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Should there be a brew cap?  

23 members have voted

  1. 1. Should there be a brew cap?

    • Yes
      17
    • No
      6


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We should add a brew cap to this shitfest, multibots in full barrow tanking 19+ brew damage on 6min tbs cus they bring like 21 brews,
drop suggestions of brew caps in replies mates, personally i think 14 is good brew cap mates
(BREW CAP FOR THE WILDERNESS)


 @Gretar

Edited by J[ag] [E] S[vensk]

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20 minutes ago, J[ag] [E] S[vensk] said:

Combat is fine lmfao?

if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on.

there should be a cap for wild keys tho

  • Upvote 1
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14 cap would be fine in wildy in general

if you disagree you’re a whale 

Edited by Bailey Jay

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9 hours ago, Trippie Red said:

if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on.

there should be a cap for wild keys tho

lol you're clueless 

 

10 hours ago, J[ag] [E] S[vensk] said:

We should add a brew cap to this shitfest, multibots in full barrow tanking 19+ brew damage on 6min tbs cus they bring like 21 brews,
drop suggestions of brew caps in replies mates, personally i think 14 is good brew cap mates
(BREW CAP FOR THE WILDERNESS)


 @Gretar

@nh tank @Lotusgarden thoughts bros?

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I think a brew cap would be beneficial for wildy keys or deadman chest only.  Some skillers/pvmers (slayer) in the wild tend to have nearly  a full inventory of brews which I think is completely fine.  I suggest the only way you can use the deadman chest, or pick up a key you can't have over 14-16 brews in your inventory.

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@JBLIND long time no speak #bro, yes like the deadman chest only 4min tb and some guys bringing 20 brews to tank unkillable

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@JBLIND clueless? youve been a roat player your whole life you wouldnt know how combats meant to be def bonus means fuck all its fine for nhing cus u have prayers but hybriddings completely fucked

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A timer to stop people spec restoring and teleporting back continuously should be added first :)

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Brew cap for keys,yes. Brew cap for being in wilderness, no.

Imho I'd prefer if brews costed pkp.  

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2 hours ago, Tesfxye said:

A timer to stop people spec restoring and teleporting back continuously should be added first :)

hhhh

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On 7/30/2019 at 11:40 AM, Trippie Red said:

if you think the combat on this game is fine somethings wrong with you, go hybrid and test it out for yourself. constant 120 stacks, splashing on melee armour, 0s on robes, 40s on tank, it makes no sense and it needs to be worked on.

there should be a cap for wild keys tho

THIS

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2 hours ago, Isaiah said:

2-4 brew cap.

 

 

 

 

 

no balls

You still wouldn’t be able to secure a kill

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On 7/30/2019 at 8:42 PM, Fruitiest said:

Brew cap for keys,yes. Brew cap for being in wilderness, no.

Imho I'd prefer if brews costed pkp.  

Wouldn’t make a difference when 20k brews would only cost like 45k pkp

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3 hours ago, Tupac said:

You still wouldn’t be able to secure a kill

?

3 hours ago, Tupac said:

You still wouldn’t be able to secure a kill

let’s go back to the days when 2 brews was all everyone took, and people were shamed for being more than two, shall we?

 

http://youtube.com/touchtablet

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