Let me know what you think.
It's mostly QoL/Skilling/PvM suggestions.
I might add more later.
Buff Crazy Archaeologist drops.
Crazy Archaeologist has no pet drop. His best drop are the wards, which are 1k, and are hard to sell. Adding a 2-3k item drop to the table will make him worth doing, as right now he's only done on task.
Buff Scorpia drops.
Takes a fair bit of effort to kill Scorpia. Scorpia is in deep wild in multi in a fairly common area, so you can't bring good gear. Scorpia has a pet drop, but overall the loot is lacking, only worth doing on task/for pet.
Here's some of my old suggestions that I still think should be added.
10k Risk Def
Lower Corp respawn rate
Brew limit cap when picking up wilderness key
Boss KC added to hiscores
Add Lottery to ::rehab. Atm you can be on rehab but gamble in the lottery.
Add Clan recruitment board to ::daily board at home so new people can see which cc's are recruiting
Add skilling tab to ::daily board. Give rewards for daily/weekly skill leaders same as how we do with slayer
Update ::commands to add new commands. Things like ::slayer/::skill aren't there
Add a ::faq command. With answers to most questions asked often by new players.
Add a spec tele timer to edge. Will help with rushers/raggers/bad pkers
Add buyable bars for smithing. Or make it half coal per bar, like in blast furnace. (SMITHING IS INSANELY SLOW. EVEN WITH INFERNAL AXE AND WILDERNESS SMITHING! BUFF IT.)
Better drops at revs if skulled. (OR MAYBE WITH A CERTAIN LEVEL OF RISK SO PKERS CAN PK BETTER LOOT AND PEOPLE WILLING TO RISK GET BETTER DROPS).
Add longer ::rehab times. Month/Perm. Have a notification saying it's irreversible so people can't complain to admins about it. (ADD ::LOTTERY TO ::REHAB. MAKES NO SENSE WHY IT'S NOT)
Add some skilling methods that are faster but cost money instead of make money.
Buff dlong and dmace spec. They're never worth using over a dds. Would bring more variety to brid/edge pking
IRONMAN MODE. Have a seperate hiscores for it, too.
Re-Add the poll dude at edge bank. It helps get a sense of what the players want, and not just long term players and people on forums.
Remove max cape from pk store and make it for maxed players only. Maybe add some perks to it.
Looting bag. I remember 6 months ago we were told it was going to be added soon.
A few more skilling suggestions:
Adding dart tips to fletch shop
Adding premade bars to smith shop
Add teak trees that give very little money but better xp rates
Add dragonleather for crafting
Add blackjack for faster but more intensive thieving
Add barbarian fishing for good agility/fishing exp but less money
@Gretar @Fantastic Maybe add these with the upcoming skilling update?