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Wilderness Rejuvenation (Roat Pkz Beta) "A look into the future for Roat"


Mead

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HUGE TOPIC SO IF IMAGES ARE LARGE THINGS ARE MISALIGNED I WILL CORRECT IT AS THE TOPIC IS STILL ONGOING!

Wilderness revamp thread

 

Introduction & Back story into Roat

After testing on the beta I have been motivated with helping @Gretar fix bugs I have decided to make a Wilderness Rejuvenation thread highlighting what must to be done to get the full release right. I'm pretty certain all of the things put into the thread would help Roats massively attracting new players to join and stay, more teams, clan activity and solo pking from rs & rsps. Just stating that it is 2017 and this server needs vast improvement and please be aware It isn't 2010-11 RSPS scene anymore for the veterans of the server please don't take this thread as threat to the server with "changes" they must been done and rightfully so, I've played countless amount of private servers and this one stands out like a sore thumb and just the fact that most of don't want any changes to the server you're all digging the servers grave deeper into the ground letting it rot like this its actually does make me wonder why the server can't progress.

There hasn't been any significant increase in activity for this servers wilderness over the years, because steps haven't been taken to improve it and after speaking to Gretar directly he is pretty much unaware of how to make deep wilderness active on Roat pkz with regards to PKP money making and Pking, I'm going to share my perspective on how Roats should be with the new client (some things my be controversial with some people but every one is entitled with an opinion)  

   
Roat Pkz 317 is currently stuck in the old era of rsps and starved of content and there is only one place it will go if necessary changes for the server aren't fullifed, down the drain, potential wasted and obsolete (2speced anyone?).

 

Key Points
The key points that server has the upper-hand in for attracting new players would be that Roat has had a history of having a very long uptime which is a big plus for a server but apart from that it isn't suited for wilderness pking and the way wealth is on this server it is a mis-match between poor, barely playable and filthy rich the margins are too large and there is no middle ground for stable money making, that's why it hasn't been a server to go to as of yet because no one sees the point playing a unactive wilderness server especially with no content and means of making money as it is currently a 317 server stuck in its old era 2010-2011.

Once the updates are fully completed for the beta, hype will differently occur so be it from word of mouth, Youtube videos and advertisement everyone in the RSPS scene community plays where the players play this has been going on for years and depending on the server's history, activity and fun factor that an rsps should definitely be fun. All the previously said things are some of the key assets in making the server grow hopefully if done right new players can stay and server can progress accordingly allowing for Roat to be the server to play and not overlook so @Gretar take this opportunity with both hands.


 

For the following suggestions to work the these quality of life functions MUST be implemented into the server

 

x Fully working Run Energy mPAKcumdR6WE_MaS5ZQHfw.png

100% working and able to toggle off and on run with run energy depleting.

 

x Fully Working Agility  WSXTLJiORvuR8sydoLAN0g.png

Able to level agility will help run last longer and able to take wilderness shortcuts and energy boosting supplies bought from store

Ab3gYJOnQwikllLjrGLg7Q.png 6CeI7tcoQ5GaPDizxJ-elA.png 

 

 x Full OSRS Wilderness NPC's Spawn 4WkR_ZUuTby54XaNA43jSQ.png

All OSRS wilderness monster spawns must be put into the npc spawn config and in the correct places some missing ones on roat hobgoblins, chaos dwarfs and green dragons etc

 

 x Changes to current Roat Pkz Drop table

High tier items will have to be moved to appropriate wilderness boss npc's to increase the activity at each location

Dragon claws moved to appropriate wilderness boss location since it will receive a buff making it stronger and has new anim
 Elysian Spirit Shield moved to appropriate wilderness boss location Corpreal beast since it's buff & new GFX anim
 Remove of Divine Spirit Shield from game & chaos ele drop table as the above will be best suited

 


          KP0oVONoSeykzNMh3Mp4YQ.png      Changes to the current PKP store     eEsL-ky-S823QZeggAJcag.png


