J[ag] [E] S[vensk] 63 Report post Posted July 30 (edited) We should add a brew cap to this shitfest, multibots in full barrow tanking 19+ brew damage on 6min tbs cus they bring like 21 brews, drop suggestions of brew caps in replies mates, personally i think 14 is good brew cap mates (BREW CAP FOR THE WILDERNESS) @Gretar Edited July 30 by J[ag] [E] S[vensk] Quote Share this post Link to post Share on other sites
Trippie Red 13 Report post Posted July 30 not until the combats fixed 1 Quote Share this post Link to post Share on other sites
Deviousness 0 Report post Posted July 30 Brew cap for Keys ahlieeeee Quote Share this post Link to post Share on other sites
J[ag] [E] S[vensk] 63 Report post Posted July 30 Combat is fine lmfao? Quote Share this post Link to post Share on other sites
Lotusgarden 13 Report post Posted July 30 Cap for singles keys Quote Share this post Link to post Share on other sites
Trippie Red 13 Report post Posted July 30 20 minutes ago, J[ag] [E] S[vensk] said: Combat is fine lmfao? if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on. there should be a cap for wild keys tho 1 2 Quote Share this post Link to post Share on other sites
Bailey Jay 45 Report post Posted July 30 (edited) 14 cap would be fine in wildy in general if you disagree you’re a whale Edited July 30 by Bailey Jay Quote Share this post Link to post Share on other sites
JBLIND 3,024 Report post Posted July 30 9 hours ago, Trippie Red said: if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on. there should be a cap for wild keys tho lol you're clueless 10 hours ago, J[ag] [E] S[vensk] said: We should add a brew cap to this shitfest, multibots in full barrow tanking 19+ brew damage on 6min tbs cus they bring like 21 brews, drop suggestions of brew caps in replies mates, personally i think 14 is good brew cap mates (BREW CAP FOR THE WILDERNESS) @Gretar @nh tank @Lotusgarden thoughts bros? Quote Share this post Link to post Share on other sites
fanboyeee 1 Report post Posted July 30 I think a brew cap would be beneficial for wildy keys or deadman chest only. Some skillers/pvmers (slayer) in the wild tend to have nearly a full inventory of brews which I think is completely fine. I suggest the only way you can use the deadman chest, or pick up a key you can't have over 14-16 brews in your inventory. Quote Share this post Link to post Share on other sites
Lotusgarden 13 Report post Posted July 30 @JBLIND Brew cap for singles keys sounds fine. I already suggested another solution that IMO is better for fixing key boxing. Quote Share this post Link to post Share on other sites
nh tank 192 Report post Posted July 30 @JBLIND long time no speak #bro, yes like the deadman chest only 4min tb and some guys bringing 20 brews to tank unkillable Quote Share this post Link to post Share on other sites
Trippie Red 13 Report post Posted July 30 @JBLIND clueless? youve been a roat player your whole life you wouldnt know how combats meant to be def bonus means fuck all its fine for nhing cus u have prayers but hybriddings completely fucked Quote Share this post Link to post Share on other sites
Tesfxye 2,469 Report post Posted July 31 A timer to stop people spec restoring and teleporting back continuously should be added first 1 Quote Share this post Link to post Share on other sites
Fruitiest 736 Report post Posted July 31 Brew cap for keys,yes. Brew cap for being in wilderness, no. Imho I'd prefer if brews costed pkp. Quote Share this post Link to post Share on other sites
Lotusgarden 13 Report post Posted July 31 2 hours ago, Tesfxye said: A timer to stop people spec restoring and teleporting back continuously should be added first hhhh Quote Share this post Link to post Share on other sites
Beastnote 0 Report post Posted September 4 On 7/30/2019 at 11:40 AM, Trippie Red said: if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on. there should be a cap for wild keys tho THIS Quote Share this post Link to post Share on other sites
Isaiah 485 Report post Posted September 4 2-4 brew cap. no balls Quote Share this post Link to post Share on other sites
Tupac 1,804 Report post Posted September 4 2 hours ago, Isaiah said: 2-4 brew cap. no balls You still wouldn’t be able to secure a kill Quote Share this post Link to post Share on other sites
repent 562 Report post Posted September 4 On 7/30/2019 at 8:42 PM, Fruitiest said: Brew cap for keys,yes. Brew cap for being in wilderness, no. Imho I'd prefer if brews costed pkp. Wouldn’t make a difference when 20k brews would only cost like 45k pkp Quote Share this post Link to post Share on other sites
Isaiah 485 Report post Posted September 4 3 hours ago, Tupac said: You still wouldn’t be able to secure a kill ? 3 hours ago, Tupac said: You still wouldn’t be able to secure a kill let’s go back to the days when 2 brews was all everyone took, and people were shamed for being more than two, shall we? http://youtube.com/touchtablet Quote Share this post Link to post Share on other sites