After seeing the new 07 update of wilderness slayer tasks, I thought something like this could be implemented into roat. If we are to ever actually receive a new client, a slayer npc could assign tasks for things in the wilderness. The task could vary from quite a lot of an easily killed npc (such as magic axes or pirates) to only few of the more challenging bosses (like Callisto or something if the client and updates come). Npc's assigned could have chances of dropping small amounts o