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Too many items


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So: Lotto is doing well taking pkt out the game since most people add pkt not items.

yet every hour jad is dropping stuff as well as other npcs dropping items. This leads to a high supply of items for same demand and  therefore it is  not worth killing so npc's as items dont sell or arent worth the time to grind to get for their sale price

make jad maybe every 6 hours instead? Or increase rarity of major drops?

kinda wish gorillas were 1/500 for tort and anguish to keep prices up

make kodai 1/2000 drop rate as u can get with points or make non aggressive so: a) cant afk farm points and b) u can get pked

 

the best example of an item thats been well balanced on npc drops is the magic fang. High demand and high and sustained cost

atm i can just see items becoming more and more common etc

 

any ideas for item sinks instead of just limiting the amount coming into the game?

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