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[SUGGESTION] Theatre Of Blood (new raids) + New Rapier ANIM


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Lets face it - the ways of making money on this server is extremely boring and inefficient. Revs drop barely anything, then when they do its pieces of armor or weapons no one really wants. Things like the donator zone have absolutely horrid monsters to kill for loot.

There are other bosses, but none have a fun or worthwhile factor attached to killing them. I recommend a new raids which a team of people could complete for new rewards, or maybe some of the new items recently added to Roat Pkz, like the rapier or scythe. Items previously not added like the Zamorakian Hasta could also be introduced this way. It could also require lots of high-teir gear and skill to make sure a smaller amount of these items go into the economy, making sure that the new item's price will be stable or high instead of dirt cheap.

I think this would be a very fun and beneficial way to make money and/or introduce new items to the game.

Also, please add the new rapier animation ;D 

 

EDIT: To prove how inefficient most of the monsters are, I actually did the math. Lets start with donor monsters.

I went to dz and killed the archer. With basically MAX STRENGTH gear as shown in the attached image, it took me 1 minute and 25 seconds to kill USING a dwarhammer spec to lower defense to kill faster.

With the drop table, there is a 1 out of 127.5 chance to get 1k pkp, and a 1/532 chance to get lucky and hit a 5k pkp item (which are only worth 4k anyway)

With this math, if I was to kill this monster 532 times, I would get around 4 types of 1k gear and 1 5k item.

This would all take 11.5 hours of killing the monster (assuming there are absolutely NO breaks to bank or respawn) for a reward of around 9k.

To show how little this is, I literally stood at home and bought AGS's for 4000. I then sold them for 4400. I did this around 5 times. This took me around 18 minutes to complete while watching netflix 90% afk. I made 400 each 5 times, which landed me with 2k.

Why would anyone (unless you dont really have the money) want to waste time actively killing monsters, banking, drinking pots, etc. for 9k in 11 HOURS, when they can literally flip an AGS (which is really dumb and I stopped doing it right after) for 2k every 18 minutes.

 

Of course time varies, there are different monsters to kill, and people might not be able to afford an AGS to flip, but this is just one example. The monsters are pretty bad to kill and with the addition of raids it will for sure make them efficient again.

I know this might be hard to add to the game, as a whole raids system is hard to code, but private servers have already started doing it, like Aurora. Even if there aren't enough devs or people like @Gretar simply dont want to code/do it, please just remake the drop tables and/or monsters in the server to make them even slightly more efficient. 

Please dont make me flip AGS's again ;c

ceb946581fa08c30c5c8eac9941befe9.png

4d3b98a8a0960eb0a76493242c24ece1.png

Edited by warfare238
  • Upvote 3
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4 hours ago, warfare238 said:

Lets face it - the ways of making money on this server is extremely boring and inefficient. Revs drop barely anything, then when they do its pieces of armor or weapons no one really wants. Things like the donator zone have absolutely horrid monsters to kill for loot. There are other bosses, but none have a fun or worthwhile factor attached to killing them. I recommend a new raids which a team of people could complete for new rewards, or maybe some of the new items recently added to Roat Pkz, like the rapier or scythe. Items previously not added like the Zamorakian Hasta could also be introduced this way. It could also require lots of high-teir gear and skill to make sure a smaller amount of these items go into the economy, making sure that the new item's price will be stable or high instead of dirt cheap. I think this would be a very fun and beneficial way to make money and/or introduce new items to the game.

Also, please add the new rapier animation ;D 

 

EDIT: To prove how inefficient most of the monsters are, I actually did the math. Lets start with donor monsters.

I went to dz and killed the archer. With basically MAX STRENGTH gear as shown in the attached image, it took me 1 minute and 25 seconds to kill USING a dwarhammer spec to lower defense to kill faster.

With the drop table, there is a 1 out of 127.5 chance to get 1k pkp, and a 1/532 chance to get lucky and hit a 5k pkp item (which are only worth 4k anyway)

With this math, if I was to kill this monster 532 times, I would get around 4 types of 1k gear and 1 5k item.

This would all take 11.5 hours of killing the monster (assuming there are absolutely NO breaks to bank or respawn) for a reward of around 9k.

To show how little this is, I literally stood at home and bought AGS's for 4000. I then sold them for 4400. I did this around 5 times. This took me around 18 minutes to complete while watching netflix 90% afk. I made 400 each 5 times, which landed me with 2k.

Why would anyone (unless you dont really have the money) want to waste time actively killing monsters, banking, drinking pots, etc. for 9k in 11 HOURS, when they can literally flip an AGS (which is really dumb and I stopped doing it right after) for 2k every 18 minutes.

 

Of course time varies, there are different monsters to kill, and people might not be able to afford an AGS to flip, but this is just one example. The monsters are pretty bad to kill and with the addition of raids it will for sure make them efficient again.

I know this might be hard to add to the game, as a whole raids system is hard to code, but private servers have already started doing it, like Aurora. Even if there aren't enough devs or people like @Gretar simply dont want to code/do it, please just remake the drop tables and/or monsters in the server to make them even slightly more efficient. 

Please dont make me flip AGS's again ;c

ceb946581fa08c30c5c8eac9941befe9.png

4d3b98a8a0960eb0a76493242c24ece1.png

@Gretar 

Pvming is actually really bad in this game and does need a revamp in drops. Even if raids isn't added... drops definitely need to be better. 

  • Nice 1
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11 hours ago, repent said:

Should’ve used infernal cape results should say “results may vary drastically” at bottom of post

I said "Of course time varies", but still: 

I got the best gear I could get a hold of, and even if using an infernal cape takes a whole HOUR off, which it wouldn't, 10.5 hours for 9k vs 18 minutes for 2k is still a very big difference. Also, if you had an infernal cape, which is 250k, why would you waste your time doing a horrible boss which gives 9k in 10.5 hours when you could literally flip things like dclaws, emauls for 9k instantly (or like 10-15 minutes) with that money.

People with infernal capes still may kill those bosses, but even with literally max gear it is not even close to efficient, especially since literally max gear costs so much money meaning the player has some kind of funding to make money another way.

Edited by warfare238
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4 hours ago, warfare238 said:

I said "Of course time varies", but still: 

I got the best gear I could get a hold of, and even if using an infernal cape takes a whole HOUR off, which it wouldn't, 10.5 hours for 9k vs 18 minutes for 2k is still a very big difference. Also, if you had an infernal cape, which is 250k, why would you waste your time doing a horrible boss which gives 9k in 10.5 hours when you could literally flip things like dclaws, emauls for 9k instantly (or like 10-15 minutes) with that money.

People with infernal capes still may kill those bosses, but even with literally max gear it is not even close to efficient, especially since literally max gear costs so much money meaning the player has some kind of funding to make money another way.

I was just joking bro money making methods have been ass on this game for a long time

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