Fruitcake
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Posts
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Posts posted by Fruitcake
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On 3/30/2020 at 3:22 PM, toohightonh said:
naw it aint that bad as of yet lol
Nah it is that bad. The "pure" section of the wildy is actually the zerker section. Everytime I try to go pure pk, 8/10 accounts there are zerkers/voiders, and most of the few pures that are there are nhing.
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I might just be crazy and looking at it wrong, but with slayer, it seems like the only thing it's good for is starter/rebuild money. It really starts to fall behind on pkp per hour compared to most, if not all, bosses.
One little fix that wouldn't jack up the pkp per hour too much, but add a little excitement to the skill and give some people more motivation to do it would be to maybe give slayer keys something like:
1/1k chance for reg slayer helm.
1/2k for a slayer helm (i)
1/3k for the Wildy weapons.
1/5k for a new slayer key specific (untradeable) pet, maybe the bloodhound or something.
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been here 6-7 years. Still manage to log in every once in a while.
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2 minutes ago, aard said:
As Member of A Clan, i can tell i/we would love having unlimited teleports to Revs Ie, when we War hope it explaint it
Ah yeah I don't really clan pk. Thats makes a lot more sense
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7 minutes ago, Fruitiest said:
2 no would be op for pking
I might not be thinking of something but what about it makes it op?
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-Make some wildy agility obstacles work. now that theres more deep wildy content and agility, having spots like, for example, the south side of lava dragons where that agility obstacle is work would make grinding out agility worth it.
-A new legendary donor command ::task that takes you to your task with unlimited uses.
-The ability to shout your play time like you can with pkp or bhp.
-In the wildy, the genie random only does the item pick event, and not the captcha. Having to open up a site in wildy can get you dead real easy.
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Some days, this is how I imagine half of the players on here
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2 hours ago, DEVISTATION said:
sing for me on discord i’ll give you 100kdeal but ill only sing barbie girl by aqua
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Great idea to start a CC for this, but at the same time it's kind of sad that we actually have to have a CC to find fights.
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Gz but fku
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10 hours ago, Smackd said:
Has already been discussed, and will for sure be a future update.
Gud 2 hear am excited
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10 hours ago, Diiaurei said:
:]
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Get 'em outta here
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Nice vid!
But I'm still waiting on that clip of me sniping you for a tort @ ::cw
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Nice vid bud
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I was the one he tested the Zgs spec on, what happened was I had just clicked somewhere to run as he specced me, and instead of just freezing where I was , I just kept running to the spot I had originally clicked. Then I was frozen at that spot.
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nice vid m8
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Happy birthday, ya filthy animal.
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1-0
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Gretar the GOAT. Good updates.
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41 minutes ago, Smexy Remiix said:
Some suggestions I've had in mind that would quite possibly benefit the game.
Weaponry:
Korasi: Maybe add this for some more depth in special attack weaponry, but just tone it down a notch so it doesn't cause annoyance to everyone. Make it dropable by like some sort of boss like Nomad or something because he's a G.
I'd like to see korasi for sure. Maybe have its max hit be around 65 to avoid anything being too op.
Barrelchest Anchor: Make this weapon better because it's awful, nobody uses it whatsoever, and I think it's a really fun weapon to use but I believe it should be beefed up a bit for more usage.
Yes, pls.
Chaotics: Bring them back through deep wilderness bosses possibly, but with very obnoxious drop rates? (Avatars, etc)
Not a fan of chaotics myself tbh, this one is a no from me.
Staff of Light: Bring back maybe, along with colored versions just for fun?
Osrs just added it back, I don't see why not here.
Armor:
Dagon'hai: Personally it looks cool and would add more variety to magic armors etc.
I'd like to see it. Always loved the look of this armor.
Pkers Cape: Add it back, it looked slick and people would use it more than max cape for sure.
No opinion here.
Ring of Vigour: Add to Bounty Hunter shop for a reasonable amount
It's a no from me on this one, especially is korasi is ever added back in. those 2 items together are just too annoying.
Minigames:
Pest Control: Could have people do more stuff, and have void be more useful and more difficult to obtain (maybe add more stuff which I'm not sure of at the moment), also add the void mace because it's cool and why not.
No real point in adding it to be honest, its a no.
Fight Pits: Pretty much a new free for all zone, just instead of rewarding tokkul reward PKP instead? Another money making method which would be fun for players to go against each other and also other monsters.
Unless I'm mistaken, we already do have the fight pits.
Godwars: Improve Bandos/Armadyl stats and make them cost more and more beneficial for players, better economy and more pk gear being implemented around.
Yeah sure, why not.
A little slayer update.
in In-Game Suggestions
Posted
Yeah, I'm no good when it comes to droprates and whats fair off the top of my head. I'd have to go in and do the math on a couple of different things to get it to a fair rate.