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  1. My suggestion is that the wise old man is added to RoatPkz as a 3x3 Wilderness Boss such as Jad/Skotizo or a new wilderness boss. It could also be used as a HPEvent NPC which has *UNKNOWN* HP which resides in the fountain of Rune, with removal of the Fountain of Runes ruined walls, Their is now a next to perfect 1 way barrier which you have to pay 300PKP To enter without escape, The Area which is also a Multi-Zone and a area which you cannot teleport away from, (meaning if you enter with items, you will not be able to exit unless the boss is killed ). Possible Attacks : Wise old Man will be able to cast all 3 of the God Spells with addition of the Normal Melee attack with his staff which deals damage to those using the wrong prayer. The Default Spell, Saradomin Strike , Will be His Default Spell which is the Main DPS Spell he will be using. Protection Spell, Claws of Guthix , Will Spawn 4-5 Gnomes (which can be killed by Players to speed up the process ) Which provide a protective cover over the Wise Old Man. (which Players have to kill or wait an entire 20 seconds without dealing DMG) However, Players can still Attack Each other. Offensive Spell, The Wise old man Spawns 6-8 Monks of Zamorak which decreases Players stats, which have to be killed or stats will keep decreasing, They shall stay until Wise old man either Dies or Despawns. Melee Attack : Just a normal attack capable of hitting 20-40s, Turning Prayers off entirely if the Player is not paying attention. Guaranteed Drops Platinum Key Possible Drops PK Points ( or a 20-30k PKP Ticket ) Extra Platinum Key Anglerfish Super CB / Stamina Potions Wise Young Man ( Pet of Wise Old man but smaller ) Staff of Light Odium Ward Malediction Ward Saradomin Godsword Mage's Book Magic Fang Dragon Warhammer Arcane Sigil Spectral Sigil Arclight Armadyl Crossbow Dragonfire Ward Ancient Wyvern Shield Arcane Prayer Scroll Dragon Claws As i just thought of this, the drops and other attacks and such may need to be reworked on. Please post your feedback below, - Forsaken God - Adam.
  2. HUGE TOPIC SO IF IMAGES ARE LARGE THINGS ARE MISALIGNED I WILL CORRECT IT AS THE TOPIC IS STILL ONGOING! Wilderness revamp thread Introduction & Back story into Roat After testing on the beta I have been motivated with helping @Gretar fix bugs I have decided to make a Wilderness Rejuvenation thread highlighting what must to be done to get the full release right. I'm pretty certain all of the things put into the thread would help Roats massively attracting new players to join and stay, more teams, clan activity and solo pking from rs & rsps. Just stating that it is 2017 and this server needs vast improvement and please be aware It isn't 2010-11 RSPS scene anymore for the veterans of the server please don't take this thread as threat to the server with "changes" they must been done and rightfully so, I've played countless amount of private servers and this one stands out like a sore thumb and just the fact that most of don't want any changes to the server you're all digging the servers grave deeper into the ground letting it rot like this its actually does make me wonder why the server can't progress. There hasn't been any significant increase in activity for this servers wilderness over the years, because steps haven't been taken to improve it and after speaking to Gretar directly he is pretty much unaware of how to make deep wilderness active on Roat pkz with regards to PKP money making and Pking, I'm going to share my perspective on how Roats should be with the new client (some things my be controversial with some people but every one is entitled with an opinion) Roat Pkz 317 is currently stuck in the old era of rsps and starved of content and there is only one place it will go if necessary changes for the server aren't fullifed, down the drain, potential wasted and obsolete (2speced anyone?). Key Points The key points that server has the upper-hand in for attracting new players would be that Roat has had a history of having a very long uptime which is a big plus for a server but apart from that it isn't suited for wilderness pking and the way wealth is on this server it is a mis-match between poor, barely playable and filthy rich the margins are too large and there is no middle ground for stable money making, that's why it hasn't been a server to go to as of yet because no one sees the point playing a unactive wilderness server especially with no content and means of making money as it is currently