INSTAURI Posted January 21, 2017 Report Share Posted January 21, 2017 Full ranged void, is working properly, if you remove the helmet, or any part of the void set, you hit less than if you do wear the full set. Full melee void and magic void ain't, you hit exactly the same max hit, with the full set, than without it, doesn't matter if you remove helmet gloves body or bottom, max hit is the same. Could this be fixed and add the extra % hit while wearing the full set like happens with ranged? Thanks. 1 Link to comment
Killbob Posted January 21, 2017 Report Share Posted January 21, 2017 Equality for all void Link to comment
Affliction Posted January 21, 2017 Report Share Posted January 21, 2017 Mage (accuracy buff) & Ranged (damage buff) are working perfectly find/how they're intended, however melee seems to be all over the place which I've just corrected for the next update. 1 Link to comment
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