Fruitcake Posted April 1, 2020 Report Share Posted April 1, 2020 I might just be crazy and looking at it wrong, but with slayer, it seems like the only thing it's good for is starter/rebuild money. It really starts to fall behind on pkp per hour compared to most, if not all, bosses. One little fix that wouldn't jack up the pkp per hour too much, but add a little excitement to the skill and give some people more motivation to do it would be to maybe give slayer keys something like: 1/1k chance for reg slayer helm. 1/2k for a slayer helm (i) 1/3k for the Wildy weapons. 1/5k for a new slayer key specific (untradeable) pet, maybe the bloodhound or something. Quote Link to comment
black shield Posted April 1, 2020 Report Share Posted April 1, 2020 thats a pretty cool idea since there not a lot of players do slayer so it can make a difference thats cool i like it but the droprate is too high maybe it could be 1/500 1/1500 1 Quote Link to comment
Fruitcake Posted April 1, 2020 Author Report Share Posted April 1, 2020 Yeah, I'm no good when it comes to droprates and whats fair off the top of my head. I'd have to go in and do the math on a couple of different things to get it to a fair rate. Quote Link to comment
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