a 317 server stuck in its old era 2010-2011. Once the updates are fully completed for the beta, hype will differently occur so be it from word of mouth, Youtube videos and advertisement everyone in the RSPS scene community plays where the players play this has been going on for years and depending on the server's history, activity and fun factor that an rsps should definitely be fun. All the previously said things are some of the key assets in making the server grow hopefully if done right new players can stay and server can progress accordingly allowing for Roat to be the server to play and not overlook so @Gretar take this opportunity with both hands. For the following suggestions to work the these quality of life functions MUST be implemented into the server x Fully working Run Energy 100% working and able to toggle off and on run with run energy depleting. x Fully Working Agility Able to level agility will help run last longer and able to take wilderness shortcuts and energy boosting supplies bought from store x Full OSRS Wilderness NPC's Spawn All OSRS wilderness monster spawns must be put into the npc spawn config and in the correct places some missing ones on roat hobgoblins, chaos dwarfs and green dragons etc x Changes to current Roat Pkz Drop table High tier items will have to be moved to appropriate wilderness boss npc's to increase the activity at each location Dragon claws moved to appropriate wilderness boss location since it will receive a buff making it stronger and has new anim Elysian Spirit Shield moved to appropriate wilderness boss location Corpreal beast since it's buff & new GFX anim Remove of Divine Spirit Shield from game & chaos ele drop table as the above will be best suited Changes to the current PKP store Price changes: Bandos, Saradomin and Zamorak Godswords, Saradomin Sword, Abyssal Whip, Amulet of Fury, Dragon boots, Wizard boots, Robin hood hat, Ranger boots, Berserker necklace, Berserker ring, Warrior ring, Archers Ring, Seers ring, Barrows gloves, Dragon Full helm, Dragon Sq Shield, Toktz-ket-xil, Crystal Shield(Converted from Crystal Seed) Crystal bow(Converted from Crystal Seed) will now cost PKP Removals: Zuriels PVP Armour, Statius PVP Armour Vesta's PVP Armour, Vesta Spear, Zuriel's staff A new form of currency (Coins) gained within the wilderness Coin system Coins will work alongside PKP to gain supplies & Dexterous scroll can unlock Augury, Rigour or Preserve and allowing for more higher tier items such as Ballistia(new client) to be implemented into the server among other items and can also be valued with the currency. The item amounts are just visual and don't effect the shop stock this is just a preview of how the supply store will look in terms of items listed. The increase in activity at Wilderness Boss NPCS locations will make the current dead pk spots on roats active and a means to make money items can be obtained by killing bosses and selling the items back to players or the supply store. Coins could be used to access the resource area at mage bank to repair Barrows, Decant potions, Repair broken untradeables, Repair degradable armour/weapons Crystal shield, Crystal bow and to Imbued rings and to buy consumables potions and food in the supply store this will act as a money sink as PKP should only be high leveled items acquired through killing players in the wilderness coins will also come into the mix as you can only purchase the supply store item with coins making it wanted. Prices: Dark crabs 2k A high level wilderness food ttypically is eatable brews minus the effect of lowering stats Can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed and noted for coins (possibly if super donator can be banked for more coins). You can also sell to players for coins or back to supply store for coins. Anglerfish 25k ea A high level wilderness food that has to the ability to eat above max hp 115 raising your hp 120 typically is eatable brews minus the effect of lowering stats Can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed and noted for coins (possibly if super donator can be banked for more coins). You can also sell to players for coins or back supply store for coins. Sanfew Serum 8k Heals poison and restores prayer, allows super restores to be viable again. Super antipoison 4k Heals poison Antipoison 1k Heals poison Anti-Venom+ 15k Cures Venom from (Serp, Toxic blowpipe, Toxic staff) and all poison makes you immune form Venom for 3mins and poison for 12 mins. Stamina Potions 6k Keeps it you running for longer Super