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Showing content with the highest reputation on 03/09/2020 in all areas

  1. Roat Pkz Updates! Hello fellow Roat Pkz Players, today I have some exciting new items that are entering the game! Nightmare Staff! The Nightmare staff is a magic staff that requires level 65 Magic and level 50 Hitpoints to weild. It can autocast standard spells as well as Ancient spells. The staff itself is decent but it becomes even more powerful when you attach one of the three orbs to it. The normal staff can be found in the Pk Point shop for 2,500 Pk Points. Eldritch Nightmare Staff! The Eldritch nightmare staff is created by attaching the Eldritch orb to the Nightmare staff. Level Requirements: 75 Magic + 50 Hitpoints. Autocast: Standard + Ancients. Special Attack: The eldritch nightmare staff has a special attack, Invocate, that consumes 75% of the player's special attack energy to hit the target for a high amount of damage, and restores the caster's prayer points by 50% of the damage dealt. Invocate can boost the caster's prayer points above their prayer level (like the ancient mace), up to a maximum of 120. The special attack does not consume runes. The special attack can hit up to 60. Harmonised Nightmare Staff! The Harmonised nightmare staff is created by attaching the Harmonised orb to the Nightmare staff. Level Requirements: 75 Magic + 50 Hitpoints. Autocast: Standard Magic Only. Special Effect: The staffs attack speed is 4 ticks instead of the usual 5 ticks for Standard Magic attacks. Volatile Nightmare Staff! The Volatile nightmare staff is created by attaching the Volatile orb to the Nightmare staff. Level Requirements: 75 Magic + 50 Hitpoints. Autocast: Standard + Ancients. Special Attack: The volatile nightmare staff has a special attack, Immolate, that consumes 55% of the player's special attack energy to hit the target with 50% increased accuracy and dealing a high amount of damage. The special attack does not consume runes.. The special attack can hit up to 80. You can find all of the Staffs and Orbs in the Pk Point shop! Inquisitor's mace The Inquisitor's mace is a crush weapon requiring 75 Attack to wield. It has bonuses nearly congruent to the Ghrazi rapier and Blade of saeldor, acting as the crush variant of these weapons. Like the Ghrazi rapier, it does not degrade or require charges. It can be found in the Bounty Hunter shop for 15,000 Bounty Hunter Points. Inquisitor's Armor The Inquisitor's armour is a set of equipment requiring 70 Strength and 30 Defence to equip, which specialises in crush accuracy and defence. It's great for Zerkers. The full set can be found in the Bounty Hunter shop for 12,500 Bounty Hunter Points. Dagon'hai Robes The very good looking Dagon'hai robes have been added in-game. The Robes have been added to the Slayer Key's drop table. (estimated price: 500 PKP a piece) Automatic Tournament Changes If you haven't noticed by now, the automatic tournament system has been greatly improved and built back from scratch on the back-end. We've also updated the items in many of the tournaments. Other Updates: - Specific Skilling Zone teleports such as ::mining, ::fishing, ::woodcutting have been added! - You can now dismantle all ornament kit items. 😎 Thanks for reading, more to come 😎
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  2. I beg to differ.
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  3. i didn’t even see there was writing on the picture. maybe he should try putting a black/white “reflection” behind it? or just make it bold so it’s easier to see it..
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  4. @emulator is a fucking god. forum post count has nothing to do with in game activity bud.
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  5. People are reacting without using the weapons, following the hype wave, the staff is NOT as good as you think, AGS is a better choice to spec with and costs 3x less. Prices are fine
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