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FFA Minigame (POLL)


FFA  

35 members have voted

  1. 1. Should this minigame be implemented?

    • Yes
      28
    • No
      1
    • Don't mind
      6
  2. 2. How many times a day should this minigame happen?

    • Once a day
      6
    • Twice a day
      8
    • Three times a day
      16
    • Don't mind
      5
  3. 3. Should the reward be a good amount of minigame points with PKP like tournaments?

    • Yes
      30
    • No
      1
    • Don't mind
      4
  4. 4. If this is added, should there be new rewards in the minigame shop?

    • Yes
      32
    • No
      1
    • Don't mind
      2


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We're looking for new daily type of minigames, and idea I had is just a simple Free-for-all, if you've ever played Call of Duty you basically just get spawned around the whole map in random locations and fight it out, the most kills would be the winner of the game. You would spawn only in single wilderness zones so you don't get piled, and having to get most kills to win would make people not hide and actually go out and fight.

Once you die you're out of the tournament, but what we could do is whenever you kill someone they would drop their supplies and maybe a loot crate filled with random amount of brews, anglers, combat potions etc.

You'd spawn in a bank similar to tournament banks and you can gear up in any way you prefer, hybrid, tribrid etc.

There would be 3 winners, top 3 with the most kills would win Rewards 1 2 and 3.

THERE WILL MOST LIKELY BE NO PJING DURING THIS MINIGAME LIKE OSRS PVP WORLDS TO STOP CLANNING DURING THE MINIGAME

Give feedback please and answer the polls.

  • Upvote 7
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A game mode like this really forces participants to use ancient/normal spellbooks for magic, specifically. Keep in mind that this would make it heavily hybrid/tribrid-dependent. Based on your initial idea, dying once would then disqualify you from the tournament, correct? This would create a large disinterest in participating from those preferring melee over hybrid.

If you want a game mode like this to be fun for all of your players, I would recommend the following tweaks:

  1. Enable the ability to respawn (in a random location) and continue fighting. This would make it a true FFA mode, where you can keep fighting as many opponents as possible under a specified time limit. There would be an actual competition of players fighting for the most kills, rather than who's able to stay alive the longest.
  2. With the previous in mind, the gear you choose to start with would be your permanent gear throughout the duration of the tournament (meaning you would respawn with the same setup & inventory after each death). You can, however, loot gear from others players and use it if necessary.
  3. Disable the use of any PKP items. This would give everyone an equal opportunity at winning. Newplayer473 shouldn't feel discouraged because they don't have decent gear.
  4. Disable overhead protection prayers. These honestly just prolong fights, meaning less time for you to get kills. If NHer398 is busy fighting someone for 5 minutes with constant overheads and prayer switches, he's wasting time while Propker1337 is killing people in 90 second fights.
  5. Require at least two out of the three combat types to participate. This meaning you must have some combination of melee/ranged, mage/melee, or mage/ranged weaponry (something as simple as having a rune crossbow w/bolts in addition to their magic/melee weapon). This would shutdown anyone trying to farcast as protection prayers are disabled and their opponent is guaranteed to have either magic or ranged.

These are suggestions from a non-biased perspective.

Edited by Robes
  • Upvote 1
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5 hours ago, Robes said:

Enable the ability to respawn (in a random location) and continue fighting. This would make it a true FFA mode, where you can keep fighting as many opponents as possible under a specified time limit. There would be an actual competition of players fighting for the most kills, rather than who's able to stay alive the longest.

Wouldn't there be some type of boosting? Like hey come meet me here i'll keep killing you and get the most kills and win.

 

5 hours ago, Robes said:

Disable the use of any PKP items. This would give everyone an equal opportunity at winning. Newplayer473 shouldn't feel discouraged because they don't have decent gear.

Everyone would have the ability to select the best gear, it would have pre set banks like tournaments.

 

5 hours ago, Robes said:

Disable overhead protection prayers. These honestly just prolong fights, meaning less time for you to get kills. If NHer398 is busy fighting someone for 5 minutes with constant overheads and prayer switches, he's wasting time while Propker1337 is killing people in 90 second fights.

Overheads are probably the only way to tank a group of people in multi.

 

5 hours ago, Robes said:

Require at least two out of the three combat types to participate. This meaning you must have some combination of melee/ranged, mage/melee, or mage/ranged weaponry (something as simple as having a rune crossbow w/bolts in addition to their magic/melee weapon). This would shutdown anyone trying to farcast as protection prayers are disabled and their opponent is guaranteed to have either magic or ranged.

