zite Posted August 17, 2020 Report Share Posted August 17, 2020 just a disclaimer im drunk af rn and most likely will forget all of this in the am, so pls excuse any gramma r or incoherency. I'll do the best i can to type this while having an elevated blood alcohol level. ROATPKZ SEASONAL HUNGER GAMES I was watching Hunger Games and a thought occur to me - "wow, this would be so cool to have it in roatpkz" How it would work: - basically, the general concept of this is a seasonal server war (4 seasons in a year) or however many times @Gretardecides to host it. - top 25-50% elo would get invited to this tournament OR top 100 players (elo-based) online when event starts - would make wildy more active since people would pk to get their elo requirements leading up to the event. - it's similar to DMM, but without the grind (let's face it - most people play roat for the quick pk, not the slow hustle). - this event is a mix of multi/single pking mechanics. - strategy/skill based event to make it more fun and challenging. - entire event takes place in the wilderness. - players who meet requirements would join a tournament portal and wait to be spawned into a separate "instanced" wilderness. Rules: - names of all players are invisible (or all have the same name "Zite" for example) -> this will eliminate clanning advantage. - all players are spawned in DIFFERENT locations of the wilderness, 20+ different spawn spots. - players start with 12 brews, 4 sanfews, but NO OTHER items. brews cap still in effect. - items are spawned throughout the map for players to pick up, ranging from dds to ags/claws/etc, magic/range wep/armour. Mechanism: - players fight it out in the wilderness for 30 minutes. - after 30 minutes the server will announce the final safe location (for example: annakarl). this will force players to run to the safe area or die by poison damage. - players are then confined to the final area to fight it out. - top 16 players remaining are teleported to a tournament styled bracket w tri-brid preset. - prizes TBA, but top 16 players should get pkp, top 4 should get OSRS prizes. This is just a rough draft I have in mind, but personally it seems really fun to me and perhaps others may feel the same. 2 Quote Link to comment
Fruitiest Posted August 18, 2020 Report Share Posted August 18, 2020 Give Zite idea man rank 1 Quote Link to comment
1 slap Posted August 18, 2020 Report Share Posted August 18, 2020 4 hours ago, Fruitiest said: Give Zite idea man rank @Xex Quote Link to comment
Skorm Posted August 19, 2020 Report Share Posted August 19, 2020 On 8/17/2020 at 7:49 AM, zite said: just a disclaimer im drunk af rn and most likely will forget all of this in the am, so pls excuse any gramma r or incoherency. I'll do the best i can to type this while having an elevated blood alcohol level. ROATPKZ SEASONAL HUNGER GAMES I was watching Hunger Games and a thought occur to me - "wow, this would be so cool to have it in roatpkz" How it would work: - basically, the general concept of this is a seasonal server war (4 seasons in a year) or however many times @Gretardecides to host it. - top 25-50% elo would get invited to this tournament OR top 100 players (elo-based) online when event starts - would make wildy more active since people would pk to get their elo requirements leading up to the event. - it's similar to DMM, but without the grind (let's face it - most people play roat for the quick pk, not the slow hustle). - this event is a mix of multi/single pking mechanics. - strategy/skill based event to make it more fun and challenging. - entire event takes place in the wilderness. - players who meet requirements would join a tournament portal and wait to be spawned into a separate "instanced" wilderness. Rules: - names of all players are invisible (or all have the same name "Zite" for example) -> this will eliminate clanning advantage. - all players are spawned in DIFFERENT locations of the wilderness, 20+ different spawn spots. - players start with 12 brews, 4 sanfews, but NO OTHER items. brews cap still in effect. - items are spawned throughout the map for players to pick up, ranging from dds to ags/claws/etc, magic/range wep/armour. Mechanism: - players fight it out in the wilderness for 30 minutes. - after 30 minutes the server will announce the final safe location (for example: annakarl). this will force players to run to the safe area or die by poison damage. - players are then confined to the final area to fight it out. - top 16 players remaining are teleported to a tournament styled bracket w tri-brid preset. - prizes TBA, but top 16 players should get pkp, top 4 should get OSRS prizes. This is just a rough draft I have in mind, but personally it seems really fun to me and perhaps others may feel the same. @Tesfxye I’d volunteer for you 👊🏻 Quote Link to comment
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