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Ahmash

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Everything posted by Ahmash

  1. @PK Guy is workin on a new script that will evade detection pm him if u wana buy it
  2. thats in the slayer shop but its dead content on roatz, it can hit 60s with fire surge tho
  3. jelous cos u never hits that hard
  4. yes in edge its worse because these rushers are constantly trying to pj and sometimes you cant even finish a fight, i suggest increasing the pj timer in edge (up to lvl 5 wild) to twice the length it is now as for spec tabbing in edge the only solution i think is making it so you cant use spec until 3 seconds of being in combat which is 1 hit with whip you would be pjed/rushed before you can get their username and what if they use more than 1 acc, also blacklist needs to be more known to new players since they are the ones who are affected the most
  5. wow u got scam by ss? #demoteV2๐Ÿ˜‚
  6. nice edits and yh fun times they were thats what rsps is all about for me
  7. support and the same should be done for advertising clans once every 3 mins
  8. we have supplies in shops for skilling points so there's no need for those items to be dropped by monsters, players who want supplies can buy skilling points from other players it makes more sense for monsters to just drop PKP instead which is what the skilling items would become anyway
  9. nice kills man this topic has inspired me to try this brid stuff some more mate u rember wen i fighted u in dh
  10. statius warhammer, vesta spear, zuriels staff all should have been released with the rest of the PvP items from revs 2 years ago, we have them in LMS already why not add them to revs at the same drop rate? VLS will still be the best wep because it only uses 25% spec but its fun to have more variety and since SWH has +123 crush bonus you can get to 200+ with the inquisitor set, also it shares the DWH spec so it will be useful at corp too
  11. 1. support 2. no i think its best to keep the same map so new players or people who don't often play are still familiar with it 3. support 4. support, maybe half the timer to 2 minutes for the casual games but keep the rest to 4 minutes so it gives people enough time to finish whatever they're doing and join the game 5. support what about people who do it on shared accs or give the accs away after doing it?
  12. ok but id rather have a nh setup with these stats using a sol, elder maul, gmaul or even sol, bgs, ballista, maul
  13. well a pure is anyone with low cb lvl so like 1def, zerks, voiders but i meant pure nhers who are all lvl 1 def so they increase their attack to 75 to reach lvl 88 cb, if u have 30-45 defence and use armour then most of the time 1def pures wont fite u the only type of pures who use mage are 1def pure nhers tho and they all have 75 attack so idk wat ur point is actually a really good idea it wud sink a lot of those minigame points and to keep LMS active we can increase the points per game making it worth playing over cwars, also this wud make cwars a bit more active too it was a bad idea in the 1st place to introduce LMS points into the game since we already had minigame points and i was expecting @Gretar to make use of them, thats the reason why we originally had minigame points instead of cwars points so all future minigames wud share them
  14. for the price it costs the armour isnt worth using so u wont see any1 skull with it, also it mite have good str and crush bonus but defence is similar to addy so zerkers and void rangers wud non stop hit u not sure wat u mean about the gmaul cos the +32 crush wud hardly make a difference and its only 79 str bonus with no extra accuracy on spec which is why most times it hits 0s vs rune armour pure nhers on roat have 75 attack and most of them use sol/sotd which are same bonus as nightmare staff so it wouldnt change anything at 1 time on roat dding/hugging never worked but players asked for it to be added if enough players wanted we could remove dding inside LMS only and keep it everywhere else
  15. i agree on the orbs coming from LMS and costing those amount of points as it will make them rarer and LMS more active, the staff on its own will cost around 3.5-4K PKP with current bhp prices so thats fine being 1.5K BHP i agree on the mace being in BH shop at 15K BHP but the armour is too overpriced for the shit defence bonus its got, it should cost the same amount of points as an elder robes set (7.5K BHP) which at current prices is around 17K PKP per set inquisitor armour wont be used much if at all since berserker helm, torso and rune legs give a lot more defence and similar str bonus for free meaning u can skull and protect a good spec wep whilst risking nothing justiciar armour is basically a cosmetic version of torags since it has the same bonus so i think it should be made same price as inquisitor armour (7.5K BHP), it wont be used much but will make a bit of a BHP sink
  16. i dare u post a date๐Ÿ˜‚
  17. nice vid and gz on tourny win 2:15 dats me in obby
  18. nice vid and gj on those axes, cant believe ppl die so easy to them
  19. being a pk server i dont really like the idea of pvming outside of wildy and imo raids is more of a minigame, we do have zulrah and kraken but the money per hour isnt very good there also the only reason jad and skotizo exist ingame is cos theyre in the wildy and only spawn once per hour making it a hotspot for clan pking i feel dh is fine as it is the formula is perfect and accuracy is decent it hits 70s common at around 60hp and even at lower hp it does 80-90 often, wat more do u want from a set that only costs 300pkp, its so op i wudnt use vesta even if my bank was 100m
  20. ive done a 47-45 at fun pk, btw max on players is 48-48 also done a 53-53 on callisto whilst on slayer task with max gear
  21. support these ideas anglers shud only over heal outside of wildy ely, divine and pvp gear shud be removed from ::edgepvp
  22. exactly even if the game was broken it wud be broken for all players which means wen arun gets his kills its due to other players food not registering lol
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