JBLIND Posted December 18, 2018 Report Share Posted December 18, 2018 PvP Changes Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99. After using a special attack you would not be able to teleport for a 'few' seconds in any PvP scenario. You're also unable to teleport while your special attack is activated. Should we bring these to 1 Quote Link to comment
Its Gorillas Posted December 18, 2018 Report Share Posted December 18, 2018 (edited) 1 hour ago, JBLIND said: Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99. Could just have it where it doesn’t overheal in combat, only out of combat. Overall, yes to the general idea behind both suggestions. Edited December 19, 2018 by Its Gorillas Quote Link to comment
Yoeriwada Posted December 18, 2018 Report Share Posted December 18, 2018 Sounds good Quote Link to comment
sophia Posted December 18, 2018 Report Share Posted December 18, 2018 This is a rsps for a reason fix the rev caves entrace instead of this 5 1 Quote Link to comment
Tupac Posted December 19, 2018 Report Share Posted December 19, 2018 I voted no to the anglerfish idea because people will be ags gmaul rushing eachother even more if they know every opponent is on 99hp instead of 121. I don't see the point in removing the benefit of using anglerfish. I voted yes on the spec-teleport question for obvious reasons 1 Quote Link to comment
trihard456 Posted December 19, 2018 Report Share Posted December 19, 2018 The angler one is fine but the spec thing needs to be changed because Jagex is full of retards Make it where you cannot insta tele after speccing if you've only been in combat for like less than 10-15 seconds. Any longer and make it where you can insta tele after speccing. Quote Link to comment
Hatcx Posted December 19, 2018 Report Share Posted December 19, 2018 Just take gmaul away from edgepvp.. Quote Link to comment
Pyd Posted December 19, 2018 Report Share Posted December 19, 2018 Make it so zombies like NH tank and maxerke aren't allowed to attack you unless they dare fight 3 Quote Link to comment
Tesfxye Posted December 19, 2018 Report Share Posted December 19, 2018 (edited) Make bonuses effect fights more in the said areas, increasing the skillgap Also show who’s voted for what Edited December 19, 2018 by Tesfxye Quote Link to comment
Wtf Safer Posted December 19, 2018 Report Share Posted December 19, 2018 8 hours ago, Tupac said: I voted no to the anglerfish idea because people will be ags gmaul rushing eachother even more if they know every opponent is on 99hp instead of 121. I don't see the point in removing the benefit of using anglerfish. This ^ Quote Link to comment
Chef Posted December 19, 2018 Report Share Posted December 19, 2018 (edited) 11 hours ago, JBLIND said: PvP Changes Anglerfish no longer overheal if the player is in the Wilderness or in a PvP instance zone, the likes of ::smackd, :pvp, ::brid & ::meth. You'd also not be able to consume an Anglerfish then to teleport to any of these zones which would result in your HP being set to 99. After using a special attack you would not be able to teleport for a 'few' seconds in any PvP scenario. You're also unable to teleport while your special attack is activated. Should we bring these to Just let gretar remove Angerlfish and add Rocktail instead since you don't like seen things twice a day because it would be boring easily for you. And it doesn't make sense if you can't teleport while the special attack is activated well i mean it's not necessary to do that type of changes in wilderness, Gretar could possibly work on a new zone where you enter without going back unless dead it will be as surviving with protect on is just a matter to get slayed and the real mobs should be announced over yell with a simple yelltag and a very decent prize for the winners. Goodluck, @Gretar @Smackd@Fantastic Edited December 19, 2018 by Chef Quote Link to comment
Pk Kush Posted December 19, 2018 Report Share Posted December 19, 2018 Feel there is more important things that need updating first to be honest and I'm sure Gretar has alot going on already. I like the idea of not been able to tab after speccing but not sure on the overheal/anglers. Quote Link to comment
Smackd Posted December 19, 2018 Report Share Posted December 19, 2018 This was probably the most retarded update by Jagex, it still benefits rushers more than not. I can still rush you but I have a way higher chance of killing you at 99 HP. I’ll spec you then pray melee and run into safe zone/tele 3 seconds later. Competitive pking is already heavy reliant on an ags gmaul, at 99 hp you’ll probably die a few times a day lol. Bad update do not implement. @Gretar 4 Quote Link to comment
repent Posted December 19, 2018 Report Share Posted December 19, 2018 If you can still brew to 114 it’s ok I guess Quote Link to comment
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