Jump to content

All Activity

This stream auto-updates

  1. Today
  2. Yesterday
  3. Damn my suggestion got added! Thanks for listening Gretar & Hemmi and adding those shortcuts! <3
  4. Today we are doing two huge updates, along with multiple QOL updates. This includes a long awaited keyboard Shortcuts, and Skilling Points Price Increase! We have also added special character support for our European and Spanish playerbase. A quick YouTube video by @Hemmi80 explaining the details. Skilling Point Price Change! Since the release of Skilling five years ago, a lot of changes have happened in the economy, better money makers and more fun ways to make money. With those changes & all the new updates that have been released since then, Skilling became a bad money maker and was left behind. Today that changes! All Skilling Points in-game now cash out for 0.2 PKP each instead of 0.1 PKP. Essentially DOUBLING the money making aspect of skilling! Default Keyboard Shortcuts For some time people have been asking for keyboard shortcuts, and today we finally deliver with the best keyboard shortcut system of any system. Every key is configurable, with multiple selections of shortcuts. There are a few shortcuts that provide great QOL, those are locked behind Royal Donator. Special Characters Added These special characters now work in-game. à À á Á â Â ã Ã ä Ä å Å æ Æ ç Ç è È é É ê Ê ë Ë ì Ì í Í î Î ï Ï ð Ð ñ Ñ ò Ò ó Ó ô Ô õ Õ ö Ö ø Ø ù Ù ú Ú û Û ü Ü ý Ý þ Þ ÿ ß Magic Damage Redistribution Keep in mind that 'set pieces' for Robes means the Helmet, Body and Legs slot items. Now, here are the changes! Occult Necklace: Magic damage reduced from 10% to 5%. Ancestral Robes set pieces: Magic damage per piece increased from 2% to 3%. Virtus Robes set pieces: Magic damage per piece increased from 1% to 2%. The following items have had their Magic damage per piece increased from 0 to 1%: Infinity Robes. Dagon'hai Robes. 3rd Age Mage Armour. Ahrim's Robes. Elder Chaos Druid Robes. Bloodbark Armour. Augury: Magic damage while active increased from 0 to 4%. Mystic Might: Magic damage while active increased from 0 to 2%. Mystic Lore: Magic damage while active increased from 0 to 1%. Eternal Boots: Magic damage increased from 0 to 1%. Mage's Book: Magic damage increased from 0 to 2%. Ancient Wyvern Shield: Magic damage increased from 0 to 2%. Malediction Ward: Magic damage increased from 0 to 2%. Arcane Spirit Shield: Magic damage increased from 0 to 3%. Seers' Ring and Seers' Ring (i): Magic damage increased from 0 to 0.5% Elite Void Mage Set bonus: Magic damage increased from 2.5% to 5%. Other Item Adjustments Magic gear isn't the only thing that's changing! Various improvements to the Soulreaper Axe: Stacks will no longer be lost instantly upon switching weapon. Stacks will start decrementing after 20 ticks (12s) without attacking, up from 10 ticks (6s). When stacks naturally degrade, they'll heal you for the damage you took while building those stacks up, so long as you still have the Axe in your inventory. Inquisitor's Armour set pieces now provide +2.5% Accuracy and Damage when worn alongside an Inquisitor's Mace. Adjusted the Ancient Godsword's Special Attack: Healing from a successful Blood Sacrifice now heals for 15% of the target's maximum HP, up to a cap of 25 HP. Miscellaneous Combat-Adjacent Changes 'Minimum hit' has been adjusted. Now, if you pass an Accuracy check, any damage rolls of 0 are boosted up to 1. So, if your max hit is 3, you can roll 1, 1, 2 or 3 for damage. Note that you're still able to guarantee 0s via splashing and failing every Accuracy check. 😎 Enjoy the updates! 😎
  5. Last week
  6. Earlier
  7. Message me in discord if you still need (ch3ffie1123)
  8. This. I'd just raise the price.
  9. or raise the price of it so we can mace them!!!
  10. Enter and become the winner of the giveaway!
  11. yo yo add this screenshot to the hard clue of hot n cold near veneatis
  12. on hoover that shit needa be only below 10 wild
  13. Well said best asian pker ever
  14. The BH darkbow needs to be removed from 10+ wild. it way to accurate and way to strong to be being used the way it is, its making the game un enjoyable. We cant even have an event like wyrm, coded too deal magic damage. its un logical, it deals heavy damage and if your not praying mage your taking a lot. the second your not praying range your getting hit a 96 dbow by a void spawn set risking absolutely 0 pkp. These boss's either need to be coded to deal range damage, so you can pray against the darkbow, or it needs to be removed from 10+ its hardly possible to attend these events pvming. As well as its getting abused else where, singles + multi.. its nearly guarantee's too hit 50 on prayer almost every spec. in multi all it takes is 3 or 4 people to dbow rush you at the same time on prayer and your dead. Hell, all it takes is 2 people given the right rng. not to mention if the first set of specs from them doesn't kill u the second set surely will. As well as on staff specs in singles, what the point of staff specing when your then getting dbow'd constant 50s on prayer or if u don't pray it and get hit a 90. your honestly probably better off to just not staff spec and try to pray melee hits. Above 10 wild, your using setups which usually consist of brews, a few combo food or maybe 1 triple eat.. your not expecting to get hit 96 dbows and have a full inventory of triple eats like you are @ edgeville or 10- wild. its in a unbearable state at this point, making the wilderness of this game unenjoyable. why we allowing it to continue? For example, this boss seems to be hitting roughly 20s on prayer and nearly 40s off prayer. say your 121hp and have triple eats, the boss hits you a 20 on prayer immediately after you get dbow'd 90, your 11 hp, triple eat which heals 56, now your 67 hp, pray the second dbow spec and get hit even a 40 on prayer dbow and a 40 off prayer hit from the boss, all before you can eat again. its unlivable. Being as strong and accurate the damage from this boss is, as well as strong and accurate the damage from the darkbow, especially in a void setup can be, its common for this to happen.
  15. Hey if you're having issues with logging in try resetting the password via ::recover , if none of those options are applicable make a support ticket via ::discord 'Account Recovery' good luck on obtaining your account back 🫡
  16. havent played in awhile, tried to get on today to "incorrect password" even though its still saved the same as always. Please advise ign coochie fat had to make a new one cos forgot to include ign
  17. havent played in awhile, tried to get on today to "incorrect password" even though its still saved the same as always. Please advise
  18. Fruit should be admin by now surely
  1. Load more activity
×
×
  • Create New...