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Brosace

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    Brosace

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  1. Yea, those are very valid points. I'm talking more of a minuscule amount of difference, just something that's nice to have, plus skilling outfits give you 10% permanently, instead of x amount of hours. And in terms of selling the boxes on the tradepost, I don't think the individual scrolls should be sold. That way a person buying the boxes would have to spend more money trying to get the ones they want. There's a few things that would have to be worked out though. Another addon to my idea would be adding small amounts of skilling resources to the boxes as well, like 25 bowstrings, 20 logs etc. Or you could just have skilling boxes contain small amounts of materials for skilling instead of bonus xp scrolls etc.
  2. Thought this idea was pretty neat, so I decided to share it. I think this would encourage people to skill more, vote more and give the member a reward at the same time. Although the reward may be minimal, but still a reward. The idea that I thought up was "Skilling Boxes". They can be obtained the same amount of times you can vote per day and are claimed alongside the voting rewards. The boxes could contain "Bonus Skill XP" and "Bonus SKP" scrolls that last X amount of time per day. They could be as broad as applying the bonuses to all skills or they could be specific to one skill. The boxes should be random for everyone. This could encourage people to maybe do some skills they haven't done before and add more variety. Instead of people doing the same skills all the time for money. There is also potential for this to be an item that skillers could buy on the tradepost to try and get scrolls for the specific skills they're training. Also the boxes could maybe be obtained while skilling, with the same chance of a pet drop or a little less rare than that. Just an idea I thought I'd throw out there, let me know what you think.
  3. I like the skillcape teleport idea, could maybe limit the teleports to 2 a day or something per cape and after that it cost skp. But for non-skillcape people I think adding a charge of x amount of skp per teleport would be useful. I think adding any kind of free xp multiplier in the non-wildy would be bad for the game ecosystem. I think a better alternative would be adding a "boost xp" option onto skillcapes that give you x2 skilling xp for like an hour. Kinda like how voting gives you better drop chances for an hour after voting. And in terms of the wildy multipliers, I think they're pretty good already. Or maybe they could add an item that can be purchased to give x amount of bonus xp per hour for non-skillcape users.
  4. I'm a freelance graphic designer and I do anything ranging from gaming related work to more professional work to freestyle image manipulation. I thought I'd post a showcase of a few of my most recent pieces. BANNERS - ALBUM COVER - FREESTYLE IMAGE MANIPULATION - Hope you enjoyed some of my work!
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