Price changes: Bandos, Saradomin and Zamorak Godswords, Saradomin Sword, Abyssal Whip, Amulet of Fury, Dragon boots, Wizard boots, Robin hood hat, Ranger boots, Berserker necklace, Berserker ring, Warrior ring, Archers Ring, Seers ring, Barrows gloves, Dragon Full helm, Dragon Sq Shield, Toktz-ket-xil, Crystal Shield(Converted from Crystal Seed) Crystal bow(Converted from Crystal Seed) will now cost PKP 

Removals: Zuriels PVP Armour, Statius PVP Armour Vesta's PVP Armour, Vesta Spear, Zuriel's staff

 

 


A new form of currency qfKzN2IsTlGnSfWt_gubRw.png (Coins) gained within the wilderness


qfKzN2IsTlGnSfWt_gubRw.png Coin system qfKzN2IsTlGnSfWt_gubRw.png

Coins will work alongside PKP to gain supplies & Dexterous scroll can unlock Augury, Rigour or Preserve and allowing for more higher tier items such as Ballistia(new client) to be implemented into the server among other items and can also be valued with the currency.

 

The item amounts are just visual and don't effect the shop stock this is just a preview of how the supply store will look in terms of items listed.

VJTeLAlvRyWXA5buCiZV7Q.png

 
The increase in activity at Wilderness Boss NPCS locations will make the current dead pk spots on roats active and a means to make money items can be obtained by killing bosses and selling the items back to players or the supply store. Coins could be used to access the resource area at mage bank to repair Barrows, Decant potions, Repair broken untradeables, Repair degradable armour/weapons Crystal shield, Crystal bow and to Imbued rings and to buy consumables potions and food in the supply store this will act as a money sink as PKP should only be high leveled items acquired through killing players in the wilderness coins will also come into the mix as you can only purchase the supply store item with coins making it wanted.
 
 
Prices: 
Dark crabs 2k
A high level wilderness food ttypically is eatable brews minus the effect of lowering stats 
Can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed
and noted for coins (possibly if super donator can be banked for more coins).
You can also sell to players for coins or back to supply store for coins.
 
Anglerfish 25k ea
A high level wilderness food that has to the ability to eat above max hp 115 raising your hp 120 typically is eatable brews minus the effect of lowering stats 
Can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed
and noted for coins (possibly if super donator can be banked for more coins).
You can also sell to players for coins or back supply store for coins.
 
Sanfew Serum 8k
Heals poison and restores prayer, allows super restores to be viable again.
 
Super antipoison 4k
Heals poison
 
Antipoison 1k
Heals poison
 
Anti-Venom+ 15k
Cures Venom from (Serp, Toxic blowpipe, Toxic staff) and all poison makes you immune form Venom for 3mins and poison for  12 mins.
 
Stamina Potions 6k
Keeps it you running for longer
 
Super energy potion 2k
Restores run 
 
Purple sweets 18 kea
Stackable and eatable also restores run 
 
Super combat 5k
Super Attack & Super Strength potion in one, saves inventory space, costs 5k.
 
Antifire Potions 25k
Protection from Dragonfire including Dragon bolts(e) Special nullifying for period of time makes D bolt specing(39's) & w/ dfs through prayer less effective
 
Weapon poison (P) 10k
Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes.
 
Weapon poison (P+) 15k
Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes.
 
Weapon poison (P++) 30k  
Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes.
 
Dragon Javelins 400k ea
Will be used for ballista this will limit the amount of ammo to use for a ballista as it will be expensive considering
it's damage output and will be a weapon that people of roat will camp hard with no consequences.
 
Phoenix Neckalce 30k ea
Very useful for clanning and pvp situations 
 
Ring of recoil 10k ea
Useful for Pking
 
Dragon Spear 100k
The special attack Stun is of great advantage if used in the right PVP situations. 
 
