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    • Great work team, ty for all the time and effort you put into Roat pkz Many blessings ❤️
    • pvming shouldn't be free farm don't like this idea at all id rather just remove blacklist and it be a free for all. You already get an easy escape with an option to use 12 brews as well as only get teleblocked for 2 minutes at max. SOLUTION TO YOUR PROBLEM IS TO REMOVE RISK PROTECTION FROM ROYAL SO RAGGERS CANNOT ATTACK YOU WHILE YOU'RE PVMING. Blacklist should not work while your opponent is tbed even if you are in combat with the player for 3 minutes - how do you expect any youtubers/pkers to create content if we cannot successfully tb someone for x amount of minutes? 
    • Hello fellow members of the Roat Pkz community. The members of the Roat Pkz Staff Team would appreciate constructive criticism, preferably in-depth, as well as opinions on their contributions as a member of the staff team from the player's perspective. This will be a monthly announcement topic in order to stay up to date.   Please ensure that you are being honest in your input, as this is to help the staff team provide better service and assistance to the members of the Roat Pkz community.   The current staff team members are listed below for convenience.  Note: Playtime is from the last 30 days. The ⭐ refers to most hours active in respected role and is purely to highlight top contributors.  Owner  GRETAR -> Playtime: NaN    Elder HEMMI80 -> Playtime: NaN     Senior Admin(s) ⭐ SMACKD -> Playtime: 16 Hours (+125 Hours AFK)  Administrator(s) RAG BOT V1 -> Playtime: 7 Hours (+64 Hours AFK) VALENCE -> Playtime: 14 Hours (+49 Hours AFK) ⭐ FRUITIEST -> Playtime: 128 Hours (+76 Hours AFK)   Account Support(s) LEGEND -> Playtime: NaN  FANTASTIC CX -> Playtime: NaN   Community Manager(s) SMOOTHIE -> Playtime: 83 Hours (+20 Hours AFK) ⭐ OMODS -> Playtime: 123 Hours (+46 Hours AFK)  Senior Moderator(s) NO NAME SET -> Playtime: 38 Hours (+69 Hours AFK) ⭐ MAMBERROI JR -> Playtime: 137 Hours (+31 Hours AFK)  Moderator(s) REAL DOZARD -> Playtime: 109 Hours (+19 Hours AFK) HEFNER -> Playtime: 34 Hours (+70 Hours AFK) ⭐ 4OAK -> Playtime: 213 Hours (+94 Hours AFK)  Senior Support(s) NECROFEAR PB -> Playtime: 49 Hours (+22 Hours AFK) ⭐ JAY -> Playtime: 113 Hours (+124 Hours AFK) CRAIG -> Playtime: 61 Hours (+119 Hours AFK)   Server Support(s) L -> Playtime: 5 Hours (+54 Hours AFK) HUNNETSVILLE -> Playtime: 78 Hours (+334 Hours AFK) ATTACK PK -> Playtime: 41 Hours (+283 Hours AFK)  KING KEN -> Playtime: 69 Hours (+612 Hours AFK) ADAM -> Playtime: 10 Hours (+29 Hours AFK)  SWAYZIPK -> Playtime: 102 Hours (+53 Hours AFK) FLY -> Playtime: 218 Hours (+75 Hours AFK) AZS878 -> Playtime: 108 Hours (+34 Hours AFK) LIGMABALLS98 -> Playtime: 34 Hours (+16 Hours AFK) ⭐ LIN MING -> Playtime: 270 Hours (+24 Hours AFK) WUBWUBWUB -> Playtime: 76 Hours (+103 Hours AFK) LEONEL07 -> Playtime: 204 Hours (+163 Hours AFK) SIXT -> Playtime: 98 Hours (+145 Hours AFK) __ Promotions Fly has been promoted from Player to Server Support Azs878 has been promoted from Player to Server Support LigmaBalls98 has been promoted from Player to Server Support Lin Ming has been promoted from Player to Server Support WubWubWub has been promoted from Player to Server Support Leonel07 has been promoted from Player to Server Support Sixt has been promoted from Player to Server Support __ Demotions/Resignations co co has resigned and is now a Regular Player __ Please note that all feedback should be honest and constructive criticism. All negative and inappropriate comments such as trolling, spam, or unnecessary flame, will be removed without hesitation. Suggestions for current staff members, and even suggestions for potentially new staff members are welcome, but must have valid, well explained reasons alongside the suggestion. ~ Roat Pkz Staff Team
    • actually a decent idea, i agree, been having same issue , kept getting ragged with d bow and they keep going and going 3 mins cooldown doesnt apply with that when people just using specs and run
    • agreed. + ::blacklist sucks if *pker* hawe more then 1 royal account. some of them not even trying to kill till the end. just spec and run.. comebacks after 1-2mis trying again. so ye thats a good idea
    • The Problem The current state of ::Royal is too skewed in favour of rushers and raggers (I'm defining 'raggers' as brids on their 3rd+ attempt trying to kill a pvmer). Since pvmers don't like speaking up about this at the risk of getting ridiculed, I'm making this post. Rushers A rusher can constantly evade the 5 minute cooldown timer because their fights never last that long, and while there may be counter-arguments such as: 1. 'Just use prayers' 2. '::blacklist them' 3. they're putting themselves at risk too, you can 'try to antirush' To these I would say that even if you do these things the net result is problematic, yes you can pray against the rushes, but then you're going to have to bank each time they do that which is anti-fun, unless you want to sit on lowered food & resources and give the brids some good odds of killing you. Having 1 ::blacklist use per hour is simply not enough for how many players will try to attack you in a 1 hour session, and finally antirushing means you'll be risking more (as you'll need a weapon to antirush with) with less inventory space for food when a brid attacks you. Not all players are pkers and we shouldn't expect the general population of royal roatz players to be able to anti as part of their inherent skillset. Brids Brids are more of a dicey subject because there are mechanics at royal that does nerf the brid's chances at killing (reduced teleblock timer and 5 minute timer cooldown), however I think the current issue is that the brids get too many attempts to kill the pvmer because their fights also often don't last long enough. If you are a pker and have put the time and effort into getting good and buying strong gear, you should have a chance to kill the pvmers of course, but if it's the 3rd fight and you're still going, it's just lame and you're wasting the pvmers time disproportionately compared to your own. The Solution Only let people have a maximum of 2 fights with each player per hour at royal zone, this way you'll have two chances to kill someone, and then you'll be put on cooldown and not allowed to hit that player for 1 hour. So if there are 10 players at royal zone you get 20 attempts to kill, just to be clear about what I mean (im not saying only 2 fights in total per hour). Everyone gets their fun, and this could lead to an increase in pvmers at royal which also means pkers get more options.
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