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Simple idea!


Chef

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World 1 - PVP, (as regular, spawnables normally the same way, to the extreme or legendary rank)

World 2 - Wilderness PVM & Skilling / Master clue scrolls only available for several players who buy a membership rank that's worth of OSGP or donation bonus maybe if not specific $ amount. (maybe a new whole different rank, master as suggested before).

Would be a wise idea to separate the two worlds from each other and make it competitive for everyone to step up their game, Could cause activity due wilderness and lots of aggression to incentivize players to try and meet up with the upper world. (Which is the new donator rank world) Clan war matches can be met at certain requirements and agreements to enable ACCESS and SET A WAR MATCH! > Can be video taped or on a live stream.

1- Move up the V.I.P Class community to World 2 (Gentlemen's club only)

2- Make it very hard and a bit competitive to approach World 2 and requires classified information to have valid permit to enter.

 

 

 

 

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6 hours ago, Chef said:

World 1 - PVP, (as regular, spawnables normally the same way, to the extreme or legendary rank)

World 2 - Wilderness PVM & Skilling / Master clue scrolls only available for several players who buy a membership rank that's worth of OSGP or donation bonus maybe if not specific $ amount. (maybe a new whole different rank, master as suggested before).

Would be a wise idea to separate the two worlds from each other and make it competitive for everyone to step up their game, Could cause activity due wilderness and lots of aggression to incentivize players to try and meet up with the upper world. (Which is the new donator rank world) Clan war matches can be met at certain requirements and agreements to enable ACCESS and SET A WAR MATCH! > Can be video taped or on a live stream.

1- Move up the V.I.P Class community to World 2 (Gentlemen's club only)

2- Make it very hard and a bit competitive to approach World 2 and requires classified information to have valid permit to enter.

 

 

 

 

The whole point of having the skilling area in the wilderness is that from high risk you get high reward, Making a second world would defeat this whole purpose.

Secondly having 2 worlds on roat would just split up the player counter even more. It'll be less active around the wilderness in both worlds because of it.

 

 

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7 hours ago, Its Ted said:

The whole point of having the skilling area in the wilderness is that from high risk you get high reward, Making a second world would defeat this whole purpose.

Secondly having 2 worlds on roat would just split up the player counter even more. It'll be less active around the wilderness in both worlds because of it.

 

 

My point is to separate the toxic atmosphere with the positive one, We get a lot of bs each day so why would want more added upon that?

And there's gonna be more content and competition, while the server gets a benefit of receiving more money for that new membership ring / ticket or whatever it is.

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