I also have a few questions, from 1-10, 1 being a goblin and 10 being nex. How hard will this npc to kill? Because if its too easy then the drop rate has to be increased and if its too low the drop rate has to decrease. In my opinion I think the difficulty should be the difficulty of the donator npcs at the donator isle. I know they are really easy, but we have to make it easy because we are taking these free items from the donators. Addition to suggestion: 1. Make another dungeon and add chaos elemental (will be safe), but will cost 1k points per teleport. 2. Pedro's dungeon should require 100pkp per teleport. 3. Ability to teleport to the npc you want: ::cls ::crapier ::cmaul ::ely etc.