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Its Ted

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Posts posted by Its Ted

  1. When you examine elysian spirit shield , it should say: "It's an Elysian spirit shield, the slayer was named {PlayerName}."

    Players that killed corp for that ely would probably like to see their name is permanently on the shield. just a cool extra incentive to do corp.

    I'd say give elysian spirit shields a unique id for each shield in the game, then you could store the username for that unique id in a database, then when you examine an ely it will grab the name for that unique id and store in client memory for a bit.

    • Upvote 1
  2. On 10/10/2021 at 1:14 PM, Ex0tic said:

    I think the implementation of having an NPC which makes items untradeable and / or unsellable ( they choose the option from NPC , if they want both or the other ) would probably be one of the best possible additions to this game. Many players have got a gambling addiction ( including myself ) and when they're sane and don't want to lose an item it would be great if they could go to the NPC , most likely located at ::Rehab , and use the item on NPC and it becomes untradeable / unsellable. Of course, there would be many confirmations to make sure the player knows and is aware of what they're doing, even if they'd paid big money for the item there's no one that can effectively pay for it , not even Abdul. The only way to get rid of it would be to do ::empty and that's what you'd have to agree to. Not only is the item untradeable, but you can't sell it back to the store either. If I could do this on infernal cape that would be great. Many people have sold stuff many times after buying it from the store , such as avernic defender, torso, seed pod, etc. and I'd love to use items like that on this NPC.... Thoughts?

    Edit : This would be greatly helpful especially when you get an item for clue scrolls you can make it untradeable and unsellable so you can fall back on something in the situation where you get cleaned.  Overall, it would be nice knowing i have something I cant sell or trade that could prove to be greatly beneficial to me and other players too if they're cleaned. The best part is that they decide which items they think would help most if the event arises where they lose bank.

    Yours sincerely, Ex0tic ❤️

    image.png.a8cf24a8775df8fe678f2b601256402d.png

    I would only agree with this if the multiple warnings lasted at least 7 days straight of constant clicking with randomly changing the order of each Confirm /Decline Option

    • Haha 1
  3. On 10/18/2021 at 7:43 AM, Ex0tic said:

    Keeping this brief and short. It would be cool if you guys added an option to write stuff about people on your friends list so you don’t forget who they are , etc. It would a small note that you can edit and view anytime by right clicking “view” or something of that standard.

    yours sincerely, Ex0tic 

    image.png.1c0ef32315158dba57e5c021aeecec81.png

    There's a plugin you should try

     

    It's called StalkYour"Friends", if you get runelite you can write paragraphs of info on each person on your friendslist.

     

    Why do u want to write notes on roat players 99% of the notes for the players would be "Rat"

  4. On 5/11/2021 at 1:57 AM, Garrix said:

    A change of location for dicing could definitely lead to an increase in activity - good idea, will try to pass this along

    shut up you addict

    On 5/27/2021 at 5:25 PM, Knasterd said:

    I could imagine that it would take quite a bit of time to do this since it's not just setting a ::dice or ::dicing command to the castle wars area. The anti-scam dicing option is build together with flower poker.

    f1b59a5122330f2af0ecda0d36d6f33b.png

    You would either have to make two seperate pieces of software (and interfaces) and remove the dicing options from the current gambling interface at ::fp or make players unable to click both dicing options at the fp area and flower poker at the dicing area (but that would be ugly imo)

    I understand that it doens't take like hours to fix but if you look at the demand for gambling (both now and before the gambling update at ::fp) it's not really worth it to possibly boost the interest for dicing games. Maybe that people would dice here and there after an update like written above is done, but after a while I think dicing would become dead again. 

     

    for changing the zone:

    I'm not looking at the code but I would assume it would be:

    Change coords for the XYZ > XYZ for the right click option to "dice with" from the fp area to ::cw

     

     

     

  5. So I was real bored looking for something to do ... I went round looking at different skills at ::skilling, but I feel one thing is missing.

    My suggestion is to have an NPC in each skill zone that roams around flexing the 99 skillcape of that skill in the specific zone. This might give those mindless zombies who click on trees all day another reason to want 99, bcuz they jealous of that bald npc flaunting their skillcape by their tree. An example would be.. like at woodcutting it would be nice to see a char walking around with a 99 woodcutting skillcape, and a seperate char with a trimmed woodcutting cape.

    Sure you can trade an npc and view all the skillcapes but where can you see the cape on characters in game?

  6. 30 minutes ago, zite said:

    Sure, but it takes effort to load up multiple accounts to do that merchant shit. Also, 3 Legendary accounts you're spending 3M+ pkp to merch rofl.

    how much effort does it really take to click a log out button and then press the account username with saved login.... Do you have a mouse with your computer?

    3 Legendary Tickets costed 1.8M earlier this month, with that you could have the setup above. If spending 3M on this feature makes it "OK" in your eyes, that's a price i'd be willing to pay.

    Your suggestion would allow people a convenient way to just merch on a single account. 

    You can already merch on multiple accounts what's wrong with doing it on 1?

    I'm getting off forum this is too stressful for me to simplify basic concept.

     

     

    Overall you have explained nothing, given no good reason why it's not a good idea. I think you saw the text "merch" and instantly got some mixed feelings about you being upset about selling your items too cheap.

  7. 3 hours ago, zite said:

    The whole point of tradable slayer points is to be able to purchase the bigger tiered slayer point items. Most of the other items can be purchased by doing a few slayer tasks so this feature would only deflate the value of higher tiered items. 

    Let me give you an example.