Ancient mace 250k
The special attack is of great advantage if used in the right PVP situations.
 
Zamorakian Spear 10m
Will be best in slot weapon(high stab bonus) used to kill Corp Beast the wilderness boss also will have The special attack "Stun" same as Dragon spear.
 
All Teleports tabs [V], [L], [A], [C], [F] 2k
Will be able to teleport in the wilderness with these as normal.
 
Lumber Yard teleport
Teleports you to Lumber Yard 
 
Univerisal teleport 10k
You can set teleport spawn location anywhere outside the wilderness.
Bolt Rack 1k ea
Minor misc coin sink, Karil's X bow ammo.
 
Dragon Arrows 10k ea
Used for Dark Bow
 
Onyx bolts (e) 25k ea
Correct the special attack passive effect same as osrs
Dragon bolts (e) 7k ea
Bolts should be worth something but not alot especially for an rsps
 
just the fact that you can ranging with full rune(Ragging) and dragon bolt specing 39s through prayer.
 
Diamond bolts (e) 3k ea
Correct the special attack passive effect same as osrs and will be significantly cheaper.
 
Dragon dart  15k ea 
Used for Blowpipe PVP & PVM and can be used without and can be poisoned with weapon poison.
 
Rune dart  1k ea
Used for Blowpipe PVP & PVM and can be used without and can be poisoned with weapon poison.
 
Black chinchompa 5k
Multi combat PVP weapon clanning etc, can also be hunted at black chins depending on donator status
you can catch them faster 10% faster regular donator, 50% faster super donator
and sold for coins to players or store.
 
Dexterous prayer scroll 70m hBhvHtiYStCwHjVAj63o1Q.pngTgHG2r3HR5_8W2cwa93vMg.png
Dexterous scroll can unlock Augury, Rigour or Preserve choose wisely

 

Hunted Black chins 50kea (Same Item Model maybe different shade and different name *Hunted*)
These can be hunted at black chins wilderness spot level 31, also depending on donator status you can catch them
faster 10% faster regular donator, 50% faster super donator and sold for coins to players or store
 
Red chinchompa  1k ea
Multi combat PVP weapon clanning etc
 
 
 
 
To acquire coins you will have to kill wilderness bosses they drop coins, The Crystal Chest can reward you with coins , Tournaments can give coins alongside PKP winnings.

Some items will have to get reset for this to work.

 

Please note: Saradomin Brews, Restores and sharks will stay free to spawn as they are more frequently used on rsps.

 


y3JxYF5AT6KhH2T8__9oEQ.png   Item Removals & Items transfered to wilderness boss table   y3JxYF5AT6KhH2T8__9oEQ.png


The following Items will be deleted and reset from the server, The items that have been reset you'll be refunded for PKP. The reason behind the item removal would be to improve the server and not have it clustered with items from the wrong era (PRE EOC) and doesn't reflect and simulate current OSRS pking, especially on a 317 that has wanted to progress as a OSRS server it has the potential to be a great server but these changes must be done and there is no two ways about it. 

y3JxYF5AT6KhH2T8__9oEQ.png Removals: Zuriels PVP Armour (PRE EOC), Statius PVP Armour(PRE EOC), Vesta's PVP Armour(PRE EOC), Vesta's Longsword(PRE EOC), Vesta's Spear(PRE EOC), Zuriel's staff(PRE EOC), Divine, Spirit shield (PRE EOC),  

You will be refunded for Market Price PKP for the items removed

Items that will be transfered to boss drop table

Tanzanite mutagen Remove from (Vote shop) -> (Zulrah) Wilderness

Magma mutagen Remove (Vote shop) -> (Zulrah) Wilderness

Abyssal tentacle remove from (Vote shop)  -> Kraken tentacle (Kraken) Wilderness -> Use with Abyssal whip(PKP store) -> Turns to Kraken tentacle lasts 1,000 hits

 

 


Replace the old drop table with updated drop table for each respective wilderness boss



