Jump to content

paramingo

Legendary Donator
  • Posts

    379
  • Joined

  • Last visited

  • Days Won

    10

Posts posted by paramingo

  1. 1 hour ago, Tupac said:

    I like where you are going with the idea of having risk to pick up a key (although I disagree with the prayer idea).

    I think that the occasional key should be considered a "high risk key" (or something to that effect) where you need to be risking x amount of pkp to pick up the key, and while you have the key, you cannot protect item. To attack the player with the key, you would also be required to be risking x amount. This would encourage players to bring actual risk into the wilderness and would weed out the multi bot Israeli bolters that currently pollute the wilderness. 

    Yes that's what i mean its always the same players getting the key because of their trigger fingers :P but yea its ez to a key with 18+ brews boxing npc's even you cant they need to hit the npc of you to attack you, the locations of the keys are way to easy to tank

    Lava Maze = 3 steps multi and you can wait 6min at kbd lever

    Chaos druids = Multi cc will win
    Rogue's castle = This is a good key spot even its multi, the player still need to tank all the way to 0.
    Agility Area = Ez to tank walk to kbd lever and wait the 6min tb.

    It would be nice to be bloody key more for single's pkers, Diamond key is almost dominated out of multi cc's.


     

  2. Blood key is always holded by the same person's and is ez to tank with 14 brew+ so if you got the key in singles you would survive 95% of the time, My idea is for the blood key is to risk atleast 10k to grab it and your run energy will drop to 0 same as your prayer will drain 3x as faster as normal so for the divine,ely campers they have a chance to get smited that would be make it my opnion way more fair for the community, its now always the same people who click on the wilderness key when the timer hits 0 and spam 1 to grab it.

    For pking it would be nice idea how higher the killstreak you got how more pkp you will get or better key drop rate chances, that means less suicider's and more killstreak shutdowns.

     

  3. Great update maybe

     

    Maybe this is a idea;

     

    it would be nice if the dmm chest would be in the wilderness for the key, so even if you make it out you need to risk anywhere in the wild to open it and when you open it there will be a broadcast that the dmm chest is open with the loot and the keyholder who opened the chest will lose full invertory after opening the chest so his ( friends,clan ) need to protect him for enemies.

×
×
  • Create New...