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Bounty Hunter system?


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Since RPKZ is sticking to Oldschool's style then why not add 'Bounty Hunter' to the wilderness?

Target system, if you kill your target you get a random 'Emblem' drop from tier 1 to 10 maybe, and make Bounty Hunter shop to use emblems on.

Make it like real RS :

Emblem Tier 1 = 50,000 bounties
Emblem Tier 2 = 100,000 bounties
Emblem Tier 3 = 200,000 bounties
Emblem Tier 4 = 400,000 bounties
Emblem Tier 5 = 750,000 bounties
Emblem Tier 6 = 1,200,000 bounties
Emblem Tier 7 = 1,750,000 bounties
Emblem Tier 8 = 2,500,000 bounties
Emblem Tier 9 = 3,500,000 bounties
Emblem Tier 10 = 5,000,000 bounties

Example of a bounty hunter store :

xFYzVlj.png

This will make Wild more active and it'll make DEEP wilderness active since high tiers dropped on deep wild levels ? :P

Thanks,

Bunq

Edited by Bunq
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