energy potion 2k Restores run Purple sweets 18 kea Stackable and eatable also restores run Super combat 5k Super Attack & Super Strength potion in one, saves inventory space, costs 5k. Antifire Potions 25k Protection from Dragonfire including Dragon bolts(e) Special nullifying for period of time makes D bolt specing(39's) & w/ dfs through prayer less effective Weapon poison (P) 10k Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes. Weapon poison (P+) 15k Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes. Weapon poison (P++) 30k Weapon Poisons can be used to poison Dragon javelins(Ballista), Darts(Toxic Blowpipe), Dragon dagger & knifes. Dragon Javelins 400k ea Will be used for ballista this will limit the amount of ammo to use for a ballista as it will be expensive considering it's damage output and will be a weapon that people of roat will camp hard with no consequences. Phoenix Neckalce 30k ea Very useful for clanning and pvp situations Ring of recoil 10k ea Useful for Pking Dragon Spear 100k The special attack Stun is of great advantage if used in the right PVP situations. Ancient mace 250k The special attack is of great advantage if used in the right PVP situations. Zamorakian Spear 10m Will be best in slot weapon(high stab bonus) used to kill Corp Beast the wilderness boss also will have The special attack "Stun" same as Dragon spear. All Teleports tabs [V], [L], [A], [C], [F] 2k Will be able to teleport in the wilderness with these as normal. Lumber Yard teleport Teleports you to Lumber Yard Univerisal teleport 10k You can set teleport spawn location anywhere outside the wilderness. Bolt Rack 1k ea Minor misc coin sink, Karil's X bow ammo. Dragon Arrows 10k ea Used for Dark Bow Onyx bolts (e) 25k ea Correct the special attack passive effect same as osrs Dragon bolts (e) 7k ea Bolts should be worth something but not alot especially for an rsps just the fact that you can ranging with full rune(Ragging) and dragon bolt specing 39s through prayer. Diamond bolts (e) 3k ea Correct the special attack passive effect same as osrs and will be significantly cheaper. Dragon dart 15k ea Used for Blowpipe PVP & PVM and can be used without and can be poisoned with weapon poison. Rune dart 1k ea Used for Blowpipe PVP & PVM and can be used without and can be poisoned with weapon poison. Black chinchompa 5k Multi combat PVP weapon clanning etc, can also be hunted at black chins depending on donator status you can catch them faster 10% faster regular donator, 50% faster super donator and sold for coins to players or store. Dexterous prayer scroll 70m Dexterous scroll can unlock Augury, Rigour or Preserve choose wisely Hunted Black chins 50kea (Same Item Model maybe different shade and different name *Hunted*) These can be hunted at black chins wilderness spot level 31, also depending on donator status you can catch them faster 10% faster regular donator, 50% faster super donator and sold for coins to players or store Red chinchompa 1k ea Multi combat PVP weapon clanning etc To acquire coins you will have to kill wilderness bosses they drop coins, The Crystal Chest can reward you with coins , Tournaments can give coins alongside PKP winnings. Some items will have to get reset for this to work. Please note: Saradomin Brews, Restores and sharks will stay free to spawn as they are more frequently used on rsps. Item Removals & Items transfered to wilderness boss table The following Items will be deleted and reset from the server, The items that have been reset you'll be refunded for PKP. The reason behind the item removal would be to improve the server and not have it clustered with items from the wrong era (PRE EOC) and doesn't reflect and simulate current OSRS pking, especially on a 317 that has wanted to progress as a OSRS server it has the potential to be a great server but these changes must be done and there is no two ways about it. Removals: Zuriels PVP Armour (PRE EOC), Statius PVP Armour(PRE EOC), Vesta's PVP Armour(PRE EOC), Vesta's Longsword(PRE EOC), Vesta's Spear(PRE EOC), Zuriel's staff(PRE EOC), Divine, Spirit shield (PRE EOC), You will be refunded for Market Price PKP for the items removed Items that will be transfered to boss drop table Tanzanite mutagen Remove from (Vote shop) -> (Zulrah) Wilderness Magma mutagen Remove (Vote shop) -> (Zulrah) Wilderness Abyssal tentacle remove from (Vote shop) -> Kraken tentacle (Kraken) Wilderness -> Use with Abyssal whip(PKP store) -> Turns to Kraken tentacle lasts 1,000 hits Replace the old drop table with updated drop table for