     

    BHP is tradable,

    You can buy ancestral with BHP [30K BHP Cost] Cheapest in tp: 90K PKP = 3 PKP per BHP

    You can buy justiciar legs with BHP [10K BHP Cost] Cheapest in tp: 37K = 3.7 PKP per BHP

     

    10k bhp is less than 30k yet you get more for your money with justiciar [assuming it sells]

    Maybe stupid people might buy the bigger item with slayer points but most people would just sell the points and buy the item with PKP,  next  someone smart enough to calculate what's the best PKP per Point ratio would buy tradable points, figure out what he profits the most with and sell that item, therefore stabilizing prices a lot more by being able to just buy more of that item instantly.

    If an item skyrocketted suddenly then you would buy points and buy that item, this would make all the other items more stable since less of the lower Point to PKP ratio items are not worth picking.

     

    Make sense?

     

  8. I have no idea how you'd want this ticket to come in to the game but the ticket would grand you access to 50 trade post slots, this ticket would ignore your donator status in terms of how many trade slots you get.

     

    Yeah 50 slots, that sounds like one hell of a mess.,,

    so also as well as having a total of 50 TP slots you could also have access to a search feature on your own trade post so it would filter the results rather than showing the full trade post,

    for example you would write "Dragon" and it would find all items in your trade post with dragon in the name,

    Dragon claws / Dragon pickaxe .. w/e

    This would help solve the messy TP issue if you can't find one of your items

     

    There's a few different ideas you could use for obtaining one of these tickets, you could:

    Add it to a shop and sell it for PKP

    Add it to a shop and sell it for Donator Points

     

    Thoughts?

    Do you think 50 slots is too many?

    Should it be an expensive ticket to make it more balanced?

    Do you have any ideas for how to obtain one of these tickets?

     

    • Upvote 1
  9. 4 hours ago, zite said:

    If points were tradable there would be more vigorras in the game which would further decrease the price of vigorra lol. Just grind a bit so you can purchase expensive slayer gears. If slayer points were tradable, most higher tiered slayer items would decrease in value due to more supply coming into the game. 

    Although I think there should be more options in slayer store + item like craws bow should be buffed to be competitive with vig mace. 

    I actually disagree with you, If the points were tradable then merchants would be buying the most profitable item to buy with slayer points and instead of viggoras crashing or whatever it would stabilize prices a lot more.

     

    This would prevent viggoras or craw's from rising a ridiclous amount or any other item bought with slayer points.

     

     

    Either way I do not support this idea.

  10. On 8/4/2021 at 1:35 PM, mriceblk said:

    Hi,

    when I try to open the roast client a window pops up saying 'Roat Pkz launcher' after a few seconds it disappears and nothing happens. how do I fix this?

    Sometimes this happens to me too just quit the application and restart it, sometimes it doesn't launch, but others it does.

     

    If this doesn't fix it make sure you are on the latest version of java,

     

    If that still doesn't fix it, I'd advise deleting all the roatPkz files from your Home folder named something like

    RoatPkz6 anything roat related and reinstall the game.

  11. Another Spot with the same issue is at ::mining

    You can see on the minimap that the little flag has been placed by the bank but the character refuses to move there.

    ::MINING.png

    I'm going to just make this Thread have multiple bug reports so I don't spam up the recent threads column with bug reports..

     

    So When you have a custom KBD pet and it is by an object it seems the hitbox for the Custom KBD pet is in the way of the bank option and makes "Walk Here" the first option, This is a minor bug but I feel it gets in the way while smithing. [Dont get me started on how slow smithing is....]

    kbd in way.png

    Currently the Bankers at ::smithing and ::fishing are useless they are just for show because you can never reach them. The object between you and the banker stops you from being able to bank with him.

    Maybe allow bankers to be used if your player character is within 1 tile of the banker or maybe the object by the banker needs to be re-programmed so that it doesn't act as a physical barrier.

    Bankers.png

  12. When standing on the pier at ::fishing and attempting to click on the bank booth to bank, the character will not move.

    This only happens on objects not NPC's because when I right click the banker and click bank it will run as normal.

    I haven't tested clicking an object from a distance before this but it might recurr in other places in the game.

     

    *Edit*

    After more testing, I clicked on the door to close it and the cooking range to cook, it seems that these objects work as normal, It's just the bank booth that is having this issue.

    bank from fish.png

  13. Instead of removing the warning all together can you make it so you can set a price of items that you would not like the warning to have.

     

    in OSBuddy or some runelite client I Remember being able to remove the warning for items below 50K or whatever value you input.

     

    I'd like to be able to drop all my fish in my inventory without a warning while clicking on an Ely in inventory it will avoid that message for the Ely but drop the rest without asking.

    rare item warning.png

    • Upvote 2
  14. I believe the special characters causes a graphical bug for yell tags.

     

     

    I have given two examples, one with special characters and one without.

    yell bug.png

    NO special Chars.png

    • Upvote 1
  15. 53 minutes ago, Sinister said:

    I agree with the first line, I don't agree with using an outdated version and wondering why things may not be running very smoothly. Ubuntu isn't designed for playing games/more specifically Jar clients of non-official games. It's not going to be running it optimally that's for sure :) 

    Ubuntu isn't the problem

     

    Roat is barely linux compatible, when you download roat for the first time, the client will even have a player added to the list with a random character and bot face.

     

    I have tried roat on multiple different OS Versions, the reason I use 18 is because it's the only OS that can launch roat without it having errors running.

  16. 1 hour ago, zite said:

    Not a waste of dev time at all! I'm shocked you would think that's how I would react.

    This matter is of great importance for the server to accommodate the 1-2 people in the game who own these exclusive capes!

     

     

    lmao :P Those 1-2 People would be large donors thooooo

     

    Imagine reaching 10k and claiming a cape just to find out it has more bugs than the first version of runescape.

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