im so zerked Posted December 19, 2016 Report Share Posted December 19, 2016 In my opinion and im sure in alot of other peoples opinions, mage needs a huge accuracy buff. No matter what combat you are it just seems like mage is splashing more than it should no matter what gear you're in. you can be in full ahrims and mages book and splash on pures in a leather top and dhide chaps 3 out of 10 times. I feel like this shouldnt be splashing as much as it does in the game and hopefully you guys can look into this and make some changes with the accuracy and even the damage of the hits. Even when you finally do catch a freeze on someone it seems to be the max hit is 25-30 at any combat level. Quote Link to comment
nick whimster Posted December 19, 2016 Report Share Posted December 19, 2016 mage splashes alot on every server and even splashes alot on real runescape it's just like that . also if you made mage not splash alot iit would be unfair to ppl who are getting rag'd or lured and and trying to escape .....and the hits should max 30-40 with barrage and max mage torm brace n arcane so i dont see a problem Quote Link to comment
Tupac Posted December 19, 2016 Report Share Posted December 19, 2016 how high do you expect to be hitting with barrage? Quote Link to comment
Ahmash Posted December 19, 2016 Report Share Posted December 19, 2016 support i noticed that if ur less than like 110 mage bonus u will splash alot even if ur using mystic might Quote Link to comment
Tesfxye Posted December 19, 2016 Report Share Posted December 19, 2016 i disagree 1 Quote Link to comment
Fancy Boots Posted December 19, 2016 Report Share Posted December 19, 2016 (edited) I personally think mage is fine. It's always been an iffy skill to use, especially against range gear like quoted above. Besides, usually when people are in high-tier gear they'll often have a positive mage defence, albeit slight. Mystic Might only increases the accuracy of the cast by 15%, which is a big deal but not as effective as it could be due to the fact that I don't see anyone using magic potions to maximise this. Also, you always have a passive magic bonus that scales with your magic level. So, regardless, if you're standing with absolutely nothing on and are being maged against, you have a much much higher chance to be splashed against vs someone in the same boat but with only 1 magic. The max hit for Barrage is fine. It's supposed to be capped at 30 standard. The way this max hit increases are through equipment bonuses that increase magical DAMAGE instead of accuracy. The items that do this are: Occult Necklace. (10%) Staff of the Dead. (15%) [Although this bonus doesn't show in the equipment screen] http://prntscr.com/dl8bot Tormented Bracelet. (5%) These are additive instead of multiplicative, and therefore with all of these items on the max hit of barrage increases to 39. I hope that this has cleared things up for you. The only reason that you could argue that you would splash less on OSRS is because of the simple fact that everyone isn't running around with 99 magic taking advantage of the massive passive bonus it provides with it. Edited December 19, 2016 by Fancy Boots 4 Quote Link to comment
Smackd Posted December 19, 2016 Report Share Posted December 19, 2016 3 hours ago, Fancy Boots said: I personally think mage is fine. It's always been an iffy skill to use, especially against range gear like quoted above. Besides, usually when people are in high-tier gear they'll often have a positive mage defence, albeit slight. Mystic Might only increases the accuracy of the cast by 15%, which is a big deal but not as effective as it could be due to the fact that I don't see anyone using magic potions to maximise this. Also, you always have a passive magic bonus that scales with your magic level. So, regardless, if you're standing with absolutely nothing on and are being maged against, you have a much much higher chance to be splashed against vs someone in the same boat but with only 1 magic. The max hit for Barrage is fine. It's supposed to be capped at 30 standard. The way this max hit increases are through equipment bonuses that increase magical DAMAGE instead of accuracy. The items that do this are: Occult Necklace. (10%) Staff of the Dead. (15%) [Although this bonus doesn't show in the equipment screen] http://prntscr.com/dl8bot Tormented Bracelet. (5%) These are additive instead of multiplicative, and therefore with all of these items on the max hit of barrage increases to 39. I hope that this has cleared things up for you. The only reason that you could argue that you would splash less on OSRS is because of the simple fact that everyone isn't running around with 99 magic taking advantage of the massive passive bonus it provides with it. No, when you splash 5-6 times in a row on full torags pretty frequently you know it's not correct. 1 Quote Link to comment
24k Posted December 19, 2016 Report Share Posted December 19, 2016 9 minutes ago, Smackd said: No, when you splash 5-6 times in a row on full torags pretty frequently you know it's not correct. Has never happened to me. I got five 200 xp drop barrages in a row on mystics, what do we call that? Too accurate? Didn't even have Seers ring or Eternals. I agree with Fancy Boots I personally think it's ok. 1 Quote Link to comment
Smackd Posted December 19, 2016 Report Share Posted December 19, 2016 9 minutes ago, 24k said: Has never happened to me. I got five 200 xp drop barrages in a row on mystics, what do we call that? Too accurate? Didn't even have Seers ring or Eternals. I agree with Fancy Boots I personally think it's ok. Happens to me a lot Quote Link to comment
Fancy Boots Posted December 19, 2016 Report Share Posted December 19, 2016 38 minutes ago, Smackd said: Happens to me a lot It's a RNG based game fam. Stats only influence it. I ain't had no x5 splash on Torags either. I think it's fine. At a push magic could be buffed ever so slightly but i think it's fine atm ngl. Especially because of the fact we're capable of popping 39 Ice Barrages... 1 Quote Link to comment
Ahmash Posted December 19, 2016 Report Share Posted December 19, 2016 6 hours ago, Fancy Boots said: Mystic Might only increases the accuracy of the cast by 15%, which is a big deal but not as effective as it could be due to the fact that I don't see anyone using magic potions to maximise this. i use to use mage pots back wen they took u to lvl 112 magic but not worth it anymore cos only take u to lvl 103 also i think we shud add augury prayer which increases magic accuray by 20% Quote Link to comment
24k Posted December 19, 2016 Report Share Posted December 19, 2016 1 hour ago, Ahmash said: i use to use mage pots back wen they took u to lvl 112 magic but not worth it anymore cos only take u to lvl 103 also i think we shud add augury prayer which increases magic accuray by 20% No. Quote Link to comment
Smackd Posted December 19, 2016 Report Share Posted December 19, 2016 2 hours ago, Ahmash said: i use to use mage pots back wen they took u to lvl 112 magic but not worth it anymore cos only take u to lvl 103 also i think we shud add augury prayer which increases magic accuray by 20% Only if osrs adds them 1 Quote Link to comment
Ahmash Posted December 19, 2016 Report Share Posted December 19, 2016 3 minutes ago, Smackd said: Only if osrs adds them i think they will eventually as a reward from raids because they were suggested in the development blog, i cant remember if they passed the poll or not Quote Link to comment
Smackd Posted December 19, 2016 Report Share Posted December 19, 2016 1 minute ago, Ahmash said: i think they will eventually as a reward from raids because they were suggested in the development blog, i cant remember if they passed the poll or not They will eventually come into OSRS Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.