Gretar Posted January 13, 2017 Report Share Posted January 13, 2017 Hey, just a quick poll on the max capes. Quote Link to comment Share on other sites More sharing options...
Pedro Posted January 13, 2017 Report Share Posted January 13, 2017 While it has the same stats as a normal god cape, it should have 0 req. But if it is improved then it should require 99s 5 Quote Link to comment Share on other sites More sharing options...
desert ship Posted January 13, 2017 Report Share Posted January 13, 2017 ofc it should require stats lol. 2 Quote Link to comment Share on other sites More sharing options...
Sandal Posted January 13, 2017 Report Share Posted January 13, 2017 voted #1 Quote Link to comment Share on other sites More sharing options...
Fantastic Posted January 13, 2017 Report Share Posted January 13, 2017 Shouldn't require any stats imo. The other capes doesn't require stats so why should these? Basically just a reg cape acquired through more work. Atleast what I think. Quote Link to comment Share on other sites More sharing options...
Yoobs Posted January 13, 2017 Report Share Posted January 13, 2017 Shouldn't require stats imo also i think people that want these stats put in place are just being dumb. I don't think most people understand that a fire/god max cape has the same stats it's just worn for the cosmetic reasons. If they want stats added to these capes they should get stats added to normal god capes/fire capes then i would understand if we buffed max fire/god capes but we haven't. 1 Quote Link to comment Share on other sites More sharing options...
SmokeyMontana Posted January 13, 2017 Report Share Posted January 13, 2017 16 minutes ago, Yoobs said: Shouldn't require stats imo also i think people that want these stats put in place are just being dumb. I don't think most people understand that a fire/god max cape has the same stats it's just worn for the cosmetic reasons. If they want stats added to these capes they should get stats added to normal god capes/fire capes then i would understand if we buffed max fire/god capes but we haven't. facts lool also 500 kills is 2 much Quote Link to comment Share on other sites More sharing options...
Yoobs Posted January 13, 2017 Report Share Posted January 13, 2017 Just now, SmokeyMontana said: facts lool also 500 kills is 2 much I dont disagree i believe the NPC's should also drop the cape or make the cape tradable as 500 kills is too much for some people but personally i haven't found it too bad it's pretty afk till some random person comes up and tries to mage you Quote Link to comment Share on other sites More sharing options...
Lion Tales Posted January 13, 2017 Report Share Posted January 13, 2017 (edited) i agree with what yoobs said expet the 500 kills, i did it in less than 2 hours  found a good spot and watched some shit on my phone and chilled the fk out while the mages auto attack me  Edited January 13, 2017 by SWAGMASTER spelling Quote Link to comment Share on other sites More sharing options...
PK Guy Posted January 13, 2017 Report Share Posted January 13, 2017 Agreed with Yoobs on the point that the capes are purely cosmetic versions of existing items, therefore the req. should be the same as those items: God capes (magic ones) require 60 magic therefore this should be the req. for God max cape Fire max cape should have no req. at all because even on RS there's like level 30s getting Fire cape   However, I think what Gretar is asking about is the Max cape itself For this item, since it has the exact same stats as ANY skill cape, I think the req. should be that you have at least 1 level 99 skill to equip it, doesn't matter which 99. It's very rare that anybody doesn't have a 99 though (even pures) so I don't think it's going to be a problem. IDK it would just look odd if someone walks around as level 3 combat in a Max cape, don't you? 1 Quote Link to comment Share on other sites More sharing options...
Kihfan55 Posted January 13, 2017 Report Share Posted January 13, 2017 @Sandal what u think 2 Quote Link to comment Share on other sites More sharing options...
desert ship Posted January 13, 2017 Report Share Posted January 13, 2017 1 hour ago, Yoobs said: Shouldn't require stats imo also i think people that want these stats put in place are just being dumb. I don't think most people understand that a fire/god max cape has the same stats it's just worn for the cosmetic reasons. If they want stats added to these capes they should get stats added to normal god capes/fire capes then i would understand if we buffed max fire/god capes but we haven't. the reason why it should require stats is to make the wildy alittle different, which means that it will limit pures from wearing em and give some value for fire cape ava .. Quote Link to comment Share on other sites More sharing options...
Blood Hound Posted January 13, 2017 Report Share Posted January 13, 2017 41 minutes ago, Kihfan55 said: @Sandal what u think He voted 1# shut up pls (dummy) Quote Link to comment Share on other sites More sharing options...
Tupac Posted January 13, 2017 Report Share Posted January 13, 2017 Only if the stats are improved. As the moment, I think the cape requirements are fine due to the capes not being anything special. Â What I do want to point out is that Affliction is going for more of a genuine OSRS feel, and if we really do commit to this, then I reckon the requirements should be a little more realistic. But this is ONLY if we do commit to the new client, with the OSRS feel. ja feel Quote Link to comment Share on other sites More sharing options...
ism0kepurp Posted January 13, 2017 Report Share Posted January 13, 2017 (edited) More pk kill capes!  something worth earning :-) Or....... hand cannon/korasi! Range, mage need to be improved. They are so underpowered compared to melee. For example a guy in constant melee prayer can't be killed, or can rarely be killed because range/mage hits can never add up to melee hits/spec's. Korasi would also change the nhing world that everyone is used to! Just a thought! Edited January 13, 2017 by ism0kepurp 1 Quote Link to comment Share on other sites More sharing options...
Why Gg Posted January 14, 2017 Report Share Posted January 14, 2017 (edited) Yhh #1 Edited January 14, 2017 by Why Gg Quote Link to comment Share on other sites More sharing options...
Sandal Posted January 14, 2017 Report Share Posted January 14, 2017 14 hours ago, Kihfan55 said: @Sandal what u think max cape shoulda be over 5k kills to wear 2 Quote Link to comment Share on other sites More sharing options...
Bind U Dead Posted January 14, 2017 Report Share Posted January 14, 2017 14 hours ago, ism0kepurp said: More pk kill capes!  something worth earning :-) Or....... hand cannon/korasi! Range, mage need to be improved. They are so underpowered compared to melee. For example a guy in constant melee prayer can't be killed, or can rarely be killed because range/mage hits can never add up to melee hits/spec's. Korasi would also change the nhing world that everyone is used to! Just a thought! Ballista is the same idea as 'hand cannon' and toxic blowpipe will be implemented anytime soon hopefully. As long as Korasi sword or any other item related to Korasi gets implemented to OSRS, then we'll for sure think about adding it on Roat. Quote Link to comment Share on other sites More sharing options...
nick whimster Posted January 14, 2017 Report Share Posted January 14, 2017 if pures can use cape i will jihad riot in detroit Quote Link to comment Share on other sites More sharing options...
Pedro Posted January 14, 2017 Report Share Posted January 14, 2017 (edited) 2 minutes ago, nick whimster said: if pures can use cape i will jihad riot in detroit get rid of your neckbeard or i'll personally fly over to the US and publicly execute you Edited January 14, 2017 by Pedro Quote Link to comment Share on other sites More sharing options...
nick whimster Posted January 14, 2017 Report Share Posted January 14, 2017 Just now, Pedro said: get rid of your neckbeard or i'll personally fly over to the US and publically execute you i live in canada and shaved the beard lik 8 hrs ago Quote Link to comment Share on other sites More sharing options...
nick whimster Posted January 14, 2017 Report Share Posted January 14, 2017 always lit On 1/13/2017 at 9:19 AM, Pedro said: While it has the same stats as a normal god cape, it should have 0 req. But if it is improved then it should require 99s lol Quote Link to comment Share on other sites More sharing options...
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