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Lowrider

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Posts posted by Lowrider

  1. 38 minutes ago, Fruitiest said:

    You already have legendary donator zone and donator perks for slayer are good enough.

    8 Task skips a day would be like 5k pkp saved per day if you buy viggora maces lol 

    Now that you’ve pointed that out, eight skips does seem excessive. Then again, people rarely skip tasks so, you’re not really saving 5K, you’re just rerolling for a better task with your donator perk. I’d suggest it be Donators get one, with each increase giving +1, ending with legendaries getting four skips / 24 hr.

  2. The Corporeal Beast Layered Damage is really unnecessary since you can see your total damage in the top left of the screen, and I'm pretty sure it's like this on 07 as well, it has something to do with the Game Engine, but if it can be done I'd like to see it.

    I feel as if though a nice benefit for donators as a whole is a free slayer master skip, Donators get 1, Supers get 2, extremes get 4, and Legendaries getting 8 task skips a day. I think it's important to add small quality of life perks for donators rather than giving them exclusive content as to not give them an unfair advantage over other players and hurt the overall longevity of the game.

    Cheers ;) 

    • Upvote 1
  3. 21 minutes ago, Knasterd said:

    Yes. A notification from gold keys wouldn't be a very good ideq though, there is already enough broadcast spam atm ;)

    Yeah I thought that too when writing it, maybe only having it broadcast on platinum/ robes. And perhaps removing gold key broadcasts in general.

  4. Hey Everyone, Thieving is a great way to make some decent starter money, but as it is a PK server, skilling is constantly being incorporated to the wilderness. 

    My suggestion is to add the Rogues’ Chest  Located at the Rogues' Castle.

    Chest (Rogues' Castle) map.png

    The Idea is that you would need something like 80 thieving to start, With a high fail rate, and by 90-99 thieving it should be a viable money-making method.

    Using the Rogues’ Chest - Would Give the player an automatic Skull. Skull (status).png: Inventory image of Skull (status)

    Rewards would include noted items like PKP, Anglers, Karambwans, Universal Teleports, and keys from Bronze - Platinum. With Platinum key drops being broadcasted to players.

    This could also be an opportunity to  implement Dragon Hai' Robes in place of the Larran's Key System on 07. It would be a (Rare Reward from The Chest)

    Possible addition for another Achievement Task

    Loot X amount of Rogues Chests 

     

    Thank you for reading this, and as always

    Have a blessed day. 🤠

     

    @Gretar 

     

     

  5. On 2/19/2020 at 1:35 PM, l DONT NOW said:

    at 100% (smallest I can go) it's still big for me. how can I change dis

    At that point maybe changing your resolution and using the magnifying glass to get the perfect size for you.

  6. All in all an amazing staff team, not sure why Supremium has the lowest hours, but I'm sure it's for a good reason

    Totaling a whopping 1,221 Hours including AFK Hours. Averaging nearly double the 672 Hours that which makes up the entire month of February.

    Racking up 556 Total Hours of active Playtime which means there should've been a staff member actively playing online for about roughly 75-82% of the time. Gretar should be proud of you all, good job!

     

     

    TIME MVPS

    NoygzxJ.png Server Support(s)
    PM2GETBODIED - Playtime: 114 Hours (+93 Hours AFK)

    CWJkG9Z.png Player Moderator
    Rag Bot V1 - Playtime: 69 Hours (+47 Hours AFK)

    nzQBkuV.png Administrator(s)
    Fantastic Cx - Playtime: 88 Hours (+144 Hours AFK)

     

    Staff member that stood out most: nzQBkuV.pngFantastic Cx

    Every time he's online, he's like a shooting star racing to answer questions, and a helping hand whenever he is needed. nzQBkuV.pngFantastic Cx has nothing to prove, but still plays like he's trying to prove something important, he answers questions with the quickness of light, and his dedication to the game is quite frankly scary.


     

    • Upvote 1
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  7. It does suck having to repeat some of the past achievements, but it's a double edged sword, the game can't handle that much PKP entering the game at once, there are so many people, including myself who would've unlocked 250K+ PKP in achievements if they were all already unlocked. There is also the issue of tracking some achievements that simply cannot be tracked. Like completing X amount of laps on an agility course, or mining X amount of runite ore; there's just no way in hell the game tracks that sort of information down. Allowing players to auto-unlock the kc achievements would also mean that players with 5K+ kills should get the 5K kills achievement etc.etc.etc. 

  8.    I think there should be more than one way to acquire the orbs, leaving it to LMS will barely revive the game for a few weeks tops, I think it's important we consider the longevity of the game and implement the orbs as a drop. Right now, wilderness bosses are dogshit, and I think we can fix that by giving 3/4 bosses (All Except Venenatis) an orb. As for the staff, it should be added for 10-25K to the PKP shop, it's very weird if the staff is too cheap especially considering how useful it is. 

  9. I think it should be Semi-Rare, and have the orbs scattered around from Wildy Bosses to provide at least an incentive to kill them. I think it would be a great idea to add the staff to the pkp shop. Or make it a drop as well 

  10. I do not think that these drops should be added to slayer monsters however, bosses like Zulrah, and Chaos Elemental have a very stale drop table. It doesn't seem like a bad idea at all to integrate skilling items into boss drops since most of the droptable is comprised of items that can be bought from the shop anyways, but it's not necessary at all.

     

  11. Achievement Reward Suggestions/ Tweaks

    These achievements go down in ranking of Importance to me, so the lower you go, the less important they are. 

     

    (A BUG FOR TRIBRID KILLS IN ACHIEVEMENT DIARY) -> REPORTED TO STAFF

    Disable the achievement notification from the top of the screen when in wilderness, I don't think anybody really wants that. Or at least disable the interface from appearing when in combat.

    Adding an achievement for receiving X amount of keys, (Bronze All the way to Platinum

    At certain High level mile-stones, for example, let's use the 100M Lottery Achievement.  A 52,000 PKP for putting in 100M is silly. and It's not just the Lottery. Adding certain exclusive rewards to high-level milestones is the type of reward that may motivate a player to complete it. Exclusive rewards such as, but not limited to: Titles, Certain Fun-items (Event), and exclusive pets, or maybe even a temporary yell-tag. 

    A lot of the rewards don't pertain to the achievement involved, for instance, killing 1,600 Pures gives you 6,840 PKP and 6 Armadyl Sets? While they do carry value, it just doesn't seem right to the eye. 

    The Obtain a pet achievement should already be auto-unlocked, as a player with multiple pets, it seems unfair, especially if somebody already killed the easier bosses for pets.

     

    Thank you for taking my suggestions into consideration, I'm very grateful that you've taken the time out of your day to read this.

     

    Have a blessed day. :)

     

     

     

     

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