Dragon claws (Tormented Demons)

Serpentine helm (Zulrah)

Toxic Blowpipe(New Client) (Zulrah)

Zulrah Scales (Zulrah)

Tanzanite mutagen (Zulrah)

Magma mutagen (Zulrah)

Kraken tentacle (Zulrah)

Pegasian Crystal  (Cerberus)

Primordial Crystal (Cerberus)

Eternal Crystal (Cerberus)


 

 


         gH2DnMaiTV68uyy0hvEchg.png _K8olgYkSIOEiHd-rkP9wg.png    New Wilderness Bosses NPC   5Aeq3Q6MTiuZeBQ3E8NLig.png 


The wilderness on Roat should be far more active as alot of areas are dead PK spots as there is no attractive benefits of going to the locations which the revamp it will introduce more teams, multi, solo and clan activity and not that it is limited to melee spawn kit saradomin godsword whacking at edgeville then logging out as it has continued for far to long since 2010-2011 it has been this way? It is 2017 and time to focus more on the OSRS wilderness aspect as the client is one of OSRS 07 data.

There is much more that can be improved and focused on the server especially with the new client the server can simulate a OSRS based wilderness where it leads to a means of making money for new and old players as the rewards are better this way in the long run. 

Below I have complied a list of where each respective Boss NPC will be situated around the wilderness being a donator+ will increase the drop rate and to allow for quick access to wilderness boss locations as the bosses will drop teleports on death which then can be looted and used a donator  or sold to players  for pkp/coins or supply store for coins.

Also all Bosses within the widlerness will have a chance to drop boss pets

EimkYLDnTyOWHnkfjJ2-aA.png

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Zulrah (Instanced)


siEVrHf9SHiJk1cBHpNy1w.png

Location:

 ulDQyzs5SB6VF3Ca5ko0oQ.png

                                                                                                                                                       Picture taken from beta

Zulrah Drop Table

pE_QF2M_RjeuUxPBhXuKlg.png

7QYi2fCFQH2bb5wHhkLwsQ.png

P9VuviF_RVOb_1RNnxBsLA.png

(Donator Benefits)

Zul-andra Teleport

J_62q45nSGiTBSbEE4v_Kg.png

1110f8fd6e52751a872fdb4fed033f02.gif

The picture below is where the Zul-andra Teleport teles you to if you are a Donator+ (Donator Benefits)

REMKQKsvR0aR9Megryaffg.png

                                                                                                                                   Picture taken from beta

Drop Rate increases

Donator + 15% 

Super Donator+ 30%

 

 


Kraken


rPWdpNPlT922ovK-Hx6Vmg.png

Location:

MG0-GAw8TcahO1LdUt7-LA.png

                                                                                                                                                       Picture taken from beta

Whirlpool Spawns:

COCqhU7JQaOz51qstrV9JQ.png

                                                                                                                                     Picture taken from beta

After disturbing the whirlpool spawn it shall appear like this:

2794ea42dd6c996911a981c0d29aa2c6.gif

 

Drop table

gxlgfuXeR0O-lBXRNPcu1w.png

 

(Donator Benefits)

Kraken Teleport

J_62q45nSGiTBSbEE4v_Kg.png

1110f8fd6e52751a872fdb4fed033f02.gif

The picture below is where the Kraken Teleport teles you to if you are a Donator+ (Donator Benefits)

xZgmIxi4Qmqxdbb7VWeq4A.png

                                                                                                    Picture taken from beta

Drop Rate increases

Donator + 15% 

Super Donator+ 30%

 


Elder Chaos


 

 

 

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3y_jBeBqSjWZTym86P1FPQ.png

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Location:

ndPZFhsFTDyEknotKQ_DVA.png

                                                                                                                                                       Picture taken from beta

v87l9yDPS36c9NMgb9W9ZQ.png

 

 

(Donator Benefits)

