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paramingo

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Posts posted by paramingo

  1. 15 minutes ago, Shadovv said:

    Would you guys like to see clan wars added into the server? 

     

    - A fully functional clan wars would be good to have too practice for clan cups or even host a clan cup with clan wars. 

    -Add clan war rewards too the daily/weekly 

    -clan war tournaments for pkp for teams since tournaments are usually solo 

    There is already fully worked clan wars for years for playing it rewards pkp and minigame points for winning/draw or losing the game

     

  2. I dont want to come off rude here because I am sure Mrss King has good intentions, but I have seen time and time again him give players miss information, 

    -----

    Your doing a good job as server support helping the community, but tbh i mentioned it on my last month staff feedback also ur trying to help everyone doesn't matter what related question where you have a bit or none knowledge about, when you respond to someone they trusting in what you are saying and gonna follow your info or steps. I would say when you responding to someone make sure the info is correct and when you are not sure about it keep it as a thought, also most of the time there is enough staff online, you can wait with your respond and learn from other staffs respond thats how i did most of my knowledge about the game if im not sure about things i check guide's on forums,osrs wiki or look into discord search option where similair things are responded with the right info or solution. Ur a good guy but take this feedback as a compliment to mention you have good intention is a pretty good property to hear from others. @mrss king

    • Upvote 1
  3. On 5/31/2019 at 10:47 PM, Yoobs da king said:

    Or just do what HPEvent has and make a percentage for who ever gets loot do it for jad + skotizo more dmg you do better chance you have to get the loot I would honestly think this would be 100x better so even solo players have a little bit of a chance

    Tbh i agree with what ur saying about jad its always camped with a full team where they can bring +4 items without any worries, Make jad skull players also when attacking him would make more sense players wouldn't bring a expensive item which is almost always winning like a Twisted bow or a vigorras mace what out dps any other weapon. This would make jad pretty much more enjoyable for the regular player. 

    Skotizo is pretty good tbh with a 2-3 army team who keep focusing the other skotizo pvmers, you can snipe the kill with a low valuable item as the arclight which is worth 4-5k its hits good same as the accuracy.

  4. 2 minutes ago, Bailey Jay said:

    Lol you obviously didn’t play back then?? Dragon warhammer would be just as useful as it is now? Lowers defense stat hammer didn’t? You’re legit retarded if you think the elder maul is even as close to as good as cmaul. Vesta spear would poke 60-70 on players?? I don’t see zamorakian spear doing that??? 

    Even back in the time chaotic weapons got removed from useable in PVP and only useable for pvming, Statius warhammer does lower our your enemy his current defence by 30% on a hit other then 0 like the DWH. Vesta spear would be to op @corp when pvp weapons last 2H in pvm combat situation.
     

    Back in the days roatz was a old 317 server were the combat system was way different how it is now a days, since the release of osrs it's the best to stay that way. Those items as swh,vesta spear, chaotic wep's have a similar item in osrs the name is different as slighty the stats. 

    • Upvote 1
  5. The droptable of zulrah is good even without vote and donator bonus, it defo dont need a buff. Compared to other bosses hes one of the better one tbh but a upgraded gear would do the time of the kill which will make a constant good amount ea hour without hitting the rare drop table.

     

    Good gear i suggest

    Elite void full set/Anguish necklace/Avas assembler/ring of suffering/Blowpipe with D darts/ peg boots/ Dark bow as spec/Bring Vengeance

    Tips

    Make a custom kit of this so every kill you only need to load kit

    Use vote bonus

     

     

  6. On 5/24/2019 at 3:23 AM, DISENTHRAL said:

    -when barraging (blood barrage or ice) It only does damage to one monster even if more are arround

    -npc's can't stack at all

    -little scorpions in Scorpia pit don't count as task and the tiny spiders on hill don't count as task either

     

    just some small things which would be nice if fixed :_) also a suggestion to add pvp armour drops to slayer tasks in rev cave 

    Barraging is disabled for not crashing other players on task
    The little scorpions have 1hp and die instant when wielding a ros or recoil so pointless when doing scorpia on a regular scorpion slayer task.

  7. The key rate's are good only the thing is items are just way to cheap compared to their usefullness with other spawnable items ;

    Ahrim = 100 pkp for robe top and bottom ea - Infinity cost 250 ea part
    Dharok full set = 325 pkp 
    Imbued rings with regular rings almost no difference in pkp and makes the other junk also to cheap for their price 
    And more 


     

  8. Castle Wars got more unpopular over years, i don't see players anymore trying to play castle wars ; Rewards and points are tbh not worth. My suggestion to remake  castle wars by when you enter the portal with 0 items as requirement in slot as inventory, there will be a chest in the portal with all gear that are avaiable ingame to make the player his own set to play castle wars, by winning the minigame there should be a special reward (castle wars box) what variate from Anglerfish,Torso,Ags,Dclaws,Elder maul (example of items) it could be also a instant reward by % about how lucky you get to earn a good reward, if this boost a bit more the activity of castle wars, tournament mini game points should be removed even tho the cosmetics from mgp shop are not interested by players it should have something in the shop to make it still profitable to pk points to keep the prize on 100 pkp ea mgp since they going for 70-100 pkp ea mgp

  9. 17 hours ago, seers10 said:

    going to  keep this short & straight to the point

     

    Wilderness key changes-

    12/13 brew cap or won't be able to pick it up

    If you are tbed can't pick it up (some people are pre tbing @ the 44 port location) or move the key to any of the hills at 44

    Dmm chest changes-

    If possible make it so the server can detect which tb came from the dmm chest, when that tb is in effect players won't be able to box npc/ or get hit by npc

    Potential new donor benefits & pkt sink

    Allow players to recharge magic cape switches from standard/ veng / ancients (Every 2 hrs?)

    cost for reg donors- 5k

    cost for super donors - 2.5k

    cost for ext donors- 1k

     

    Thanks guys 😃

     

    Wilderness Key

    - Brew cap on wilderness key when picking up example ( 20 brews in inventory when you pick up the key 10 of those brews will disseapear in free empty slots in your inventory

    Remove location from 44 obelisk to fast to get there as pre tb is a thing tho.

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