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PvP Changes


Pvp Changes  

37 members have voted

  1. 1. Change Anglerfish so that they do not overheal in the scenarios explained

    • Yes
      6
    • No
      31
  2. 2. Make it so that you cannot tab straight after unloading your special attack

    • Yes
      18
    • No
      19


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PvP Changes

 Bird_Nest_Balancing_and_PvP_Changes_(3).

Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99.

After using a special attack you would not be able to teleport for a 'few' seconds in any PvP scenario. You're also unable to teleport while your special attack is activated. 

Should we bring these to
 1017156012_TEXTUREDLOGO_ROATPKZ(2).png.0

  • Nice 1
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1 hour ago, JBLIND said:

Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99.

Could just have it where it doesn’t overheal in combat, only out of combat.

Overall, yes to the general idea behind both suggestions.

Edited by Its Gorillas
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11 hours ago, JBLIND said:

PvP Changes

 Bird_Nest_Balancing_and_PvP_Changes_(3).

Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99.

After using a special attack you would not be able to teleport for a 'few' seconds in any PvP scenario. You're also unable to teleport while your special attack is activated. 

Should we bring these to
 1017156012_TEXTUREDLOGO_ROATPKZ(2).png.0

Just let gretar remove Angerlfish and add Rocktail instead since you don't like seen things twice a day because it would be boring easily for you.

And it doesn't make sense if you can't teleport while the special attack is activated well i mean it's not necessary to do that type of changes in wilderness, Gretar could possibly work on a new zone where you enter without going back unless dead it will be as surviving with protect on is just a matter to get slayed and the real mobs should be announced over yell with a simple yelltag and a very decent prize for the winners.

Goodluck, @Gretar @Smackd@Fantastic

 

 

Edited by Chef
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This was probably the most retarded update by Jagex, it still benefits rushers more than not. I can still rush you but I have a way higher chance of killing you at 99 HP. I’ll spec you then pray melee and run into safe zone/tele 3 seconds later. 

Competitive pking is already heavy reliant on an ags gmaul, at 99 hp you’ll probably die a few times a day lol.

Bad update do not implement.

@Gretar

  • Upvote 4
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