Elder chaos Teleport

J_62q45nSGiTBSbEE4v_Kg.png

1110f8fd6e52751a872fdb4fed033f02.gif

The picture below is where the Elder chaos teleport teles you to if you are a Donator+ (Donator Benefits)

vR550CG9TuqOKZbiKWbwxQ.png

 

 

Drop Rate increases

Donator + 15% 

Super Donator+ 30%

 

 

 

 

 

 

 

Currently adding more bosses to the thread

 

 

 

 

 

 

 

 


qfKzN2IsTlGnSfWt_gubRw.png Wilderness Misc Money Making with Donator Benefits qfKzN2IsTlGnSfWt_gubRw.png


Black Chins Wilderness Location


 

3nmaxXfdRaq-QBpPgkaTHA.png

                                                                                                                                                           Picture taken from beta

1tbijft6S9ikJdPLMh_MyQ.png

                                                                                                                                                         Picture taken from beta

 

Hunted Black chins 50kea (Same Item Model maybe different shade and different name *Hunted*)
These can be hunted at black chins wilderness spot level 31, also depending on donator status you can catch them
faster 10% faster regular donator, 50% faster super donator and sold for coins to players or store for quick earning 
wealth but there will be risk involved as you can easily die at this area.

 

Catch rate increases

Donator + 10% Faster 

Super Donator+ 50% Faster

 

 


Mage Bank Resource area


 

Fishing spot

VceHu3sKS0a0MuQbN1Yxfg.png

 

Dark crabs 2k
A high level wilderness food t which is above sharks in the food table and commonly used as a better alternative to sharks for pking
can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed whilst fishing
and noted for coins (possibly if super donator can be banked for more coins).
You can also sell to players for coins or back to supply store for coins.
 
Anglerfish 25k ea
A high level wilderness food that has to the ability to eat above max hp 115 raising your hp 120 typically is eatable brews minus the effect of lowering stats 
can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed whilst fishing
and noted for coins (possibly if super donator can be banked for more coins).
You can also sell to players for coins or back supply store for coins.

Catch rate increases

Donator + 10% Faster 

Super Donator+ 50% Faster

 

Donators get access to a banker npc that only can note your fish for small fee coins 

m6C1KQS9QkeuQSSQpshGag.png

Catch rate increases

Donator + 10% discount fee reduction for noted fish

Super Donator+ 50% discount fee reduction for noted fish can send fish to bank for increased fee (super donator only)

 


Crystal Chest


 

HfX0xRmQRZ6vlkMRQhyRNw.png

Crystal keys are obtained from wilderness bosses, but will have a significant drop rate increase with killing magic axes at Mage bank axe hut 

qUZ9Xvr_QI2GCDAVchoIOQ.png

Drop Rate increases

Donator + 15% 

Super Donator+ 30%

 

When you use crystal key on the chest at edgeville bank you'll get poisoned and rewarded with either coins or OSRS Clue Item cosemetics, darkbow paint, volcanic/ice whip paint mix etc maybe even twisted bow if raids don't get implemented.

d5e46a1c2f5b9dcc735ae7459b3dbe8f.gif

b9o4-6S7Se6ZsjiocJ9f-g.png 

Highest Rare item obtainable from crystal chests

WjrT0tTVSFiRSsvRApabzw.png

Godsword, Torture, Occult kits

mgvgM_bFRwGX6jUQ-Mrd7g.png

PHjjcvxbQOSm6tjMA2fGcg.png

cExGXf6JSaWp2Mi4QLz8tw.png

l8jLbNYyQuGjs7T34es4cA.png Robin hood hat

i5cEkq10Q7qmEMBTY0dcAw.png

Some Cosemetic items

QsP_B3nVRyqSlg-3Ve-9cw.png

8l-LeWKWQhevf6XfJbq4ng.png

R4oVwgksQPea8yV4pjZstw.png

rbOQfh7GRfm6wMjEVTrGJA.png

 

 

 

 

 

 

CURRENTLY WORKING ON TOPIC WILL KEEP UPDATING, I JUST POSTED JUST TO SAVE PROGRESS SO I DON'T LOSE THE INFORMATION ON THE THREAD

 

 

Edited by Mead
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Sounds like a World 2 (Economy) idea when I saw the store. Sort of it ruins the quick PKing experience of a spawn server and turns it into one where everyone runs/teleports instead of death-matching. ATM we have this to the extent because some people risk, or want to build killstreaks and show-off their KDR, but apart from that no one else (as in me) cares about dying in every fight.

