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Hatcx

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Posts posted by Hatcx

  1. wilderness Keys need another update.

    I thought the intention of these were to bring more action/loot to single but every time there is a key some Multi CC will run it straight down the Multi lines.

    I suggest you get rid of The Multi Keys like Lava Dragons and Rouges castle as there is already enough multi events like Jad/HP events.

    The only Spots you should keep are The Axe Hut and Pirate Hut ones 

    I also have some new location suggestions.

    Chin Hill

    788474f7fd1f63347ac01ae02add3182.png

     

    35 Port

    4d4f0f55a53e6cbcda94d1c74a7b635d.png

     

    Burning Hill (or just keep the Lava Maze one idk)

    475b140d66bc3298df8478500b146be0.png

     

    Ice Path (Demonic Gorillas)

    8a10bfe2df1b58c566d78e5cfb00f32c.png

     

    But what if they keep running it from single to multi like they are now?

    I suggest you implement some sort of multi countermeasure, Say if they run into Multi with the Key they start taking on damage (like the fog from DMM) and they get a message "The Key must be taken through a single zone".

    Or you could set it so if they run into Multi it sets you back to the closest single combat tile. (idk how hard this would be but it sounds difficult)

     

    I would love to hear other peoples suggestions about this :)

     

    @Gretar

     

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