each respective wilderness boss Dragon claws (Tormented Demons) Serpentine helm (Zulrah) Toxic Blowpipe(New Client) (Zulrah) Zulrah Scales (Zulrah) Tanzanite mutagen (Zulrah) Magma mutagen (Zulrah) Kraken tentacle (Zulrah) Pegasian Crystal (Cerberus) Primordial Crystal (Cerberus) Eternal Crystal (Cerberus) New Wilderness Bosses NPC The wilderness on Roat should be far more active as alot of areas are dead PK spots as there is no attractive benefits of going to the locations which the revamp it will introduce more teams, multi, solo and clan activity and not that it is limited to melee spawn kit saradomin godsword whacking at edgeville then logging out as it has continued for far to long since 2010-2011 it has been this way? It is 2017 and time to focus more on the OSRS wilderness aspect as the client is one of OSRS 07 data. There is much more that can be improved and focused on the server especially with the new client the server can simulate a OSRS based wilderness where it leads to a means of making money for new and old players as the rewards are better this way in the long run. Below I have complied a list of where each respective Boss NPC will be situated around the wilderness being a donator+ will increase the drop rate and to allow for quick access to wilderness boss locations as the bosses will drop teleports on death which then can be looted and used a donator or sold to players for pkp/coins or supply store for coins. Also all Bosses within the widlerness will have a chance to drop boss pets ---------------------------------------------------------------------------------------------------- Zulrah (Instanced) Location: Picture taken from beta Zulrah Drop Table (Donator Benefits) Zul-andra Teleport The picture below is where the Zul-andra Teleport teles you to if you are a Donator+ (Donator Benefits) Picture taken from beta Drop Rate increases Donator + 15% Super Donator+ 30% Kraken Location: Picture taken from beta Whirlpool Spawns: Picture taken from beta After disturbing the whirlpool spawn it shall appear like this: Drop table (Donator Benefits) Kraken Teleport The picture below is where the Kraken Teleport teles you to if you are a Donator+ (Donator Benefits) Picture taken from beta Drop Rate increases Donator + 15% Super Donator+ 30% Elder Chaos Location: Picture taken from beta (Donator Benefits) Elder chaos Teleport The picture below is where the Elder chaos teleport teles you to if you are a Donator+ (Donator Benefits) Drop Rate increases Donator + 15% Super Donator+ 30% Currently adding more bosses to the thread Wilderness Misc Money Making with Donator Benefits Black Chins Wilderness Location Picture taken from beta Picture taken from beta Hunted Black chins 50kea (Same Item Model maybe different shade and different name *Hunted*) These can be hunted at black chins wilderness spot level 31, also depending on donator status you can catch them faster 10% faster regular donator, 50% faster super donator and sold for coins to players or store for quick earning wealth but there will be risk involved as you can easily die at this area. Catch rate increases Donator + 10% Faster Super Donator+ 50% Faster Mage Bank Resource area Fishing spot Dark crabs 2k A high level wilderness food t which is above sharks in the food table and commonly used as a better alternative to sharks for pking can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed whilst fishing and noted for coins (possibly if super donator can be banked for more coins). You can also sell to players for coins or back to supply store for coins. Anglerfish 25k ea A high level wilderness food that has to the ability to eat above max hp 115 raising your hp 120 typically is eatable brews minus the effect of lowering stats can be fished at Resource area(Mage Bank Acivity) at a faster rate depending on donator status donator 10% increase in speed, super donator 50% in speed whilst fishing and noted for coins (possibly if super donator can be banked for more coins). You can also sell to players for coins or back supply store for coins. Catch rate increases Donator + 10% Faster Super Donator+ 50% Faster Donators get access to a banker npc that only can note your fish for small fee coins Catch rate increases Donator + 10% discount fee reduction for noted fish Super Donator+ 50% discount fee reduction for noted fish can send fish to bank for increased fee (super donator only) Crystal Chest Crystal keys are obtained from wilderness bosses, but will have a significant drop rate increase with killing magic axes at Mage bank axe hut Drop Rate increases Donator + 15% Super Donator+ 30% When you use crystal key on the chest at edgeville bank you'll get poisoned and rewarded with either coins or OSRS Clue Item cosemetics, darkbow paint, volcanic/ice whip paint mix etc maybe even twisted bow if raids don't get implemented. Highest Rare item obtainable from crystal chests Godsword, Torture, Occult kits Robin hood hat Some Cosemetic items CURRENTLY WORKING ON TOPIC WILL KEEP UPDATING, I JUST POSTED JUST TO SAVE PROGRESS SO I DON'T LOSE THE INFORMATION ON THE THREAD