Also why do we need two currencies anyway? - Just replace PKP tickets with blood money and use it as universal currency so monsters will drop it, shops will accept it, players will trade with it, etc.

Dragon claws from Tormented Demons??? Do you even OSRS, bro???

Like you say, everyone's entitled to an opinion and I'm just stating mine. You say the server sticks out like a sore thumb compared to others yet I see you online everyday, along with around 200+ others so I don't think it will die if we don't implement these changes. Don't get me wrong, I completely agree with some ideas such as OSRS Wildy bosses, and I'm finally on board for removal of pre-EoC items but the reason I like Roat vs. rival servers is the amount of free stuff, e.g. whips (which i consider basic gear). And definitely free ammo, runes, pots, food etc lol, I don't want to be forced to make money for that shit - most other servers give you at least that FREE!

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1 minute ago, PK Guy said:

Sounds like a World 2 (Economy) idea when I saw the store. Sort of it ruins the quick PKing experience of a spawn server and turns it into one where everyone runs/teleports instead of death-matching. ATM we have this to the extent because some people risk, or want to build killstreaks and show-off their KDR, but apart from that no one else (as in me) cares about dying in every fight.

Also why do we need two currencies anyway? - Just replace PKP tickets with blood money and use it as universal currency so monsters will drop it, shops will accept it, players will trade with it, etc.

Dragon claws from Tormented Demons??? Do you even OSRS, bro???

Like you say, everyone's entitled to an opinion and I'm just stating mine. You say the server sticks out like a sore thumb compared to others yet I see you online everyday, along with around 200+ others so I don't think it will die if we don't implement these changes. Don't get me wrong, I completely agree with some ideas such as OSRS Wildy bosses, and I'm finally on board for removal of pre-EoC items but the reason I like Roat vs. rival servers is the amount of free stuff, e.g. whips (which i consider basic gear). And definitely free ammo, runes, pots, food etc lol, I don't want to be forced to make money for that shit - most other servers give you at least that FREE!

Just the fact that I don't think gretar will put raids in roat but the location seems viable for dragon claws I'll post it later tell me what you think. Yeah everything is up for discussion.

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10 minutes ago, Floyd said:

I don't like your idea of currency switch and how claws can be obtained.

Other than that good job, respect must've took you a while.😈

How you like claws to be obtained via raids ? I'm open for any ideas

5 minutes ago, Sandal said:

no run engery lol

\

drink stamina potion a7e

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12 minutes ago, Mead said:

How you like claws to be obtained via raids ? I'm open for any ideas

 

Don't have raids, just teleport to Chamber of Xeric and kill the bosses which should be spawned there: 

Tekton

Vespula

Vanguard

Ice Demon

Muttadiles

Vasa Nistirio

Great olm 

And they should drop Dragon claws, Twisted bow, Twisted buckler, Elder maul, Dragon thrownaxe, Dinh's bulwark, Ancestral robes, Prayer scrolls

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This was a very well and thought out idea but this is basically what other eco servers are. I don't want Roat to be like this, I like it to be a pking server that revolves around pking, also, if you do add this, it won't benefit players, only the big clans that run the wilderness 

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Fuck, at what point does Roatpkz stop becoming a PK server? This isnt' an eco server.

Simply implementing these ideas doesn't guarantee the rejuvenation of the server or the wilderness.

