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i dont briid

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i dont briid last won the day on December 16 2020

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    i dont briid

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  1. This pid system kind of ruined pking for now as it is. People are able to hit you back in the same tick as their characters kiss the ground when they die. Either add the pid system to the game or get rid of it completely. To be honest im not in favour of pid in general, it ruins pking because people wait until pid turns to their side before they fight back properly
  2. >>>>> Possibly add an option to toggle on/off the "examine" feature in quest tab > settings tab. For the players who dont mind risks or find it annoying to have more text in right click menu.
  3. This suggestion adds a new feature towards pking with equal risks, and gets rid of the annoying ::myrisk command which u have to type everytime. Add an "examine" option on players whenever they're in the wilderness to display their current pkp risk in the chatbox. This option should only work to show values if a player is INSIDE the wilderness, to prevent one from showing risk outside the wild, then banking the risks. To add a block towards this mechanic add a text such as "-playername- is not in the Wilderness" < equal to when trying to attack a player who's in a safezone. Possibly add an option to toggle on/off the "examine" feature in quest tab > settings tab. For the players who dont mind risks or find it annoying to have more text in right click menu. This feature should lead to easier fights for equality of risks.
  4. Quite funny how you want to get rid of PvP armour and weapons, yet make a suggestion to add Korasi lmfao. Korasi is more broken than PvP armour.
  5. This suggestion is pretty basic. Currently it is quite annoying as free spawnables keep popping up on top of valueable items such as abyssal whip, big piles of runes, neitz helms etc. This suggestion would make up for quicker looting system for a player & get back to pking on instant. Items which hold pkp value (shown dark orange text in pile) should always be shown on top of a lootpile above spawnables when right clicking a pile of loot. This system should be somewhat accurately on pkp value of an item. by accurately I mean items which are worth more pkp than other valueable items should always be on top first. This also applies for Emblems and such. A top to bottom order example of valueable items on right click menu of a kill lootpile just to give insight; 1. Dragon claws (40,000 pkp) 2. Amulet of fury (500pkp) 3. Berserker ring (i) (250 pkp) 4. Dharoks platebody (100 pkp) 5. Dharoks platelegs (100 pkp) 6. Dharoks greataxe (75 pkp) 7. Dragon boots (60pkp) 8. Dharoks helm (50pkp) When there are no more valueable items left in the pile worth pkp currency, the order of spawnable items dont really matter.
  6. My kdr is 50/1 pking skills are on point so it would be impossible for me to get in shape because due to my diet being trash
  7. It could be whatever haha. POS is also sweet, looks nicer I suppose, but aslong as we have some afk trading methods where we dont have to stand 24/7 to try and sell some shit.
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