  3. Hello! The CC: "Redeemers" Is now recruiting pk loving members! In order to join: Reply to this thread and apply by listing the following things!: Howmany hrs per day do you play? & what aspect of pking you are the best at? We are a clan, that loves pking and mostly deep wilderness clan pking Also we CONTROL the jad #Redeemers - We never fall Why should you join? We have a great community and We will be doing lots of events, and pking trips in the deep deep wilderness, it doesn't matter what gear you bring! The goal is to have fun :)! We have a unique rank system in the bridtale cc! And we OWN the Jad JAD: We get the JAD kill almost every time, and we SHARE the loot IF it it's street value is 1k+ (If the guy who got the loot doesn't follow this format, screenshot it or video it and he will be "punished") PKP's, Since there are so many people in the Bridtale cc, we had to come up with a sharing system, because there is no point sharing the loot to 13 people or so... JAD LOOT SHARING SYSTEM: 5 or less people (Doesn't matter what ranks) -=- 100% split between evenly to 5 or less people! 6 people, 1 not ranked, 4 highest ranked + JAD killer! -=- 90% split between top 4 ranks + JAD killer, 10% between 1 NOT ranked! 7 people, 2 not ranked, 4 highest ranked + JAD killer! -=- 85% split between top 4 ranks + JAD killer, 15% between 2 NOT ranked! 8 people, 3 not ranked, 4 highest ranked + JAD killer! -=- 80% split between top 4 ranks + JAD killer, 20% between 3 NOT ranked! 9 people, 4 not ranked, 4 highest ranked + JAD killer! -=- 75% split between top 4 ranks + JAD killer, 25% between 4 NOT ranked! RANKING SYSTEM: 1. Smiley face - 0 PKP (Needed to join the clan! You can apply replying to this post and listing, howmany hours you play per day + what aspect of pking you are good at!) 1. Recruit - 250 PKP 2. Corporal - 500 PKP 3. Sergeant - 1000 PKP 4. Lieutenant - 2000 PKP (Here and up, ranks have the ability to lead pking trips/events/giveaways etc. ) 5. Captain - 5000 PKP (Able to kick people from the CC, abusing this leads into demotion!) 6. General - ONLY EARNABLE (Must have captain before promotion) (Must be trusted by the whole clan and must have been in the cc for a long long time, also needs to be SUPER active and kind!) (You DON'T have to pay the full amount if you want to upgrade your rank! Just the missing amount to the next rank!) Rules: #1 NO flaming others in the CC! #2 DO NOT beg for a rank! or for items! #3 IF you are a rank, don't abuse your power! If you do you might be demoted! #4 Have fun being one of the many members of the greatest cc of all time! BRIDTALE! #5 If you decide NOT to split the jad loot with the top 5 ranks and some to unranked guys (listed above %) you will be kicked! #6 IF you keep killing teammates / Bsing you will be kicked! Blacklist: Bsers/Scammers Zezima/Gretar visited us!
  4. Roat Pkz Custom Multi-zones Map Painstakingly mapped square-by-square for accuracy... ...and to stop you having to cry in ::yell about how you ran into a multi-zone that shouldn't have been there. Multi-zones Map IMPORTANT NOTE: MAP WAS CREATED ON THE OLD CLIENT; I CAN'T GUARANTEE ITS ACCURACY FOR THE NEW ONE
  5. Since RPKZ is sticking to Oldschool's style then why not add 'Bounty Hunter' to the wilderness? Target system, if you kill your target you get a random 'Emblem' drop from tier 1 to 10 maybe, and make Bounty Hunter shop to use emblems on. Make it like real RS : Emblem Tier 1 = 50,000 bounties Emblem Tier 2 = 100,000 bounties Emblem Tier 3 = 200,000 bounties Emblem Tier 4 = 400,000 bounties Emblem Tier 5 = 750,000 bounties Emblem Tier 6 = 1,200,000 bounties Emblem Tier 7 = 1,750,000 bounties Emblem Tier 8 = 2,500,000 bounties Emblem Tier 9 = 3,500,000 bounties Emblem Tier 10 = 5,000,000 bounties Example of a bounty hunter store : This will make Wild more active and it'll make DEEP wilderness active since high tiers dropped on deep wild levels ? Thanks, Bunq
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