My suggestion is that the wise old man is added to RoatPkz as a 3x3 Wilderness Boss such as Jad/Skotizo or a new wilderness boss. It could also be used as a HPEvent NPC which has *UNKNOWN* HP which resides in the fountain of Rune, with removal of the Fountain of Runes ruined walls, Their is now a next to perfect 1 way barrier which you have to pay 300PKP To enter without escape, The Area which is also a Multi-Zone and a area which you cannot teleport away from, (meaning if you enter with items, you will not be able to exit unless the boss is killed ).
Possible Attacks :
Wise old Man will be able to cast all 3 of the God Spells with addition of the Normal Melee attack with his staff which deals damage to those using the wrong prayer.
The Default Spell, Saradomin Strike , Will be His Default Spell which is the Main DPS Spell he will be using.
Protection Spell, Claws of Guthix , Will Spawn 4-5 Gnomes (which can be killed by Players to speed up the process ) Which provide a protective cover over the Wise Old Man. (which Players have to kill or wait an entire 20 seconds without dealing DMG) However, Players can still Attack Each other.
Offensive Spell, The Wise old man Spawns 6-8 Monks of Zamorak which decreases Players stats, which have to be killed or stats will keep decreasing, They shall stay until Wise old man either Dies or Despawns.
Melee Attack : Just a normal attack capable of hitting 20-40s, Turning Prayers off entirely if the Player is not paying attention.
PK Points ( or a 20-30k PKP Ticket )
Extra Platinum Key
Super CB / Stamina Potions
Wise Young Man ( Pet of Wise Old man but smaller )
Staff of Light
Ancient Wyvern Shield
Arcane Prayer Scroll
As i just thought of this, the drops and other attacks and such may need to be reworked on.
Please post your feedback below,
- Forsaken God - Adam.