Gretar Posted January 7, 2017 Report Posted January 7, 2017 (edited) Hey, as you might know Affliction has added max-capes in-game, however we haven't figured out the best way to release them yet, here are a few examples of what we could do. Please let us know what you think and how you would like to see them implemented. 1. Kill Achievements only, add the Max Capes and give them away for free or 1000 PKP with certain kills and then allow people to wear them after they achieve certain amount of kills, for example 1000 Kills for normal max cape, 2500 Kills for Fire Max Cape. 2. Add them in the PKP Shop for 5000 PKP And allow people to transform them with the items they have (Fire Cape = Fire Max Cape, Ava's = Ava's Max Cape, God Capes = God Max Capes). 3. Spread them around achievements, replace Pkers cape with normal Max Cape, make Jad drop Fire Max Cape, Add Battle Mages in Mage Arena and make them drop small amount of pkp but for every kill you receive a Mage Arena Point, with the points you could purchase the Magic Max Capes (Saradomin, Zamorak, Guthix). Not sure about Ava's/Ardy yet, any ideas ? 4. Make all current God Capes become (torn) and cut their bonuses by half, then add battle mages in Mage Arena and make them drop God Capes (new) which you can use on the Normal Max Cape to make Magic Max Capes which would be obtained from Mage Arena Points. (Fire Max Cape would be made by using fire cape on the max cape). 5. Possibly have max capes obtainable by winning a tournament ? You get to pick a max cape if you end up in the top 4 in any tournament. These are 5 ideas we've come up with so far, please let us know what you think and if you have any ideas/suggestions for this! Edited January 8, 2017 by John Fixed spelling 3 Quote
Zoradz Posted January 7, 2017 Report Posted January 7, 2017 13 minutes ago, Gretar said: These are 3 ideas we've come up with so far, please let us know what you think and if you have any ideas/suggestions for this! You can't count. 3 - Best way to do it, the same idea I told you ages ago. 1 Quote
Nyzic Posted January 7, 2017 Report Posted January 7, 2017 10 minutes ago, Zoradz said: 3 - Best way to do it, the same idea I told you ages ago. I agree, this is by far the best option but I'd like to see what the community has to say aswell. Maybe some new ideas arise? Quote
Zoradz Posted January 7, 2017 Report Posted January 7, 2017 5 minutes ago, Nyzic said: I agree, this is by far the best option but I'd like to see what the community has to say aswell. Maybe some new ideas arise? I'm a super donator. We pay, we say! 2 Quote
JBLIND Posted January 7, 2017 Report Posted January 7, 2017 (edited) 3, will they be untradable? i think they should be Edited January 7, 2017 by jblind Quote
amireleid1 Posted January 7, 2017 Report Posted January 7, 2017 In my opinion, they are all great ideas but number one is kind of unfair since the people with high amount of kills will even get stronger than the others. Quote
desert ship Posted January 7, 2017 Report Posted January 7, 2017 (edited) my idea is : super donators gets them for free since theres a lack of features. normal donators can obtain them from Pkp shop for 1,000. and you can apply suggestion 3 on normal players. edit: capes will be untradeable,farthermore, if you die with them you gutcha pay X amount of pkp to wear them back so we don't see the whole community wearing max capes everywhere around the wildy. @Gretar Edited January 7, 2017 by desert ship Quote
GORILLAS Posted January 7, 2017 Report Posted January 7, 2017 1 or 3 I understand why people will disagree with 1 but for me in osrs you get your max cape from grinding and putting hours into the game. Maybe atleast one version of the max cape can be added for the players who grinded kills on this server? 3 Quote
Why Gg Posted January 7, 2017 Report Posted January 7, 2017 Kill achievements, wildy becomes more active with people trying to grind for the capes. 2 Quote
Yoobs Posted January 7, 2017 Report Posted January 7, 2017 3 because me and you came up with it Quote
