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Hi ! I know most of you doesn't really skill, but PLEASE, consider these suggestions, as skilling atm is pretty dead content: Add a "high alch" to pets (not exactly high alching, but something to get back from extra pets that are at bank with no use at all.) To prevent this. PVM pets = "High alching" will give you PK Points Skilling pets = "High alching" will give you Skilling Points Donator pets = "High alching" will give you Donator points And so on with the type of pet that are ingame. Fix bank system, switch it as OSRS. (Not whole bank, just this, so that it lets you withdraw "X" quantity (14 for example) and within two clicks you have your inv with whats needed to skill. To get fletch/crafting/smith/herblore (if planning adding it).. (That part, not the whole bank, as i said.) BUFF infernals for skilling. They literally have the same speed and use than a dragon, but the only diff is that they randomly do an extra skilling action. For that, i'd suggest editing their price to 5-7k. If first suggesiton is viable, i'd also suggest adding achievements to "High alching" pets, and finishing them all unlocks title "The Alcher", or something like that. Add Herblore ingame? High level unlocks the creation of divine potions to PVM/PK (BIS Pots)? Unlocking skillcape gives a little boost to the skill which you've achieved the mastery. Maxing all skills unlocks the true master skillcape ( which can be "operated" and teleported to an unique spot for those players, or something like that). Add skilling point titles (As we have PKP, Vote, Donator points, add the Chopper, the Fisher, etc, etc). If you have any other idea, let me know. I know its maybe not a priority ingame, but please, consider this into further updates. Thanks for the time. El Pibe.