pkp Voting Partyhat: 7-8K White Partyhat: 200pkp Yellow Partyhat: 200pkp H'ween Masks Black H'ween Mask: 700-800pkp Blue H'ween Mask: 200pkp Green H'ween Mask: 200pkp Red H'ween Mask: 200pkp Voting H'ween Mask: 7-8K Santa Hats Santa Hat: 200pkp Voting Santa Hat: 7-8K Weapons/Equipment Abyssal Tentacle: 1.6-2K Armadyl Godsword: 4.2K Dragon Spear(p++): 1K Occult Necklace: 1.6-2K Vesta Chainbody: 3K Vesta Plateskirt: 3K Serpentine Helmet: 4.2K Magic Fang: 4-4.5K Staff Of The Dead: 2K Toxic Staff Of The Dead: 6-6.5K 3rd Age Long Sword: 6K 3rd Age Bow: 6K 3rd Age Wand: 6K Armadyl Crossbow 2K Divine Spirit Shield 20K Miscellaneous Black Dragon Mask: 50pkp Dildo: 50pkp Pet Monkey: 50pkp Roat Pkz Axe: 50pkp Roat Pkz Pickaxe: 50pkp Bunny Ears: 20K Wings Angel Cape: 20K Angel Wings: 50pkp Deadly Slayer Cape: 200pkp Death Wings of Anarchy: 50pkp Wings of Life: 50pkp Wings of Saradomin: 50pkp Castlewars Guthix Halo: 15-20K Zamorak Halo: 15-20K Saradomin Halo: 15-20K Royal Crown: 15K Royal Gown Top: 10K Royal Gown Bottom: 10K Royal Scepter: 10K Briefcase: 3K Tophat: 10K Afro: 10K Big Pirate Hat: 10K Sagacious Spectales: 10K Muskteer Hat: 10K Muskteer Tabard: 5K Muskteer Pants: 5K Deerstalker: 2K Monocle: 2K
    1 point
  13. If anyone would like to help me or has any suggestions for the new items prices, Feel free to PM me so I can add them to the price guide asap!
    1 point
  14. The pet thing is interesting not sure about the system you have listed but I still like the idea of pets Support As far as a sales board yes please!!! Definitely Support!
    1 point
  15. Yea support, need a pet "Gretar" to kick up the ass whenever I die and it's not my fault but the server's fault; because it's impossible to beat me, I'm the best. Would be good for stress relief, I will use daily!
    1 point
  16. There are no refunds, Maybe try to link your account to your email next time and this won't happen.
    1 point
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