PK Guy Posted January 7, 2017 Report Posted January 7, 2017 (edited) Yes 3 will be fun Maybe give Ava's to KBD or Chaos Ele' to drop, Chaos would be better since it's in the Wilderness? Just a thought... Ardy could be a voting achievement, since normal Ardy cape is a vote item. So for instance you need to have claimed 100 votes tickets to unlock it Edited January 7, 2017 by PK Guy Use 1st idea for regular max cape (it should just replace pkers cape for 1k kills) 1 Quote
Smackd Posted January 7, 2017 Report Posted January 7, 2017 3 is the best option here. Or we could replace all the current disgusting donator capes with these, and if regular players want them they can buy them. And as for the Ardy cloak and Avas, just attach them to a regular max cape. 2 Quote
Kihfan55 Posted January 7, 2017 Report Posted January 7, 2017 3 But add d clows custom cape for 1k duel kills 1 Quote
Bind U Dead Posted January 7, 2017 Report Posted January 7, 2017 (edited) I agree with 3, it's the best option so far. First of all, i have an idea about Ava's which i would like to share it out: *Add multiple of Npc's randomly in the wilderness which you'll need to kill a rate of 1-50 to recieve a clue scroll (not specified weither its hard,medium or easy scroll), which then ring of wealth (row) could be used as a benefit for donators+ to have a better drop rate of a clue scroll plus 1 rare PKP item (if wearing a Row). We could make a clue scroll guide so we could make it easier for the community to give them some hints. You'll need to collect 5 max range points (obtained by doing 5 clue scrolls which is dropped by the npc's(1-50 rate), with the points you could purchase the Range Max cape (including Ava's). Edited January 7, 2017 by Bind U Dead Quote
Robes Posted January 7, 2017 Report Posted January 7, 2017 I feel like a combination of 1 and 3 would be most suitable, assuming they are account bound once obtained (meaning you wouldn't lose them on death). Having a mixture of kill achievements and PvM drops give a variety of options, where you're not limited to just PvM or PvP to obtain them. Granted this is a largely-based PvP server, it would make the most sense to be able to obtain at least one of them through PvP (i.e., kill achievements). Personally, I hate the idea of adding them to the PKP Shop. There's really no reason to have them in there. As far as additional ideas go, I'd probably incorporate one as a drop/reward for donators, from a monster/boss that would be in an area that is only accessible to donators.. 2 Quote
drekel Posted January 8, 2017 Report Posted January 8, 2017 Something needs to be done for both safe and dangerous PKP / Item farming, so the later ones do sound like they would workout. We don't need more OP shit though, we need more ways to keep people here. More ways for noobs to get into the game and start risking. Quote
DUHlntently Posted January 8, 2017 Report Posted January 8, 2017 Awesome idea, can't wait when release I like the pop/killing idea the best Quote
Lion Tales Posted January 8, 2017 Report Posted January 8, 2017 1 cape for playing 6 month the otehr for 12 motn then 18 month then 2 years etc....... gimme all those capes Quote
Zoradz Posted January 8, 2017 Report Posted January 8, 2017 23 minutes ago, SWAGMASTER said: 1 cape for playing 6 month the otehr for 12 motn then 18 month then 2 years etc....... gimme all those capes No 1 Quote
Terzey Posted January 8, 2017 Report Posted January 8, 2017 7 minutes ago, Zoradz said: No Dat rank looks lit Quote
Gretar Posted January 8, 2017 Author Report Posted January 8, 2017 Thanks everyone for the feedback, something similar to #3 will be implemented very soon. 2 Quote
Fight 4 You Posted January 8, 2017 Report Posted January 8, 2017 1 But for more pkp and keep it untradetable. Quote
Yoobs Posted January 8, 2017 Report Posted January 8, 2017 5 hours ago, Terzey said: Dat rank looks lit Thanks i made it 2 Quote
Terzey Posted January 9, 2017 Report Posted January 9, 2017 37 minutes ago, L E G E N D said: i support nr #1 and #3 Hajoo me dagar 1 Quote
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