Support.

 

5 hours ago, Robes said:

A game mode like this really forces participants to use ancient/normal spellbooks for magic, specifically. Keep in mind that this would make it heavily hybrid/tribrid-dependent. Based on your initial idea, dying once would then disqualify you from the tournament, correct? This would create a large disinterest in participating from those preferring melee over hybrid.

This is basically meta for deep wilderness nowadays. That's the way it goes now. It doesn't force you but it's basically what deep wilderness solo pking is.

4 hours ago, Gied4life said:

Didnt read whole comments but why tribrid hybrid minigame again. Just make it like that osrs minigame last man standing where ppl deposit money to enter it u spawn in random map locations go collect items last man standing wins of course. So not only mage guys ur such would win.

That has magic aswell lol

  • Upvote 1
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7 hours ago, Smackd said:

Wouldn't there be some type of boosting? Like hey come meet me here i'll keep killing you and get the most kills and win.

Yes and there is outside the game mode in the regular wildy. You made that a bannable offence so why not just regulate the game mode and make this a bannable offence as well. There is no difference :)

Make Dd’ing also a bannable offence.

Make it like LMS where ancients is a strong ability to have and not necessarily available to all from the very beginning

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5 hours ago, Its Gorillas said:

Yes and there is outside the game mode in the regular wildy. You made that a bannable offence so why not just regulate the game mode and make this a bannable offence as well. There is no difference :)

Make Dd’ing also a bannable offence.

Make it like LMS where ancients is a strong ability to have and not necessarily available to all from the very beginning

Well staff aren’t always going to be online and monitoring the game mode. 

Plus we won’t ban for boosting in a miningame lol. Avoiding it entirely is less of a hassle. 

5 hours ago, Po said:

Could also make it like battle royal with a damaging area enclosing in, forcing people to fight and not hide, and then make it last left alive wins.

DD'ing could potentially be a problem.

Yeah basically the fog on DMM

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58 minutes ago, Smackd said:

Well staff aren’t always going to be online and monitoring the game mode. 

Plus we won’t ban for boosting in a miningame lol. Avoiding it entirely is less of a hassle. 

 

Staff aren’t always on to catch boosters, but there is such thing as a report section. It would also be a lot easier to report boosters in a spectatable game mode rather than an open wildy with multiple instant tele locations. If needs be, why not just recruit some more SS to fit timezones and watch for rule breaking such as this? 

 

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1 hour ago, Its Gorillas said:

Staff aren’t always on to catch boosters, but there is such thing as a report section. It would also be a lot easier to report boosters in a spectatable game mode rather than an open wildy with multiple instant tele locations. If needs be, why not just recruit some more SS to fit timezones and watch for rule breaking such as this? 

 

Well if you report them it’s too late they already won the game when someone else could’ve won the game, differs than a farming ban on the regular game. 

And even if we recruit SS Gretar doesn’t have the trust to give them an increase in powers say to jail or cooldown farmers. 

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On 6/21/2018 at 9:24 PM, Smackd said:

Wouldn't there be some type of boosting? Like hey come meet me here i'll keep killing you and get the most kills and win.

The same could happen even without respawning. Players could easily coordinate a possible meeting point to just run and die. You could easily combat this by also requiring everyone to join a specific cc, so kill logs are monitored. Obviously if Scrub832 kills xxNukeBoy420 4 times in a row, it's pretty clear there's something shady going on there. Just an idea.

 

On 6/21/2018 at 9:24 PM, Smackd said:

Overheads are probably the only way to tank a group of people in multi.

Solution: Disable multi-zones. This would just become clan wars at that point with people in groups camping multi-zones.

 

On 6/22/2018 at 4:15 AM, Po said:

Could also make it like battle royal with a damaging area enclosing in, forcing people to fight and not hide, and then make it last left alive wins.

DD'ing could potentially be a problem.

Go play your Fortnite/PUBG.

Edited by Robes
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1 hour ago, Robes said:

The same could happen even without respawning. Players could easily coordinate a possible meeting point to just run and die. You could easily combat this by also requiring everyone to join a specific cc, so kill logs are monitored. Obviously if Scrub832 kills xxNukeBoy420 4 times in a row, it's pretty clear there's something shady going on there. Just an idea.

 

Solution: Disable multi-zones. This would just become clan wars at that point with people groups camping multi-zones.

+1 this. Disable pm’s and making every1 autojoin a cc with kill feeds

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