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Mead

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Everything posted by Mead

  1. Thread: Using OSRS switching even though it's broken but the ROAT version is disgusting and seriously needs work
  2. Good work, I and many more would like to see Switching fixed though as I complied a thread and recently updated it with video gifs etc see thread here: Delay on the client understandable hopefully things get sorted.
  3. @Gretar Posted Video Gifs and touched on a few things.
  4. Yes the new client will help to add clipping & 07 anims etc but running with Roat PKZ 317 source a bit tricky imo. I would like to touch on item switching it's so broken that it's generally unacceptable and is the least tedious thing to at least fix. I wan't to know why they're two item switching modes (major flaw) and why hasn't it been fixed?. Maybe it has been overlooked for so long that its just 'normal' for people who regularly play this server. It is a PK Server after all and Item switching should be OSRS switches by default not ROAT PKZ SWITCHES.
  5. Reposted for Beta client I would like to see the OSRS switches made as the default for switching and made more responsive where you'll be able to tick a string of queued items quicker. My reasoning behind this as of now the OSRS switches on ROAT PKZ don't reflect (Old School Runescape) because switching has always been queued on Runescape and never "Instant Switches" as the "ROAT" switches suggests this is wrong. 1# - 2 Switching modes Having two item switch modes makes absolutely no sense at all, for one it puts said person at a disadvantage which is unfair as the "ROAT" is each Individual Item when pressed (Clicked) is equipped thus giving equipped equipment bonuses without actually updating any visual signs of Armour change which in hybridding for instance is a big factor. Roat Pkz item switching mode Roat Pkz switching bypasses game ticks that are 0.6 and makes it 0.0 with no queued delay As you can see in the pictures this is one of the many problems that are incorrect and need urgent fixing. How can you switch to tank armour/mage armour on [ROAT] switches being so instant that you'll still get damaged on your supposedly visual Tank armour it's so broken and this should be replaced with revamped OSRS switches and made default as I mentioned before. The game itself Runescape is designed to be at 0.6ms with queuing http://runescape.wikia.com/wiki/Game_tick because things start to fall apart and become broken most RSPS don't follow this a modify core things like this which is VITAL for a "PKING BASED SERVER" with the ROAT switches being at 0.0ms this is why Item switching should never be under 0.6ms. Other factors beside the actual game can even make Item switching worse having bad Internet connection & low ping are two things which will severely cripple you because you'll be susceptible to latency and lag which matter but is an issue that can be fixed. Remove the Roat Pkz switching & Replace with OSRS switching and improve the responsiveness. @Gretar ----- Continuing from post before - 07/4/2017 @Gretar 2# - Switching Tests [OSRS] ITEM SWITCHING MODE The click is set at 0.6ms to simulate test conditions for accurate measure. The switching mode has a queuing delay and the gear appropriately change when a click packet has been registered through the Roatz PK client and sent to the server, This updates the equipment visually on the character as well as the equipment bonuses on the equipment tab, everything is in sync. Normal speed GIF: This is why the Item switching mode should be set at 0.6ms with a quicker queuing sequence and OSRS switching as default switching and revamped accordingly as I previously mentioned before. The switching is not really responsive and doesn't allow quick input per click, notice in the video below I do a 6 way horizontal (top to bottom) then I proceed to switch back with another 6 way and doesn't register my items. The switching is not really responsive and doesn't allow quick input per click, notice in the video below I do a 8 way horizontal (top to bottom) then I proceed to switch back with another 8 way and doesn't register my items causing items not to be equipped in time first 8 way boots didn't equip. The second 8 way did not register my item clicks not equipping the leg switch, the boots was from the first 8 way as it was done subconsciously I would of completed both 8 way switch without a problem. The switching is not really responsive and doesn't allow quick input per click, notice in the video below I do a 6 equipment switch+ Helm and boot removal (8way) horizontal (top to bottom) then I proceed to switch back with another 6 way and doesn't register my items causing items not to be equipped in time first 6 way occult necklace didn't equip so it messed up my flow of switching making me re-adjust mid game tick to switch back to magic armour, if i completed the melee switch firecape + serp I would has been too late. This is why Osrs switching should be fixed because it is far too buggy. [ROAT] ITEM SWITCHING MODE The click is set at 0.6ms to simulate test conditions for accurate measure. This Item switching mode has no queuing when items are pressed(Clicked) the items are equipped and equipment bonuses update too quickly without actually updating any visual signs of Armour change. As you see in the video the items, equipment bonuses and inventory item switching is not in-sync. (Items are out of sync when clicked and this is currently what "ROAT PKZ SWITCHING" does completely false way for switching. Normal speed GIF: Speed 0.25x (slower) GIF: In the slower video gif you will see the items equip so fast that anywhere from (5-9 armour changes per second!!!!!) occur and they don't update visually this is broken, as people currently do most unrealistic and unnecessary fakes thinking they're switching so fast when the game is just broke all they are doing is in reality are bypassing the standard game ticking. Now pair this with attack speed of a weapon they're able to continue doing damage whilst instantly switching, eating, pot drinking all together and relying on RNG DAMAGE on top of that!!!. This is broken mechanic and messes with the universal game tick of actions that run at 0.6ms this is because of the switching mode is at 0.0ms and has no delay or queuing when clicked, giving the illusion of "INSTANT SWITCHES" as @Gretar and many other people think this is the best way of switching when in reality it is very far from the truth It is broken and should be fixed. 3# - One Ticking Just to touch on one ticking switches which you can't do on current ROAT PKZ 317. If you equip a string of items in the required game tick Universal Actions + Item switching = Timeframe (UA) 0.6ms + (IS) 0.6ms = (TF) 1.2 seconds So if I one tick a 6 way switch for instance videos for reference these aren't mine these are very good examples. Higher Revision (Pre Eoc) 718/735 etc Older Revison (07 Old school) 459, 474 etc In the time frame of 1.2 seconds give or take the variable can change to less being dependant on several factors Latency, Internet connection and Ping also the game being a lower revision or higher revision you may get a quicker equip or longer equip for a one tick. Conclusion Remove [ROAT] ITEM SWITCHING MODE replace with a revamped OSRS SWITCHING as I've previously mentioned time and time again. This is needed. Video footage of using OSRS Switching on Roat Pkz If any thing is broken ill fix the thread again. Video Follow up - 18/05/2017 Using OSRS switching
  6. You believe everything that's written on the forums, all the updates you mentioned are so flawed and realistically making the servers combat even worse, as I understand you don't hybrid on this game so the switching doesn't apply to you and neither does magic, It's always an edge pker on the forums chatting the most garbage. K ur just stupid when does a edge pker need to move ? oh yeah when you loot fucking food moron Monkey freezes with shit gear occur all the time and Magic is far to accurate damage wise and and you you typically land every freeze with shit magic armour. Suck your mom
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