The ideas you put forward took some effort and I admire that; but it's beyond reason, making simplistic PKing gear cost something pulls the server away from its origin.

I agree with changes you added the in the top section of your thread.

However not with the price changes, that'll just fuck up. I can't imagine PKing in rune and a dragon scim just to advance my way onto whip.

 

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Great thread with a lot of great ideas that i think should be looked into.

Agree with all the ideas except for 2.

1. I think blood money should be the new currency. I dont see why we would need to have 2 currencies. The only concern i have about bloodmoney is how the current pkp would be converted. I imagine well over half the server would be rather heated with an eco reset(myself included).

2. I dont think basic stuff like whip, fury, runes etc should cost money. What originally attracted me to the server was that you could jump into pking right away. I think it would appeal to more new players to keep the current basic gear we have as spawnable.

Really like the ideas including benefits to donors. For the longest time super donors have had literally 0 benefits.

 

Would really like to see almost all of this implemented in the new client. But the chances of that? Not looking good. But we can hope.

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6 hours ago, Requiem Af said:

Why the fuck would a dragon spear be 100k and 30k per Phoenix necklace u daft cunt check into your local emergency room 

u have modern downsyndrome so advanced it hurts, did u bother reading? o i guess u can't read d spear is currently bugged on the beta since u have stage 4 downs i gotta type like this so understand

 

 once it's fixed(already told gretar) it will be more then useful

therefore it should cost 100k coins per spear

 

30k per necklace r u rlly that disabled 100 necklaces

for 3m coins very good sink have u not seen the money making methods?

 

maybe u should go bck 2 ur clinc for ur meds disabled freak

and learn 2 read bitch

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Some good suggestions n some ones that wouldn't b useful (agility, run energy - they would never work with rpkz's player base)

None of these will ever be added though unfortunately. It has taken Gretar a year to get to beta testing the new client, where all he had to do was pack some new data files. He doesn't care about rpkz's future - he's happy to keep it as it is. He is doing the absolute minimum to make sure people still see him doing *something* - realistically it would take gretar YEARS to add even a quarter of these suggestions.

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8 hours ago, Pedro said:

 It has taken Gretar a year to get to beta testing the new client, where all he had to do was pack some new data files. 

Trust me, It was not that easy.

 

I don't really agree with a lot of your ideas, however, the introduction of more PvM would be grand.

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On 7/27/2017 at 6:29 PM, Terpster said:

Fuck, at what point does Roatpkz stop becoming a PK server? This isnt' an eco server.

Simply implementing these ideas doesn't guarantee the rejuvenation of the server or the wilderness.

The ideas you put forward took some effort and I admire that; but it's beyond reason, making simplistic PKing gear cost something pulls the server away from its origin.

I agree with changes you added the in the top section of your thread.

However not with the price changes, that'll just fuck up. I can't imagine PKing in rune and a dragon scim just to advance my way onto whip.

 

If you can't make money pking or via wilderness for a whip your doing something wrong and should play minecraft instead the whole server is backwards you go edge and see saradomin godswords on the floor, furies and d boots?  Idk how long you've played this for it prob brainwashed you thinking its normal oh well ur server tbh.

On 7/28/2017 at 1:06 AM, Pedro said:

Some good suggestions n some ones that wouldn't b useful (agility, run energy - they would never work with rpkz's player base)

None of these will ever be added though unfortunately. It has taken Gretar a year to get to beta testing the new client, where all he had to do was pack some new data files. He doesn't care about rpkz's future - he's happy to keep it as it is. He is doing the absolute minimum to make sure people still see him doing *something* - realistically it would take gretar YEARS to add even a quarter of these suggestions.

Ye really retarded player base, whipping with crystal shields and mystic infact just discontinue the server and make it like rs classic maybe a ROAT PKZ 317 OF 2011 would be best? its still stuck with the same player base who learned pking on here and hasn't and won't attract any new players shame though so many ideas by so many people but owner sees differently.

Edited by Mead
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